Player Matchup

Sol
Sol
Chelsoa
Sol
Level 125
God Stats
6W - 9L
1,501 SR
Queue Stats
191W - 129L
1,654 Elo+
Party 1
Ullr
Ullr
Radioactive1225
Ullr
Level 68
God Stats
0W - 1L
1,510 SR
Queue Stats
81W - 87L
1,622 Elo+
Party 1
Nemesis
Nemesis
Rasheediscool
Nemesis
Level 149
God Stats
3W - 3L
1,624 SR
Queue Stats
148W - 125L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
thedrivingking4
Gilgamesh
Level 86
God Stats
22W - 17L
1,525 SR
Queue Stats
456W - 413L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
xGloryOwl
Kumbhakarna
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 55L
1,500 Elo+
Party 1
Team Averages
Level 116
1,532 SR
1,576 Elo+

VS

Team Averages
Level 85
1,437 SR
1,549 Elo+
Fenrir
Fenrir
Gentz
Fenrir
Level 66
God Stats
20W - 16L
1,668 SR
Queue Stats
526W - 543L
1,518 Elo+
Solo
Tiamat
Tiamat
Stewieman
Tiamat
Level 125
God Stats
23W - 20L
1,528 SR
Queue Stats
272W - 263L
1,577 Elo+
Solo
Chiron
Chiron
galardi09
Chiron
Level 59
God Stats
5W - 3L
1,470 SR
Queue Stats
663W - 620L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
heymynameisowen
Cu Chulainn
Level 89
God Stats
1W - 1L
1,324 SR
Queue Stats
160W - 106L
1,617 Elo+
Solo
Camazotz
Camazotz
xxxmomleftxxx
Camazotz
Level 88
God Stats
3W - 4L
1,194 SR
Queue Stats
161W - 162L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
3 / 4 / 2
11,967
499
18,266
16,131
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
4 / 6 / 4
10,323
430
10,513
14,096
5,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
20
4 / 5 / 4
12,634
526
17,550
23,110
12,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
thedrivingking4
Gilgamesh
18
5 / 7 / 1
12,140
506
20,498
26,491
24,649
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
xGloryOwl
Kumbhakarna
15
3 / 8 / 5
9,961
415
10,592
22,641
9,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gentz
Fenrir
18
3 / 8 / 15
13,843
577
10,048
28,418
27,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Stewieman
Tiamat
20
11 / 5 / 8
14,922
622
21,805
17,221
12,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
galardi09
Chiron
20
5 / 3 / 8
14,934
622
15,922
25,209
9,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
heymynameisowen
Cu Chulainn
19
3 / 3 / 8
13,395
558
15,720
28,648
19,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
xxxmomleftxxx
Camazotz
20
8 / 0 / 10
15,322
638
12,993
17,757
12,769
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
19
Kills
30
30
Deaths
19
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sol
3
4
2
1
W
Fenrir
Gentz
Fenrir
3
8
15
1.31
L
4
6
4
1
L
Nemesis
4
5
4
1.2
W
Tiamat
Stewieman
Tiamat
11
5
8
3
W
Chiron
galardi09
Chiron
5
3
8
3
W
Cu Chulainn
heymynameisowen
Cu Chulainn
3
3
8
2.33
L
Gilgamesh
thedrivingking4
Gilgamesh
5
7
1
0.79
L
Kumbhakarna
xGloryOwl
Kumbhakarna
3
8
5
0.69
W
Camazotz
xxxmomleftxxx
Camazotz
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,419
Damage
76,488
102,469
Taken
117,253
58,273
Mitigated
81,881
16,108
Healing
49,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
18,266
5,270
0
5,008
16,131
5,620
560
1,762
14,309
89,321
0
W
Fenrir
Gentz
Fenrir
10,048
1,693
0
5,108
28,418
27,257
804
6,793
21,371
0
31,363
L
10,513
3,205
0
142
14,096
5,887
590
2,510
11,376
0
44,471
L
Nemesis
17,550
10,391
0
2,722
23,110
12,697
0
5,396
17,524
0
120,296
W
Tiamat
Stewieman
Tiamat
21,805
2,578
0
5,932
17,221
12,781
1,484
5,313
11,844
94,725
0
W
Chiron
galardi09
Chiron
15,922
10,992
1,561
17,362
25,209
9,109
4,830
12,195
12,455
0
119,229
W
Cu Chulainn
heymynameisowen
Cu Chulainn
15,720
3,043
0
11,095
28,648
19,965
1,058
3,610
25,038
3,227
83,413
L
Gilgamesh
thedrivingking4
Gilgamesh
20,498
7,399
0
6,458
26,491
24,649
70
4,120
22,161
0
99,440
L
Kumbhakarna
xGloryOwl
Kumbhakarna
10,592
626
0
1,778
22,641
9,420
0
7,746
14,621
51,217
0
W
Camazotz
xxxmomleftxxx
Camazotz
12,993
3,907
0
8,604
17,757
12,769
5,657
3,725
13,984
0
108,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,025
Gold Earned
72,416
656
Minions Killed
682
0
Camps Cleared
0
2,126,017
Distance Traveled
2,359,436
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,967
499
168
7
0
450,094
14
W
Fenrir
13,843
577
27
1
0
458,903
8
L
Ullr
10,323
430
101
4
0
351,969
3
L
Nemesis
12,634
526
173
7
0
443,273
9
W
Tiamat
14,922
622
146
6
0
454,497
9
W
Chiron
14,934
622
193
8
0
418,049
6
W
Cu Chulainn
13,395
558
137
6
0
469,062
3
L
Gilgamesh
12,140
506
146
6
0
483,315
4
L
Kumbhakarna
9,961
415
68
3
0
397,366
2
W
Camazotz
15,322
638
179
7
0
558,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role