Player Matchup

Tsukuyomi
Tsukuyomi
Devil Forge 18
Tsukuyomi
Level 143
God Stats
4W - 6L
1,547 SR
Queue Stats
272W - 277L
1,512 Elo+
Solo
Neith
Neith
HailMeatman
Neith
Level 100
God Stats
0W - 4L
1,095 SR
Queue Stats
151W - 128L
1,561 Elo+
Party 1
Geb
Geb
Horik5
Geb
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 118L
1,487 Elo+
Solo
Hera
Hera
Mereoleona9504
Hera
Level 147
God Stats
3W - 2L
1,503 SR
Queue Stats
120W - 104L
1,546 Elo+
Party 1
Chernobog
Chernobog
Orchid_Eclipsed
Chernobog
Level 103
God Stats
0W - 1L
1,310 SR
Queue Stats
40W - 33L
1,508 Elo+
Solo
Team Averages
Level 128
1,391 SR
1,523 Elo+

VS

Team Averages
Level 130
1,519 SR
1,515 Elo+
Heimdallr
Heimdallr
I 80s Retro
Heimdallr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 113L
1,507 Elo+
Solo
Olorun
Olorun
InitialGaming
Olorun
Level 128
God Stats
5W - 1L
1,532 SR
Queue Stats
209W - 211L
1,494 Elo+
Solo
Thanatos
Thanatos
JERSOND2
Thanatos
Level 142
God Stats
4W - 0L
1,508 SR
Queue Stats
30W - 23L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
PATROL_SN1P3R
Kuzenbo
Level 148
God Stats
11W - 11L
1,403 SR
Queue Stats
579W - 597L
1,532 Elo+
Solo
Agni
Agni
XRAY VENUS8664
Agni
Level 86
God Stats
3W - 1L
1,653 SR
Queue Stats
26W - 30L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Devil Forge 18
Tsukuyomi
17
3 / 4 / 13
10,578
882
10,611
19,454
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 11
8,965
747
9,440
12,727
4,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Horik5
Geb
15
0 / 5 / 11
8,749
729
7,002
13,710
14,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 7 / 10
10,490
874
20,152
10,076
3,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Orchid_Eclipsed
Chernobog
18
8 / 6 / 7
11,548
962
10,107
11,933
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I 80s Retro
Heimdallr
17
1 / 3 / 14
9,888
824
8,399
10,338
4,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 11
9,778
815
9,176
10,036
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
JERSOND2
Thanatos
19
15 / 4 / 7
12,099
1,008
13,841
12,566
6,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
17
2 / 3 / 17
10,868
906
10,010
23,845
27,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
6 / 4 / 15
10,448
871
17,973
12,289
5,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
90
16
Kills
26
26
Deaths
16
52
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Devil Forge 18
Tsukuyomi
3
4
13
2.38
L
1
4
11
1.63
L
Geb
Horik5
Geb
0
5
11
1.1
W
Heimdallr
I 80s Retro
Heimdallr
1
3
14
2.67
W
2
2
11
3.75
W
Thanatos
JERSOND2
Thanatos
15
4
7
4.63
L
4
7
10
1.29
L
Chernobog
Orchid_Eclipsed
Chernobog
8
6
7
1.92
W
Kuzenbo
2
3
17
3.5
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,312
Damage
59,399
67,900
Taken
69,074
36,726
Mitigated
49,259
22,812
Healing
29,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Devil Forge 18
Tsukuyomi
10,611
2,187
750
6,525
19,454
8,849
1,033
9,291
10,163
0
22,796
L
9,440
4,317
1,844
4,524
12,727
4,800
1,170
7,392
5,335
0
21,238
L
Geb
Horik5
Geb
7,002
273
3,277
2,730
13,710
14,504
106
7,934
5,776
13,689
0
W
Heimdallr
I 80s Retro
Heimdallr
8,399
2,133
462
1,054
10,338
4,678
1,131
5,570
4,768
0
27,496
W
9,176
4,422
7,090
4,326
10,036
5,320
2,694
3,150
6,886
28,315
0
W
Thanatos
JERSOND2
Thanatos
13,841
2,913
190
7,838
12,566
6,386
450
4,415
8,151
0
24,180
L
20,152
6,076
0
0
10,076
3,682
1,050
5,270
4,806
39,644
0
L
Chernobog
Orchid_Eclipsed
Chernobog
10,107
6,203
1,575
1,587
11,933
4,891
2,272
7,272
4,661
0
23,544
W
Kuzenbo
10,010
3,071
1,376
4,147
23,845
27,443
215
9,801
14,044
18,383
0
W
17,973
1,596
710
2,437
12,289
5,432
1,224
4,218
8,071
37,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,330
Gold Earned
53,081
141
Minions Killed
137
0
Camps Cleared
0
1,114,547
Distance Traveled
1,024,402
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,578
882
16
1
0
256,824
0
L
Neith
8,965
747
27
2
0
206,197
1
L
Geb
8,749
729
15
1
0
251,593
0
W
Heimdallr
9,888
824
34
3
0
195,459
0
W
Olorun
9,778
815
35
3
0
188,764
2
W
Thanatos
12,099
1,008
20
2
0
204,065
3
L
Hera
10,490
874
51
4
0
194,554
0
L
Chernobog
11,548
962
32
3
0
205,379
0
W
Kuzenbo
10,868
906
13
1
0
227,688
0
W
Agni
10,448
871
35
3
0
208,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role