Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Camarade_Lev
Nike
Level 16
God Stats
11W - 5L
1,322 SR
Queue Stats
26W - 20L
1,485 Elo+
Solo
Cerberus
Cerberus
CrustyRose98
Cerberus
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
338W - 337L
1,616 Elo+
Solo
Kukulkan
Kukulkan
frankiller449
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,792 Elo+
Solo
Bastet
Bastet
typena61617
Bastet
Level 29
God Stats
2W - 2L
1,332 SR
Queue Stats
125W - 117L
1,544 Elo+
Solo
Team Averages
Level 22
1,431 SR
1,588 Elo+

VS

Team Averages
Level 19
1,502 SR
1,485 Elo+
Gilgamesh
Gilgamesh
AllottedBison0
Gilgamesh
Level 21
God Stats
2W - 5L
1,512 SR
Queue Stats
25W - 23L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
Floridian305
Zhong Kui
Level 16
God Stats
4W - 8L
1,740 SR
Queue Stats
85W - 85L
1,562 Elo+
Solo
Ganesha
Ganesha
GBABY1326
Ganesha
Level 28
God Stats
0W - 2L
1,554 SR
Queue Stats
130W - 126L
1,398 Elo+
Solo
Tiamat
Tiamat
Head Scyther
Tiamat
Level 24
God Stats
0W - 3L
1,206 SR
Queue Stats
43W - 73L
1,282 Elo+
Solo
Hachiman
Hachiman
savvid90
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 2 / 1
9,081
649
4,719
9,827
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 1 / 1
8,003
572
4,992
9,975
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
CrustyRose98
Cerberus
10
1 / 8 / 4
7,042
503
5,658
11,900
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
frankiller449
Kukulkan
13
2 / 1 / 3
7,967
569
5,915
5,053
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
8 / 3 / 4
9,042
646
8,482
9,623
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllottedBison0
Gilgamesh
6
2 / 1 / 0
5,650
404
1,521
3,133
842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Floridian305
Zhong Kui
12
3 / 3 / 0
7,633
545
4,522
7,957
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
GBABY1326
Ganesha
12
4 / 5 / 6
8,211
587
4,716
14,309
9,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
10
2 / 7 / 1
6,081
434
3,299
12,139
4,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
savvid90
Hachiman
9
1 / 5 / 1
6,101
436
2,616
6,568
1,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
21
Kills
12
15
Deaths
21
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
1
2.75
L
Gilgamesh
AllottedBison0
Gilgamesh
2
1
0
2
W
5
1
1
5.5
W
Cerberus
CrustyRose98
Cerberus
1
8
4
0.38
L
Zhong Kui
Floridian305
Zhong Kui
3
3
0
1
L
Ganesha
GBABY1326
Ganesha
4
5
6
1.4
L
Tiamat
2
7
1
0.36
W
Kukulkan
frankiller449
Kukulkan
2
1
3
3.5
L
Hachiman
savvid90
Hachiman
1
5
1
0.3
W
Bastet
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
16,674
46,378
Taken
44,106
21,878
Mitigated
19,640
10,262
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,719
2,524
0
4,378
9,827
3,130
2,922
1,142
8,655
0
63,568
L
Gilgamesh
AllottedBison0
Gilgamesh
1,521
424
0
597
3,133
842
0
0
2,983
0
15,041
W
4,992
1,306
0
2,733
9,975
4,620
1,001
3,279
6,544
0
31,457
W
Cerberus
CrustyRose98
Cerberus
5,658
1,176
0
1,452
11,900
7,781
323
4,325
7,575
22,428
0
L
Zhong Kui
Floridian305
Zhong Kui
4,522
1,169
0
2,384
7,957
3,851
108
0
7,807
36,780
0
L
Ganesha
GBABY1326
Ganesha
4,716
1,205
0
1,095
14,309
9,113
0
3,513
10,746
21,595
0
L
Tiamat
3,299
293
35
2,115
12,139
4,370
345
6,813
5,251
24,268
0
W
Kukulkan
frankiller449
Kukulkan
5,915
849
0
1,449
5,053
1,756
956
1,328
3,725
55,345
0
L
Hachiman
savvid90
Hachiman
2,616
1,809
0
1,277
6,568
1,464
0
1,247
5,321
0
19,697
W
Bastet
8,482
3,227
0
250
9,623
4,591
47
2,197
7,342
0
50,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
33,676
404
Minions Killed
207
0
Camps Cleared
0
1,357,463
Distance Traveled
990,575
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,081
649
99
7
0
211,787
1
L
Gilgamesh
5,650
404
31
2
0
87,752
0
W
Nike
8,003
572
66
5
0
310,456
2
W
Cerberus
7,042
503
51
4
0
288,443
1
L
Zhong Kui
7,633
545
74
5
0
212,931
2
L
Ganesha
8,211
587
8
1
0
229,882
0
L
Tiamat
6,081
434
45
3
0
234,216
0
W
Kukulkan
7,967
569
104
7
0
267,276
3
L
Hachiman
6,101
436
49
4
0
225,794
0
W
Bastet
9,042
646
84
6
0
279,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role