Player Matchup

Yemoja
Yemoja
PK2Elite
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 109L
1,571 Elo+
Party 1
Nemesis
Nemesis
Saint_Rayd
Nemesis
Level 150
God Stats
2W - 2L
1,285 SR
Queue Stats
374W - 394L
1,593 Elo+
Party 1
Anubis
Anubis
Suzaku-Knight-0
Anubis
Level 136
God Stats
5W - 5L
1,733 SR
Queue Stats
64W - 49L
1,648 Elo+
Party 1
Team Averages
Level 148
1,506 SR
1,604 Elo+

VS

Team Averages
Level 86
1,841 SR
1,615 Elo+
Chang'e
Chang'e
Belsev
Chang'e
Level 48
God Stats
34W - 16L
1,650 SR
Queue Stats
52W - 35L
1,579 Elo+
Party 2
Discordia
Discordia
FiyaFlame
Discordia
Level 67
God Stats
17W - 4L
2,147 SR
Queue Stats
166W - 125L
1,647 Elo+
Party 2
Gilgamesh
Gilgamesh
HeyImSalt
Gilgamesh
Level 144
God Stats
95W - 51L
1,728 SR
Queue Stats
860W - 644L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PK2Elite
Yemoja
13
2 / 7 / 3
8,856
633
7,171
16,498
13,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Saint_Rayd
Nemesis
12
2 / 4 / 5
9,392
671
9,087
13,415
6,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 8 / 4
10,184
727
13,015
15,137
7,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Belsev
Chang'e
14
5 / 3 / 12
10,689
764
10,037
12,769
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
FiyaFlame
Discordia
14
4 / 2 / 12
10,458
747
12,043
10,282
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
HeyImSalt
Gilgamesh
13
9 / 3 / 7
11,419
816
15,631
19,381
15,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
18
19
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Belsev
Chang'e
5
3
12
3.67
W
Discordia
FiyaFlame
Discordia
4
2
12
5
W
Gilgamesh
HeyImSalt
Gilgamesh
9
3
7
4.17
L
Yemoja
PK2Elite
Yemoja
2
7
3
0.5
L
Nemesis
Saint_Rayd
Nemesis
2
4
5
1.13
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
37,711
45,050
Taken
42,432
27,918
Mitigated
20,519
6,260
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Belsev
Chang'e
10,037
744
8,090
7,518
12,769
2,472
1,044
7,113
5,322
42,827
0
W
Discordia
FiyaFlame
Discordia
12,043
285
0
706
10,282
2,720
532
4,603
5,423
42,336
0
W
Gilgamesh
HeyImSalt
Gilgamesh
15,631
4,214
172
3,100
19,381
15,327
698
7,889
11,186
0
41,498
L
Yemoja
PK2Elite
Yemoja
7,171
1,034
1,126
409
16,498
13,522
0
8,617
7,881
27,027
0
L
Nemesis
Saint_Rayd
Nemesis
9,087
2,623
0
1,352
13,415
6,945
0
6,759
6,656
0
27,615
L
13,015
449
0
3,373
15,137
7,451
0
6,747
8,390
49,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
32,566
136
Minions Killed
152
0
Camps Cleared
0
669,238
Distance Traveled
845,748
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,689
764
77
6
0
294,460
3
W
Discordia
10,458
747
41
3
0
281,756
3
W
Gilgamesh
11,419
816
34
2
0
269,532
1
L
Yemoja
8,856
633
20
1
0
238,061
4
L
Nemesis
9,392
671
42
3
0
230,431
0
L
Anubis
10,184
727
74
5
0
200,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role