Player Matchup

Ratatoskr
Ratatoskr
Delinii
Ratatoskr
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Yemoja
Yemoja
Ibbenator
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Janus
Janus
Kobelstonepl
Janus
Level 37
God Stats
3W - 4L
1,607 SR
Queue Stats
198W - 174L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
MonkeyPants22
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 45L
1,632 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SwedishRetard
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,869 Elo+
Party 1
Team Averages
Level 56
1,521 SR
1,612 Elo+

VS

Team Averages
Level 41
1,545 SR
1,606 Elo+
Arachne
Arachne
AlteirI
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,619 Elo+
Party 2
Gilgamesh
Gilgamesh
BllAyZeR
Gilgamesh
Level 63
God Stats
20W - 6L
1,770 SR
Queue Stats
36W - 16L
1,706 Elo+
Party 2
Horus
Horus
Luffytoru
Horus
Level 43
God Stats
5W - 3L
1,647 SR
Queue Stats
61W - 60L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Montan
Nu Wa
Level 46
God Stats
6W - 7L
1,569 SR
Queue Stats
14W - 10L
1,640 Elo+
Party 2
Chronos
Chronos
Sneeedle
Chronos
Level 41
God Stats
0W - 2L
1,240 SR
Queue Stats
18W - 12L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Delinii
Ratatoskr
16
5 / 2 / 6
10,283
571
6,973
10,239
3,692
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ibbenator
Yemoja
12
0 / 2 / 5
8,443
469
4,592
9,784
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 0 / 5
11,036
613
11,186
7,989
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
MonkeyPants22
Sun Wukong
18
9 / 0 / 4
11,782
655
18,624
17,771
12,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SwedishRetard
Ah Muzen Cab
15
1 / 5 / 1
9,203
511
9,700
16,587
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlteirI
Arachne
13
2 / 6 / 1
7,961
442
5,071
12,908
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
BllAyZeR
Gilgamesh
14
2 / 6 / 2
8,581
477
12,111
18,502
13,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
Luffytoru
Horus
11
1 / 4 / 4
7,537
419
4,938
14,538
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
Montan
Nu Wa
14
2 / 3 / 4
8,845
491
9,590
5,753
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Sneeedle
Chronos
16
2 / 1 / 5
8,679
482
9,361
14,290
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
9
9
Deaths
20
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlteirI
Arachne
2
6
1
0.42
L
Gilgamesh
BllAyZeR
Gilgamesh
2
6
2
0.5
W
Ratatoskr
Delinii
Ratatoskr
5
2
6
4
W
Yemoja
Ibbenator
Yemoja
0
2
5
1.25
W
5
0
5
7.5
L
Horus
Luffytoru
Horus
1
4
4
0.75
W
Sun Wukong
MonkeyPants22
Sun Wukong
9
0
4
11
L
Nu Wa
Montan
Nu Wa
2
3
4
1.33
L
Chronos
Sneeedle
Chronos
2
1
5
4.5
W
Ah Muzen Cab
SwedishRetard
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,075
Damage
41,071
62,370
Taken
65,991
32,984
Mitigated
39,046
23,289
Healing
22,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlteirI
Arachne
5,071
2,568
0
3,670
12,908
5,380
773
2,393
10,451
0
45,369
L
Gilgamesh
BllAyZeR
Gilgamesh
12,111
2,915
0
3,333
18,502
13,087
0
3,296
15,114
0
50,700
W
Ratatoskr
Delinii
Ratatoskr
6,973
2,657
0
397
10,239
3,692
0
1,661
8,342
0
74,953
W
Yemoja
Ibbenator
Yemoja
4,592
912
2,236
1,441
9,784
7,196
180
2,940
6,622
17,234
0
W
11,186
1,379
211
3,338
7,989
2,630
804
2,508
5,169
83,179
0
L
Horus
Luffytoru
Horus
4,938
2,462
2,006
5,953
14,538
12,136
319
3,936
10,472
0
19,376
W
Sun Wukong
MonkeyPants22
Sun Wukong
18,624
5,270
0
10,155
17,771
12,716
1,484
2,744
14,733
0
92,489
L
Nu Wa
Montan
Nu Wa
9,590
1,202
0
489
5,753
2,193
56
2,630
2,961
49,022
0
L
Chronos
Sneeedle
Chronos
9,361
3,087
0
6,575
14,290
6,250
806
3,023
11,215
66,129
5,802
W
Ah Muzen Cab
SwedishRetard
Ah Muzen Cab
9,700
4,199
0
5,511
16,587
6,750
868
7,541
8,896
0
76,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,747
Gold Earned
41,603
629
Minions Killed
496
0
Camps Cleared
0
1,766,718
Distance Traveled
1,629,292
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,961
442
90
5
0
329,194
4
L
Gilgamesh
8,581
477
101
6
0
322,274
4
W
Ratatoskr
10,283
571
131
7
0
361,063
2
W
Yemoja
8,443
469
38
2
0
348,003
0
W
Janus
11,036
613
154
9
0
380,241
2
L
Horus
7,537
419
35
2
0
325,067
7
W
Sun Wukong
11,782
655
178
10
0
394,950
1
L
Nu Wa
8,845
491
120
7
0
329,175
4
L
Chronos
8,679
482
150
8
0
323,582
0
W
Ah Muzen Cab
9,203
511
128
7
0
282,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role