Player Matchup

Hercules
Hercules
KowlCowl
Hercules
Level 12
God Stats
2W - 0L
1,269 SR
Queue Stats
5W - 2L
1,107 Elo+
Party 2
Nemesis
Nemesis
MattCauthon
Nemesis
Level 8
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 2L
1,107 Elo+
Party 2
Artemis
Artemis
RetarPetar
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 9
1,346 SR
1,238 Elo+

VS

Team Averages
Level 47
1,285 SR
1,232 Elo+
Cthulhu
Cthulhu
Groovemiester
Cthulhu
Level 27
God Stats
0W - 4L
1,258 SR
Queue Stats
25W - 49L
1,137 Elo+
Party 1
Chang'e
Chang'e
Oubastet
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
R0BB0BC0RNC0B
Rama
Level 25
God Stats
1W - 4L
1,098 SR
Queue Stats
13W - 21L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KowlCowl
Hercules
15
6 / 1 / 10
11,315
754
9,330
9,935
9,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
MattCauthon
Nemesis
13
3 / 5 / 8
10,483
699
7,122
10,986
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
RetarPetar
Artemis
14
7 / 2 / 7
11,005
734
14,130
11,141
4,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 4 / 5
9,917
661
8,207
14,564
13,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Oubastet
Chang'e
13
5 / 7 / 2
10,390
693
4,170
12,728
3,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 4
9,319
621
5,537
10,215
3,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
8
8
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
5
1.13
W
Hercules
KowlCowl
Hercules
6
1
10
11
W
Nemesis
MattCauthon
Nemesis
3
5
8
1.4
L
Chang'e
Oubastet
Chang'e
5
7
2
0.86
L
1
5
4
0.6
W
Artemis
RetarPetar
Artemis
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
17,914
32,062
Taken
37,507
17,839
Mitigated
20,255
9,343
Healing
13,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,207
614
29
4,424
14,564
13,304
32
16
14,548
32,088
0
W
Hercules
KowlCowl
Hercules
9,330
1,755
1,233
4,426
9,935
9,387
787
4,085
5,602
0
33,085
W
Nemesis
MattCauthon
Nemesis
7,122
2,884
0
1,781
10,986
4,448
150
3,623
7,038
0
45,642
L
Chang'e
Oubastet
Chang'e
4,170
464
3,477
4,571
12,728
3,630
168
52
12,676
21,026
0
L
5,537
3,249
0
1,151
10,215
3,321
126
0
10,215
0
30,199
W
Artemis
RetarPetar
Artemis
14,130
7,037
0
1,903
11,141
4,004
2,006
4,643
6,273
0
45,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,803
Gold Earned
29,626
148
Minions Killed
124
0
Camps Cleared
0
885,680
Distance Traveled
781,422
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,917
661
38
3
0
266,999
1
W
Hercules
11,315
754
32
2
0
302,183
2
W
Nemesis
10,483
699
57
4
0
317,536
2
L
Chang'e
10,390
693
38
3
0
245,023
4
L
Rama
9,319
621
48
3
0
269,400
4
W
Artemis
11,005
734
59
4
0
265,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role