Player Matchup

Sylvanus
Sylvanus
AdaSuSmite
Sylvanus
Level 28
God Stats
12W - 5L
1,573 SR
Queue Stats
83W - 95L
1,374 Elo+
Party 2
Scylla
Scylla
DODONOOB
Scylla
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,430 Elo+
Solo
Fenrir
Fenrir
JoyNois
Fenrir
Level 28
God Stats
13W - 17L
1,404 SR
Queue Stats
66W - 86L
1,318 Elo+
Party 2
Guan Yu
Guan Yu
WiIax
Guan Yu
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
omismone
Anhur
Level 31
God Stats
33W - 21L
1,542 SR
Queue Stats
100W - 126L
1,394 Elo+
Party 2
Team Averages
Level 23
1,504 SR
1,403 Elo+

VS

Team Averages
Level 16
1,453 SR
1,347 Elo+
Vulcan
Vulcan
BombaxGamer
Vulcan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,569 Elo+
Party 3
Susano
Susano
Kirikuuu
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,178 Elo+
Party 3
Neith
Neith
ParadiseApple
Neith
Level 15
God Stats
28W - 26L
1,440 SR
Queue Stats
41W - 54L
1,372 Elo+
Solo
Fafnir
Fafnir
lomcatth
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
matthloc
Gilgamesh
Level 24
God Stats
0W - 1L
1,323 SR
Queue Stats
7W - 8L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdaSuSmite
Sylvanus
12
1 / 5 / 7
6,969
498
4,953
10,118
5,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
DODONOOB
Scylla
12
3 / 1 / 5
7,617
544
4,652
4,936
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JoyNois
Fenrir
14
10 / 0 / 5
8,509
608
7,245
9,075
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
WiIax
Guan Yu
15
9 / 0 / 3
8,846
632
8,406
9,636
7,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
omismone
Anhur
12
7 / 5 / 1
7,579
541
8,530
11,245
3,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 5 / 0
6,077
434
2,337
6,389
2,030
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Kirikuuu
Susano
10
0 / 6 / 1
5,901
422
2,372
9,301
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 5 / 3
8,089
578
12,145
9,852
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
lomcatth
Fafnir
10
3 / 5 / 7
7,323
523
6,084
11,622
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
matthloc
Gilgamesh
10
0 / 10 / 0
6,104
436
4,419
12,071
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
30
Kills
11
11
Deaths
31
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AdaSuSmite
Sylvanus
1
5
7
0.9
L
Vulcan
0
5
0
0
W
Scylla
DODONOOB
Scylla
3
1
5
5.5
W
Fenrir
JoyNois
Fenrir
10
0
5
12.5
L
Susano
Kirikuuu
Susano
0
6
1
0.08
L
8
5
3
1.9
W
Guan Yu
WiIax
Guan Yu
9
0
3
10.5
L
Fafnir
lomcatth
Fafnir
3
5
7
1.3
L
Gilgamesh
matthloc
Gilgamesh
0
10
0
0
W
Anhur
omismone
Anhur
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,786
Damage
27,357
45,010
Taken
49,235
21,579
Mitigated
19,849
16,609
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AdaSuSmite
Sylvanus
4,953
2,283
1,107
1,980
10,118
5,163
240
1,481
8,637
21,979
5,048
L
Vulcan
2,337
463
0
724
6,389
2,030
192
2,943
3,174
31,399
0
W
Scylla
DODONOOB
Scylla
4,652
568
0
1,927
4,936
1,352
215
2,034
2,902
29,834
0
W
Fenrir
JoyNois
Fenrir
7,245
1,321
0
3,115
9,075
3,593
0
1,588
7,487
0
44,744
L
Susano
Kirikuuu
Susano
2,372
667
0
2,069
9,301
2,516
0
1,062
8,149
0
28,009
L
12,145
7,818
0
2,811
9,852
2,754
650
1,740
8,112
0
47,425
W
Guan Yu
WiIax
Guan Yu
8,406
1,155
0
3,835
9,636
7,757
281
0
9,636
0
43,385
L
Fafnir
lomcatth
Fafnir
6,084
1,921
0
3,102
11,622
8,237
0
2,847
8,743
8,895
0
L
Gilgamesh
matthloc
Gilgamesh
4,419
1,158
0
1,562
12,071
4,312
25
0
12,047
0
23,528
W
Anhur
omismone
Anhur
8,530
5,193
482
4,163
11,245
3,714
0
3,318
7,927
0
35,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
33,494
321
Minions Killed
232
0
Camps Cleared
0
1,298,971
Distance Traveled
1,251,454
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,969
498
40
3
0
218,031
1
L
Vulcan
6,077
434
55
4
0
231,569
1
W
Scylla
7,617
544
67
5
0
251,333
0
W
Fenrir
8,509
608
76
5
0
327,353
0
L
Susano
5,901
422
48
3
0
273,289
4
L
Neith
8,089
578
76
5
0
240,555
1
W
Guan Yu
8,846
632
88
6
0
285,614
1
L
Fafnir
7,323
523
4
0
0
257,438
3
L
Gilgamesh
6,104
436
49
4
0
248,603
1
W
Anhur
7,579
541
50
4
0
216,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role