Player Matchup

Medusa
Medusa
DarkArat126
Medusa
Level 27
God Stats
18W - 23L
1,435 SR
Queue Stats
61W - 73L
1,421 Elo+
Party 1
Thanatos
Thanatos
M0onSX
Thanatos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 70L
1,557 Elo+
Party 1
Athena
Athena
ProfessorAres
Athena
Level 126
God Stats
1W - 1L
1,349 SR
Queue Stats
8W - 10L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
SEGGBETHOS
Ah Puch
Level 77
God Stats
12W - 13L
1,486 SR
Queue Stats
218W - 236L
1,377 Elo+
Party 1
Chaac
Chaac
xzxRELAXxzx
Chaac
Level 120
God Stats
2W - 1L
1,385 SR
Queue Stats
9W - 13L
1,381 Elo+
Solo
Team Averages
Level 99
1,431 SR
1,432 Elo+

VS

Team Averages
Level 54
1,548 SR
1,492 Elo+
Bastet
Bastet
BOBTHEKILLER69
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
BadJiju
Cabrakan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CopperUK
Artemis
Level 46
God Stats
3W - 3L
1,440 SR
Queue Stats
29W - 31L
1,479 Elo+
Party 2
Nemesis
Nemesis
Radekishere69
Nemesis
Level 45
God Stats
11W - 9L
1,635 SR
Queue Stats
84W - 76L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
ukabong
Ao Kuang
Level 28
God Stats
25W - 19L
1,665 SR
Queue Stats
72W - 58L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 2 / 3
6,485
649
5,848
5,647
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
M0onSX
Thanatos
11
8 / 2 / 1
6,842
684
3,946
8,862
2,476
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 2 / 4
5,586
559
2,127
6,611
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
SEGGBETHOS
Ah Puch
11
1 / 0 / 3
6,316
632
2,464
1,813
680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 3
5,935
594
3,245
6,692
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,396
540
1,869
6,151
1,723
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
BadJiju
Cabrakan
6
1 / 3 / 2
4,928
493
2,113
6,887
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
CopperUK
Artemis
8
1 / 4 / 1
5,280
528
3,583
4,811
1,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
10
6 / 3 / 0
6,797
680
5,106
6,477
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
ukabong
Ao Kuang
9
0 / 3 / 1
4,862
486
2,737
5,553
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
8
8
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Cabrakan
BadJiju
Cabrakan
1
3
2
0.67
L
Artemis
CopperUK
Artemis
1
4
1
0.38
W
Medusa
4
2
3
2.75
W
Thanatos
M0onSX
Thanatos
8
2
1
4.25
W
2
2
4
2
L
Nemesis
6
3
0
2
W
Ah Puch
SEGGBETHOS
Ah Puch
1
0
3
2.5
L
Ao Kuang
ukabong
Ao Kuang
0
3
1
0.17
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
15,408
29,625
Taken
29,879
12,215
Mitigated
13,192
14,507
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,869
578
0
1,300
6,151
1,723
30
2,434
3,717
0
16,506
L
Cabrakan
BadJiju
Cabrakan
2,113
672
0
2,102
6,887
5,831
0
932
5,955
10,865
0
L
Artemis
CopperUK
Artemis
3,583
1,555
0
390
4,811
1,192
0
421
4,390
0
20,290
W
Medusa
5,848
2,944
0
2,011
5,647
1,630
0
1,029
4,618
0
43,221
W
Thanatos
M0onSX
Thanatos
3,946
601
0
7,205
8,862
2,476
0
0
8,862
0
26,911
W
2,127
772
0
1,176
6,611
4,123
341
1,108
5,503
8,654
0
L
Nemesis
5,106
3,105
0
685
6,477
2,173
0
542
5,935
0
28,465
W
Ah Puch
SEGGBETHOS
Ah Puch
2,464
51
0
1,132
1,813
680
0
0
1,813
34,324
0
L
Ao Kuang
ukabong
Ao Kuang
2,737
660
0
2,116
5,553
2,273
0
262
5,291
14,496
0
W
3,245
1,127
0
2,983
6,692
3,306
329
2,438
3,979
0
24,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
27,263
258
Minions Killed
195
0
Camps Cleared
0
974,157
Distance Traveled
893,271
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,396
540
50
5
0
208,109
0
L
Cabrakan
4,928
493
12
1
0
154,886
3
L
Artemis
5,280
528
48
5
0
169,207
2
W
Medusa
6,485
649
69
7
0
181,669
0
W
Thanatos
6,842
684
58
6
0
224,178
0
W
Athena
5,586
559
15
2
0
189,290
5
L
Nemesis
6,797
680
57
6
0
234,027
0
W
Ah Puch
6,316
632
75
8
0
193,319
1
L
Ao Kuang
4,862
486
28
3
0
127,042
2
W
Chaac
5,935
594
41
4
0
185,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role