Player Matchup

Ah Puch
Ah Puch
FattyMcNasty93
Ah Puch
Level 79
God Stats
4W - 7L
1,375 SR
Queue Stats
413W - 509L
1,429 Elo+
Solo
Chaac
Chaac
THE WARFARE GOD
Chaac
Level 79
God Stats
2W - 3L
1,824 SR
Queue Stats
14W - 29L
1,380 Elo+
Solo
Medusa
Medusa
andrewsjustswell
Medusa
Level 95
God Stats
6W - 11L
1,417 SR
Queue Stats
311W - 369L
1,488 Elo+
Solo
Team Averages
Level 84
1,539 SR
1,432 Elo+

VS

Team Averages
Level 79
1,481 SR
1,517 Elo+
Chaac
Chaac
BlastingFlame78
Chaac
Level 65
God Stats
5W - 8L
1,500 SR
Queue Stats
73W - 76L
1,522 Elo+
Party 1
Vamana
Vamana
Jareeed
Vamana
Level 103
God Stats
2W - 1L
1,359 SR
Queue Stats
52W - 53L
1,468 Elo+
Party 1
Mulan
Mulan
TTVvoidstreams
Mulan
Level 69
God Stats
14W - 9L
1,584 SR
Queue Stats
80W - 72L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,610
601
15,286
11,892
7,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 3
10,127
633
6,905
17,519
21,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 8 / 4
10,023
626
10,297
16,374
8,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
12,249
766
15,827
12,380
11,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Jareeed
Vamana
15
8 / 3 / 8
12,838
802
15,346
18,290
13,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 3 / 12
11,427
714
11,108
13,659
13,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
20
20
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
2
7
4
0.57
W
Vamana
Jareeed
Vamana
8
3
8
4
L
3
5
3
0.9
W
3
3
12
3
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,488
Damage
42,281
45,785
Taken
44,329
37,855
Mitigated
38,083
11,856
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,827
2,146
633
5,921
12,380
11,022
513
5,860
6,520
0
52,814
L
15,286
1,360
0
761
11,892
7,907
78
0
11,892
41,961
0
W
Vamana
Jareeed
Vamana
15,346
7,776
612
5,937
18,290
13,617
336
7,026
11,264
0
49,288
L
6,905
896
858
7,143
17,519
21,265
0
0
17,519
0
24,890
W
11,108
858
562
2,883
13,659
13,444
330
3,336
10,323
255
60,833
L
10,297
4,653
606
2,488
16,374
8,683
0
131
16,243
0
38,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
36,514
145
Minions Killed
233
0
Camps Cleared
0
810,062
Distance Traveled
949,430
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,249
766
75
5
0
310,724
1
L
Ah Puch
9,610
601
59
4
0
245,122
4
W
Vamana
12,838
802
76
5
0
327,747
1
L
Chaac
10,127
633
31
2
0
314,432
0
W
Mulan
11,427
714
82
5
0
310,959
3
L
Medusa
10,023
626
55
3
0
250,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role