Player Matchup

Gilgamesh
Gilgamesh
Gold I
Dsmirk
Gilgamesh
Gold I
Level 160
God Stats
48W - 23L
1,624 SR
Queue Stats
1,044W - 1,188L
1,361 MMR
Solo
Hera
Hera
Gold V
MyHunnitKittieZ
Hera
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 125L
1,312 MMR
Solo
Chernobog
Chernobog
Gold V
ooSUP3RM4Noo
Chernobog
Gold V
Level 159
God Stats
6W - 10L
1,402 SR
Queue Stats
229W - 262L
1,325 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,508 SR
1,333 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,451 SR
1,268 MMR
Merlin
Merlin
Bronze III
GIANCARLOLINS_10
Merlin
Bronze III
Level 144
God Stats
1W - 1L
1,669 SR
Queue Stats
2W - 3L
1,471 MMR
Party 1
Medusa
Medusa
Silver V
NEON_BIBLE23
Medusa
Silver V
Level 89
God Stats
16W - 22L
1,370 SR
Queue Stats
102W - 157L
803 MMR
Solo
Horus
Horus
Bronze III
pacuto25
Horus
Bronze III
Level 128
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 2L
1,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dsmirk
Gilgamesh
17
12 / 0 / 2
13,060
726
13,890
17,241
21,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 3 / 9
11,212
623
11,946
9,698
3,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
ooSUP3RM4Noo
Chernobog
15
1 / 4 / 9
11,551
642
8,989
12,809
6,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ScyllaZeusCthulhuTiamatAres

VS

Bans
ApolloHou YiJanusDanzaburouChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
10,967
609
14,905
8,644
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
2 / 9 / 3
11,080
616
8,970
17,174
7,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
pacuto25
Horus
13
3 / 3 / 3
11,609
645
7,088
18,510
18,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
6
7
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dsmirk
Gilgamesh
12
0
2
13
L
1
2
2
1
W
1
3
9
1.83
L
Medusa
2
9
3
0.39
W
Chernobog
ooSUP3RM4Noo
Chernobog
1
4
9
1.38
L
Horus
pacuto25
Horus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
30,963
39,748
Taken
44,328
30,948
Mitigated
29,325
7,195
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dsmirk
Gilgamesh
13,890
2,833
0
3,900
17,241
21,095
685
6,759
10,482
0
33,144
L
14,905
621
0
973
8,644
3,433
517
2,770
5,874
79,190
0
W
11,946
2,189
0
601
9,698
3,133
1,724
3,392
6,306
48,903
0
L
Medusa
8,970
3,746
175
2,831
17,174
7,854
580
3,784
13,390
0
46,570
W
Chernobog
ooSUP3RM4Noo
Chernobog
8,989
4,560
0
2,694
12,809
6,720
680
4,975
7,834
0
84,254
L
Horus
pacuto25
Horus
7,088
3,238
2,038
6,619
18,510
18,038
304
5,781
12,729
0
21,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
33,656
216
Minions Killed
202
0
Camps Cleared
0
958,967
Distance Traveled
945,013
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,060
726
23
1
0
347,791
0
L
Merlin
10,967
609
109
6
0
307,734
3
W
Hera
11,212
623
73
4
0
319,184
11
L
Medusa
11,080
616
64
4
0
331,287
11
W
Chernobog
11,551
642
120
7
0
291,992
4
L
Horus
11,609
645
29
2
0
305,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role