Player Matchup

Bastet
Bastet
BrownieTaha
Bastet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 96L
1,386 Elo+
Solo
Neith
Neith
Gromikkq
Neith
Level 23
God Stats
4W - 6L
1,477 SR
Queue Stats
26W - 27L
1,412 Elo+
Party 2
Olorun
Olorun
Kzum
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,098 Elo+
Party 2
Hel
Hel
vanek3796
Hel
Level 25
God Stats
3W - 1L
1,871 SR
Queue Stats
32W - 51L
1,319 Elo+
Party 2
Ares
Ares
vikskten
Ares
Level 17
God Stats
0W - 6L
1,049 SR
Queue Stats
18W - 33L
1,254 Elo+
Party 2
Team Averages
Level 19
1,479 SR
1,294 Elo+

VS

Team Averages
Level 27
1,546 SR
1,343 Elo+
Terra
Terra
Fralga
Terra
Level 29
God Stats
4W - 0L
1,725 SR
Queue Stats
47W - 62L
1,320 Elo+
Party 1
Bellona
Bellona
MetalAte
Bellona
Level 29
God Stats
2W - 3L
1,773 SR
Queue Stats
90W - 119L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
PetterGriffin666
Kukulkan
Level 22
God Stats
10W - 9L
1,544 SR
Queue Stats
29W - 30L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
berkcanakc
Cernunnos
Level 43
God Stats
3W - 5L
1,509 SR
Queue Stats
75W - 99L
1,349 Elo+
Party 1
Fenrir
Fenrir
makar760
Fenrir
Level 12
God Stats
2W - 3L
1,181 SR
Queue Stats
118W - 176L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
8 / 7 / 9
14,100
564
12,231
24,241
10,025
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Gromikkq
Neith
16
12 / 10 / 11
12,047
482
20,374
22,536
11,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Kzum
Olorun
14
4 / 10 / 13
10,206
408
10,905
24,486
10,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 10 / 12
9,308
372
5,966
18,181
10,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
14
5 / 12 / 9
10,526
421
4,756
32,272
27,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fralga
Terra
16
2 / 5 / 22
10,974
439
9,395
21,700
9,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MetalAte
Bellona
19
6 / 5 / 15
12,686
507
10,378
20,513
14,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
12 / 3 / 20
13,596
544
25,962
13,639
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
berkcanakc
Cernunnos
20
23 / 5 / 18
15,111
604
37,550
23,532
10,668
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
makar760
Fenrir
14
5 / 14 / 6
10,830
433
11,505
25,700
11,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
129
29
Kills
48
49
Deaths
32
54
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bastet
8
7
9
1.79
W
Terra
Fralga
Terra
2
5
22
2.6
L
Neith
Gromikkq
Neith
12
10
11
1.75
L
Olorun
Kzum
Olorun
4
10
13
1.05
W
Bellona
MetalAte
Bellona
6
5
15
2.7
W
12
3
20
7.33
W
Cernunnos
berkcanakc
Cernunnos
23
5
18
6.4
W
Fenrir
makar760
Fenrir
5
14
6
0.57
L
0
10
12
0.6
L
Ares
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,232
Damage
94,790
121,716
Taken
105,084
69,354
Mitigated
51,006
31,303
Healing
28,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
12,231
4,901
0
8,638
24,241
10,025
1,341
5,533
18,708
0
96,358
W
Terra
Fralga
Terra
9,395
1,210
6,235
7,060
21,700
9,113
305
8,355
13,345
28,062
0
L
Neith
Gromikkq
Neith
20,374
10,487
0
4,475
22,536
11,236
635
6,968
15,568
0
85,780
L
Olorun
Kzum
Olorun
10,905
5,149
1,263
6,198
24,486
10,032
0
7,821
16,665
37,955
0
W
Bellona
MetalAte
Bellona
10,378
2,704
0
779
20,513
14,425
762
6,649
13,864
0
61,111
W
25,962
1,927
0
1,024
13,639
5,603
605
6,737
6,742
82,888
0
W
Cernunnos
berkcanakc
Cernunnos
37,550
24,234
0
8,408
23,532
10,668
2,929
9,465
13,987
0
104,532
W
Fenrir
makar760
Fenrir
11,505
1,628
0
4,966
25,700
11,197
1,475
7,961
17,739
0
43,718
L
5,966
443
4,867
4,844
18,181
10,168
366
5,862
12,319
23,869
0
L
Ares
4,756
668
537
481
32,272
27,893
151
14,368
17,904
25,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,187
Gold Earned
63,197
394
Minions Killed
397
0
Camps Cleared
0
2,046,721
Distance Traveled
2,162,276
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,100
564
154
6
0
411,237
8
W
Terra
10,974
439
26
1
0
472,933
2
L
Neith
12,047
482
121
5
0
373,042
3
L
Olorun
10,206
408
54
2
0
355,468
0
W
Bellona
12,686
507
96
4
0
446,874
0
W
Kukulkan
13,596
544
119
5
0
438,981
0
W
Cernunnos
15,111
604
111
4
0
380,556
0
W
Fenrir
10,830
433
45
2
0
422,932
4
L
Hel
9,308
372
36
1
0
464,535
3
L
Ares
10,526
421
29
1
0
442,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role