Player Matchup

Cu Chulainn
Cu Chulainn
Ctoffer
Cu Chulainn
Level 6
God Stats
6W - 6L
1,283 SR
Queue Stats
153W - 125L
1,297 Elo+
Solo
Anubis
Anubis
MRFIVIX
Anubis
Level 29
God Stats
36W - 24L
1,593 SR
Queue Stats
197W - 229L
1,419 Elo+
Solo
Sylvanus
Sylvanus
Sergeras
Sylvanus
Level 14
God Stats
4W - 2L
1,619 SR
Queue Stats
70W - 68L
1,530 Elo+
Solo
Izanami
Izanami
ShaRch
Izanami
Level 26
God Stats
5W - 1L
1,514 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Mercury
Mercury
TAPAK1488
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 18
1,502 SR
1,449 Elo+

VS

Team Averages
Level 18
1,581 SR
1,442 Elo+
Hercules
Hercules
D1NGOne
Hercules
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
185W - 252L
1,326 Elo+
Solo
Ymir
Ymir
FushYuMang
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Ha1fdanV2
Skadi
Level 20
God Stats
3W - 2L
1,623 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 1
Scylla
Scylla
Naviwonka
Scylla
Level 24
God Stats
11W - 10L
1,512 SR
Queue Stats
172W - 212L
1,369 Elo+
Solo
Ne Zha
Ne Zha
cryo95
Ne Zha
Level 25
God Stats
1W - 3L
1,772 SR
Queue Stats
43W - 43L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ctoffer
Cu Chulainn
17
3 / 1 / 8
11,409
543
13,116
17,623
12,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
MRFIVIX
Anubis
18
5 / 6 / 2
12,015
572
20,727
17,491
10,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sergeras
Sylvanus
14
1 / 2 / 9
10,017
477
7,019
15,815
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
ShaRch
Izanami
17
5 / 4 / 4
11,352
541
11,940
16,483
5,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
TAPAK1488
Mercury
18
7 / 4 / 4
11,496
547
11,368
16,130
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D1NGOne
Hercules
14
1 / 4 / 3
8,456
403
6,044
19,926
18,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 3 / 7
11,465
546
13,570
22,644
21,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Ha1fdanV2
Skadi
14
6 / 9 / 3
10,183
485
10,612
15,283
5,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Naviwonka
Scylla
16
3 / 5 / 4
9,919
472
14,467
11,786
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
cryo95
Ne Zha
15
2 / 1 / 6
9,457
450
6,317
14,003
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
21
Kills
17
17
Deaths
22
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ctoffer
Cu Chulainn
3
1
8
7
L
Hercules
D1NGOne
Hercules
1
4
3
0.63
L
5
3
7
2.83
L
Skadi
Ha1fdanV2
Skadi
6
9
3
0.83
W
Anubis
MRFIVIX
Anubis
5
6
2
1
L
Scylla
Naviwonka
Scylla
3
5
4
1
W
Sylvanus
Sergeras
Sylvanus
1
2
9
2.75
W
Izanami
ShaRch
Izanami
5
4
4
1.75
W
Mercury
TAPAK1488
Mercury
7
4
4
2.25
L
Ne Zha
cryo95
Ne Zha
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,170
Damage
51,010
83,542
Taken
83,642
44,150
Mitigated
53,541
39,020
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ctoffer
Cu Chulainn
13,116
2,465
0
5,154
17,623
12,467
545
4,755
12,490
8,268
59,866
L
Hercules
D1NGOne
Hercules
6,044
2,941
0
2,648
19,926
18,145
0
7,167
12,759
0
31,819
L
13,570
3,923
0
1,920
22,644
21,181
34
8,608
14,036
43,701
0
L
Skadi
Ha1fdanV2
Skadi
10,612
5,954
0
0
15,283
5,086
542
4,013
11,270
0
47,013
W
Anubis
MRFIVIX
Anubis
20,727
852
0
7,877
17,491
10,342
2,180
7,598
9,574
91,030
0
L
Scylla
Naviwonka
Scylla
14,467
1,255
0
3,072
11,786
4,294
310
4,939
6,847
67,911
0
W
Sylvanus
Sergeras
Sylvanus
7,019
2,382
7,817
8,369
15,815
9,690
790
7,972
7,635
15,928
0
W
Izanami
ShaRch
Izanami
11,940
7,502
644
6,498
16,483
5,999
823
3,317
13,156
0
91,274
W
Mercury
TAPAK1488
Mercury
11,368
5,314
1,092
1,569
16,130
5,652
0
3,733
12,244
0
85,959
L
Ne Zha
cryo95
Ne Zha
6,317
2,167
0
4,824
14,003
4,835
0
5,573
8,430
0
50,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,289
Gold Earned
49,480
509
Minions Killed
434
0
Camps Cleared
0
2,061,646
Distance Traveled
1,889,419
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,409
543
114
5
0
392,376
0
L
Hercules
8,456
403
60
3
0
391,882
1
L
Ymir
11,465
546
63
3
0
394,736
5
L
Skadi
10,183
485
93
4
0
332,293
0
W
Anubis
12,015
572
143
7
0
356,754
6
L
Scylla
9,919
472
126
6
0
355,192
6
W
Sylvanus
10,017
477
21
1
0
431,001
11
W
Izanami
11,352
541
116
6
0
383,043
3
W
Mercury
11,496
547
115
5
0
498,472
0
L
Ne Zha
9,457
450
92
4
0
415,316
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role