Player Matchup

Hercules
Hercules
GodKingI
Hercules
Level 12
God Stats
1W - 0L
1,713 SR
Queue Stats
5W - 5L
1,508 Elo+
Party 2
Pele
Pele
HoneyMaron
Pele
Level 27
God Stats
2W - 0L
1,816 SR
Queue Stats
28W - 20L
1,645 Elo+
Party 2
Artemis
Artemis
NewLimit
Artemis
Level 27
God Stats
29W - 24L
1,803 SR
Queue Stats
127W - 132L
1,528 Elo+
Solo
Anubis
Anubis
QuantWV
Anubis
Level 25
God Stats
46W - 30L
1,548 SR
Queue Stats
208W - 183L
1,451 Elo+
Party 1
Sol
Sol
Тенебой
Sol
Level 13
God Stats
4W - 2L
1,739 SR
Queue Stats
28W - 30L
1,498 Elo+
Party 1
Team Averages
Level 21
1,724 SR
1,526 Elo+

VS

Team Averages
Level 15
1,490 SR
1,518 Elo+
Amaterasu
Amaterasu
Crinks
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,681 Elo+
Solo
Neith
Neith
LiLKane333
Neith
Level 29
God Stats
37W - 41L
1,435 SR
Queue Stats
51W - 64L
1,439 Elo+
Solo
Fafnir
Fafnir
TehgyRo
Fafnir
Level 18
God Stats
7W - 6L
1,723 SR
Queue Stats
24W - 34L
1,511 Elo+
Solo
Loki
Loki
iiSlime
Loki
Level 19
God Stats
40W - 49L
1,497 SR
Queue Stats
67W - 94L
1,437 Elo+
Solo
Anubis
Anubis
Кирассатэ
Anubis
Level 6
God Stats
0W - 2L
1,295 SR
Queue Stats
113W - 116L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GodKingI
Hercules
12
3 / 1 / 3
7,161
597
5,275
6,642
4,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,907
576
1,363
6,638
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
NewLimit
Artemis
11
7 / 2 / 2
7,008
584
9,409
7,582
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
QuantWV
Anubis
13
5 / 0 / 3
7,892
658
6,464
4,801
1,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 7
6,230
519
6,645
5,713
1,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crinks
Amaterasu
9
1 / 4 / 0
5,504
459
2,258
7,136
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
2 / 4 / 2
5,576
465
4,591
8,142
2,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
TehgyRo
Fafnir
9
1 / 3 / 4
5,836
486
2,695
11,245
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
iiSlime
Loki
12
2 / 3 / 0
6,615
551
2,823
7,526
2,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
5,983
499
3,979
8,449
3,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
7
8
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Crinks
Amaterasu
1
4
0
0.25
W
Hercules
GodKingI
Hercules
3
1
3
4.5
W
2
1
1
2.5
L
Neith
2
4
2
0.75
W
Artemis
NewLimit
Artemis
7
2
2
4
W
Anubis
QuantWV
Anubis
5
0
3
6.5
L
Fafnir
TehgyRo
Fafnir
1
3
4
1
L
Loki
iiSlime
Loki
2
3
0
0.67
L
1
4
0
0.25
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
16,346
31,376
Taken
42,498
12,069
Mitigated
20,328
10,606
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Crinks
Amaterasu
2,258
831
0
400
7,136
3,964
790
82
6,832
0
17,779
W
Hercules
GodKingI
Hercules
5,275
1,865
0
1,754
6,642
4,856
124
659
5,983
0
30,988
W
1,363
436
0
1,790
6,638
1,685
0
462
6,176
0
39,144
L
Neith
4,591
2,881
0
2,529
8,142
2,076
364
2,425
5,717
0
24,514
W
Artemis
NewLimit
Artemis
9,409
6,246
0
3,064
7,582
2,177
224
2,171
5,411
0
33,674
W
Anubis
QuantWV
Anubis
6,464
630
0
2,576
4,801
1,887
680
2,281
2,520
41,781
0
L
Fafnir
TehgyRo
Fafnir
2,695
591
0
3,172
11,245
8,722
144
4,513
6,732
10,590
0
L
Loki
iiSlime
Loki
2,823
455
0
3,256
7,526
2,159
0
1,954
5,547
0
42,062
L
3,979
550
0
3,342
8,449
3,407
196
4,135
4,289
28,574
0
W
6,645
2,203
0
1,422
5,713
1,464
166
1,455
4,258
28,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,198
Gold Earned
29,514
362
Minions Killed
234
0
Camps Cleared
0
1,144,947
Distance Traveled
1,053,536
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,504
459
30
3
0
208,860
1
W
Hercules
7,161
597
71
6
0
212,704
0
W
Pele
6,907
576
77
6
0
267,821
0
L
Neith
5,576
465
39
3
0
207,867
1
W
Artemis
7,008
584
50
4
0
212,332
2
W
Anubis
7,892
658
119
10
0
237,486
4
L
Fafnir
5,836
486
14
1
0
211,536
2
L
Loki
6,615
551
95
8
0
216,924
0
L
Anubis
5,983
499
56
5
0
208,349
5
W
Sol
6,230
519
45
4
0
214,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role