Player Matchup

Cthulhu
Cthulhu
Cheff89
Cthulhu
Level 114
God Stats
5W - 14L
1,137 SR
Queue Stats
672W - 684L
1,469 Elo+
Party 3
Scylla
Scylla
Freelancer6
Scylla
Level 87
God Stats
3W - 2L
1,501 SR
Queue Stats
464W - 477L
1,492 Elo+
Party 3
Izanami
Izanami
SnikkelTeen
Izanami
Level 22
God Stats
10W - 14L
1,492 SR
Queue Stats
21W - 30L
1,406 Elo+
Party 3
Ne Zha
Ne Zha
WiildBoy97
Ne Zha
Level 34
God Stats
9W - 10L
1,595 SR
Queue Stats
14W - 11L
1,690 Elo+
Solo
Bellona
Bellona
ichinin
Bellona
Level 32
God Stats
8W - 15L
1,325 SR
Queue Stats
122W - 153L
1,445 Elo+
Solo
Team Averages
Level 58
1,410 SR
1,500 Elo+

VS

Team Averages
Level 82
1,588 SR
1,481 Elo+
Pele
Pele
DatShad0w
Pele
Level 105
God Stats
29W - 22L
1,308 SR
Queue Stats
121W - 110L
1,419 Elo+
Party 2
Bellona
Bellona
Fel101
Bellona
Level 121
God Stats
11W - 9L
1,585 SR
Queue Stats
133W - 119L
1,503 Elo+
Party 2
Artemis
Artemis
Nïcole
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
siggeboi
Yemoja
Level 22
God Stats
7W - 0L
1,779 SR
Queue Stats
119W - 99L
1,515 Elo+
Party 1
Agni
Agni
xODaxterOx
Agni
Level 34
God Stats
2W - 1L
1,770 SR
Queue Stats
11W - 11L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cheff89
Cthulhu
9
3 / 2 / 1
6,026
502
5,426
7,822
7,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
0 / 3 / 1
5,514
460
2,935
5,955
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
SnikkelTeen
Izanami
10
1 / 3 / 3
6,234
520
5,780
7,151
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
WiildBoy97
Ne Zha
10
1 / 5 / 0
6,368
531
2,713
10,112
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ichinin
Bellona
10
1 / 7 / 0
6,003
500
4,074
9,452
6,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
7 / 1 / 1
8,004
667
5,887
7,667
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Fel101
Bellona
14
8 / 1 / 0
8,488
707
8,150
8,038
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Nïcole
Artemis
11
2 / 2 / 0
6,223
519
6,713
6,369
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
siggeboi
Yemoja
11
0 / 2 / 3
6,815
568
1,729
6,271
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 0 / 1
7,420
618
4,338
5,530
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
20
20
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cheff89
Cthulhu
3
2
1
1.75
W
Pele
7
1
1
7.5
W
Bellona
Fel101
Bellona
8
1
0
8
L
Scylla
0
3
1
0.17
W
Artemis
Nïcole
Artemis
2
2
0
1
L
Izanami
SnikkelTeen
Izanami
1
3
3
0.83
L
Ne Zha
WiildBoy97
Ne Zha
1
5
0
0.2
L
Bellona
ichinin
Bellona
1
7
0
0.14
W
Yemoja
siggeboi
Yemoja
0
2
3
0.75
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,928
Damage
26,817
40,492
Taken
33,875
19,574
Mitigated
14,550
9,008
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cheff89
Cthulhu
5,426
549
452
1,376
7,822
7,074
0
1,259
6,531
23,354
0
W
Pele
5,887
1,507
0
2,786
7,667
2,452
0
1,106
6,561
0
46,643
W
Bellona
Fel101
Bellona
8,150
3,687
0
4,098
8,038
6,214
2,500
278
7,756
0
45,282
L
Scylla
2,935
310
0
614
5,955
1,645
0
2,626
3,003
24,117
0
W
Artemis
Nïcole
Artemis
6,713
3,863
0
2,221
6,369
1,810
786
2,301
4,068
0
36,967
L
Izanami
SnikkelTeen
Izanami
5,780
3,955
0
1,899
7,151
1,555
0
752
6,399
0
34,374
L
Ne Zha
WiildBoy97
Ne Zha
2,713
955
0
3,494
10,112
3,101
0
384
9,682
0
30,576
L
Bellona
ichinin
Bellona
4,074
2,162
0
1,173
9,452
6,199
0
566
8,810
0
25,559
W
Yemoja
siggeboi
Yemoja
1,729
607
1,390
458
6,271
2,381
310
1,612
4,659
12,573
0
W
4,338
288
0
910
5,530
1,693
760
2,814
2,470
38,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
36,950
277
Minions Killed
360
0
Camps Cleared
0
1,096,760
Distance Traveled
1,155,851
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,026
502
40
3
0
241,838
3
W
Pele
8,004
667
94
8
0
262,043
2
W
Bellona
8,488
707
92
8
0
207,464
1
L
Scylla
5,514
460
38
3
0
205,244
3
W
Artemis
6,223
519
66
6
0
215,577
2
L
Izanami
6,234
520
71
6
0
214,611
6
L
Ne Zha
6,368
531
80
7
0
216,873
0
L
Bellona
6,003
500
48
4
0
218,194
1
W
Yemoja
6,815
568
29
2
0
222,448
1
W
Agni
7,420
618
79
7
0
248,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role