Player Matchup

Thor
Thor
Fonderero53
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,628 Elo+
Party 1
Ymir
Ymir
Ockaybye
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Pietpaul
Izanami
Level 26
God Stats
27W - 17L
1,786 SR
Queue Stats
256W - 301L
1,484 Elo+
Solo
Anubis
Anubis
PotOfNoodles
Anubis
Level 11
God Stats
7W - 7L
1,473 SR
Queue Stats
12W - 13L
1,437 Elo+
Solo
Tyr
Tyr
永劫无间
Tyr
Level 14
God Stats
0W - 1L
1,706 SR
Queue Stats
15W - 17L
1,399 Elo+
Solo
Team Averages
Level 15
1,593 SR
1,490 Elo+

VS

Team Averages
Level 33
1,546 SR
1,469 Elo+
Vamana
Vamana
RedAvodoru
Vamana
Level 29
God Stats
2W - 2L
1,753 SR
Queue Stats
26W - 25L
1,503 Elo+
Party 2
Neith
Neith
Sahyabara
Neith
Level 16
God Stats
5W - 2L
1,623 SR
Queue Stats
7W - 6L
1,440 Elo+
Party 2
Anubis
Anubis
TheDeusBastet
Anubis
Level 22
God Stats
13W - 8L
1,555 SR
Queue Stats
41W - 42L
1,551 Elo+
Party 2
Ratatoskr
Ratatoskr
Tinkcrow
Ratatoskr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,339 Elo+
Solo
Ra
Ra
guldirn
Ra
Level 94
God Stats
2W - 0L
1,300 SR
Queue Stats
71W - 64L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
11,000
440
8,923
19,447
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
1 / 8 / 6
9,568
383
4,380
13,846
8,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Pietpaul
Izanami
19
1 / 8 / 4
12,035
481
12,175
20,641
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
20
11 / 6 / 2
14,437
577
19,424
15,010
7,877
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 8 / 1
10,294
412
8,176
20,780
17,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
RedAvodoru
Vamana
19
3 / 5 / 3
13,297
532
5,954
19,785
13,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Sahyabara
Neith
20
9 / 2 / 8
15,158
606
17,092
15,590
6,956
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 7
14,058
562
10,264
15,611
7,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Tinkcrow
Ratatoskr
20
13 / 1 / 1
17,316
693
17,986
15,974
13,633
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 3 / 12
16,653
666
16,910
22,083
12,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
16
Kills
37
37
Deaths
16
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
L
Ymir
1
8
6
0.5
L
Izanami
Pietpaul
Izanami
1
8
4
0.38
L
Anubis
11
6
2
2
W
Vamana
RedAvodoru
Vamana
3
5
3
0.9
W
Neith
Sahyabara
Neith
9
2
8
6.5
W
4
5
7
1.5
W
Ratatoskr
Tinkcrow
Ratatoskr
13
1
1
13.5
W
8
3
12
4.67
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,078
Damage
68,206
89,724
Taken
89,043
47,302
Mitigated
54,095
17,577
Healing
39,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,923
2,574
0
3,982
19,447
6,372
92
4,131
15,316
0
78,280
L
Ymir
4,380
483
0
334
13,846
8,671
0
6,535
7,311
20,304
0
L
Izanami
Pietpaul
Izanami
12,175
8,575
0
4,663
20,641
6,932
1,168
6,892
13,749
0
98,463
L
Anubis
19,424
1,300
0
5,492
15,010
7,877
90
5,278
9,732
93,972
0
W
Vamana
RedAvodoru
Vamana
5,954
3,425
0
5,362
19,785
13,089
793
3,513
16,272
0
85,512
W
Neith
Sahyabara
Neith
17,092
11,425
0
8,209
15,590
6,956
3,244
2,237
13,353
0
106,416
W
10,264
462
0
7,298
15,611
7,890
1,372
6,689
8,922
116,332
0
W
Ratatoskr
Tinkcrow
Ratatoskr
17,986
4,261
0
5,341
15,974
13,633
2,484
6,284
9,690
0
115,111
W
16,910
1,651
3,097
10,557
22,083
12,527
698
6,949
15,134
96,949
0
L
8,176
1,100
0
3,106
20,780
17,450
0
4,338
16,141
0
64,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,334
Gold Earned
76,482
599
Minions Killed
832
0
Camps Cleared
0
2,184,515
Distance Traveled
2,364,686
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,000
440
140
6
0
475,598
3
L
Ymir
9,568
383
36
1
0
470,790
1
L
Izanami
12,035
481
175
7
0
381,329
1
L
Anubis
14,437
577
141
6
0
379,132
7
W
Vamana
13,297
532
126
5
0
445,750
8
W
Neith
15,158
606
172
7
0
423,577
4
W
Anubis
14,058
562
189
8
0
461,750
7
W
Ratatoskr
17,316
693
226
9
0
511,800
1
W
Ra
16,653
666
119
5
0
521,809
3
L
Tyr
10,294
412
107
4
0
477,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role