Player Matchup

Ratatoskr
Ratatoskr
Silver III
AFKayd
Ratatoskr
Silver III
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 26L
1,397 MMR
Solo
Artemis
Artemis
Gold II
Articolvi
Artemis
Gold II
Level 160
God Stats
1W - 1L
1,751 SR
Queue Stats
144W - 144L
1,588 MMR
Solo
Khepri
Khepri
Bronze III
BWDepre
Khepri
Bronze III
Level 148
God Stats
0W - 1L
1,841 SR
Queue Stats
11W - 12L
1,420 MMR
Solo
Hera
Hera
Platinum V
Jeriboi
Hera
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1,187W - 1,161L
1,515 MMR
Solo
Hercules
Hercules
Gold I
MagicBoy79
Hercules
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,618 SR
1,484 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,637 SR
1,479 MMR
Tsukuyomi
Tsukuyomi
Gold II
CMDRJager
Tsukuyomi
Gold II
Level 122
God Stats
52W - 23L
1,781 SR
Queue Stats
154W - 145L
1,702 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
CapillaryAction
Nu Wa
Bronze III
Level 124
God Stats
9W - 8L
1,500 SR
Queue Stats
512W - 506L
1,540 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Gabeltch
Danzaburou
Gold V
Level 109
God Stats
6W - 1L
1,631 SR
Queue Stats
107W - 102L
1,379 MMR
Solo
Ymir
Ymir
Bronze III
Innokentievna
Ymir
Bronze III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 127L
1,275 MMR
Party 2
Bastet
Bastet
Silver I
TripleBPedigree
Bastet
Silver I
Level 107
God Stats
6W - 4L
1,773 SR
Queue Stats
69W - 71L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AFKayd
Ratatoskr
10
1 / 6 / 3
6,430
459
3,570
9,887
3,088
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Articolvi
Artemis
11
0 / 5 / 1
6,357
454
5,486
10,474
3,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
BWDepre
Khepri
10
2 / 3 / 2
6,454
461
4,013
10,902
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Jeriboi
Hera
11
4 / 4 / 3
7,210
515
7,395
8,056
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
MagicBoy79
Hercules
13
1 / 4 / 0
7,884
563
3,801
12,805
7,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshSetTiamatApolloAthena

VS

Bans
King ArthurSobekAnhurCerberusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CMDRJager
Tsukuyomi
15
4 / 0 / 3
8,886
635
7,008
6,083
3,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 1 / 4
8,731
624
10,329
8,941
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Gabeltch
Danzaburou
15
5 / 2 / 3
9,094
650
6,789
9,464
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 8
7,960
569
7,846
9,946
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 2 / 8
7,837
560
6,607
7,361
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
22
22
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AFKayd
Ratatoskr
1
6
3
0.42
L
Artemis
Articolvi
Artemis
0
5
1
0.1
L
Khepri
BWDepre
Khepri
2
3
2
1
W
Tsukuyomi
CMDRJager
Tsukuyomi
4
0
3
5.5
W
6
1
4
8
W
Danzaburou
Gabeltch
Danzaburou
5
2
3
3.25
W
4
3
8
2.67
L
Hera
Jeriboi
Hera
4
4
3
1.38
L
Hercules
MagicBoy79
Hercules
1
4
0
0.25
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,265
Damage
38,579
52,124
Taken
41,795
22,498
Mitigated
16,208
12,002
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AFKayd
Ratatoskr
3,570
1,581
0
1,105
9,887
3,088
0
3,206
6,502
0
36,165
L
Artemis
Articolvi
Artemis
5,486
2,532
0
2,985
10,474
3,209
0
2,194
8,168
0
34,645
L
Khepri
BWDepre
Khepri
4,013
231
0
2,770
10,902
5,929
0
6,883
3,778
19,481
0
W
Tsukuyomi
CMDRJager
Tsukuyomi
7,008
1,612
0
2,874
6,083
3,172
0
211
5,872
0
57,437
W
10,329
2,446
150
2,512
8,941
3,165
280
4,841
4,100
59,193
0
W
Danzaburou
Gabeltch
Danzaburou
6,789
2,570
0
4,699
9,464
2,921
404
1,872
7,592
0
63,678
W
7,846
2,957
0
2,011
9,946
4,688
0
3,524
6,422
25,440
0
L
Hera
Jeriboi
Hera
7,395
1,624
0
693
8,056
2,538
0
3,290
4,636
43,432
0
L
Hercules
MagicBoy79
Hercules
3,801
923
0
4,449
12,805
7,734
0
1,832
10,865
0
49,317
W
6,607
2,930
0
3,342
7,361
2,262
0
960
6,401
0
39,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,335
Gold Earned
42,508
359
Minions Killed
449
0
Camps Cleared
0
1,274,557
Distance Traveled
1,388,590
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,430
459
64
5
0
290,964
4
L
Artemis
6,357
454
67
5
0
216,985
2
L
Khepri
6,454
461
28
2
0
283,405
3
W
Tsukuyomi
8,886
635
118
8
0
305,994
4
W
Nu Wa
8,731
624
112
8
0
235,826
4
W
Danzaburou
9,094
650
123
9
0
251,201
4
W
Ymir
7,960
569
28
2
0
273,532
5
L
Hera
7,210
515
87
6
0
258,163
5
L
Hercules
7,884
563
113
8
0
225,040
8
W
Bastet
7,837
560
68
5
0
322,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role