Player Matchup

Medusa
Medusa
KowlCowl
Medusa
Level 11
God Stats
1W - 1L
1,245 SR
Queue Stats
26W - 17L
1,329 Elo+
Party 1
Nemesis
Nemesis
MattCauthon
Nemesis
Level 7
God Stats
5W - 9L
1,184 SR
Queue Stats
38W - 25L
1,241 Elo+
Party 1
Athena
Athena
RetarPetar
Athena
Level 7
God Stats
1W - 1L
1,267 SR
Queue Stats
6W - 10L
1,264 Elo+
Party 1
Baron Samedi
Baron Samedi
SmoothTaco
Baron Samedi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,297 Elo+
Party 1
Mulan
Mulan
trigiggo
Mulan
Level 12
God Stats
9W - 11L
1,292 SR
Queue Stats
68W - 61L
1,302 Elo+
Party 1
Team Averages
Level 9
1,298 SR
1,287 Elo+

VS

Team Averages
Level 21
1,502 SR
1,474 Elo+
Tiamat
Tiamat
ColdChaos9754
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
RedEnigma
Gilgamesh
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 47L
1,502 Elo+
Solo
Fenrir
Fenrir
Soulfixz
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,529 Elo+
Solo
Osiris
Osiris
cklader
Osiris
Level 29
God Stats
18W - 19L
1,512 SR
Queue Stats
231W - 230L
1,464 Elo+
Solo
Medusa
Medusa
pRoteRachiuLOVE
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KowlCowl
Medusa
12
2 / 0 / 0
7,417
530
3,375
5,369
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
MattCauthon
Nemesis
11
5 / 4 / 4
7,681
549
4,949
9,657
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
RetarPetar
Athena
10
1 / 2 / 5
6,562
469
3,071
8,895
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
SmoothTaco
Baron Samedi
13
6 / 4 / 1
7,805
558
5,014
7,350
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
trigiggo
Mulan
11
0 / 4 / 4
6,566
469
5,817
8,864
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,388
528
6,011
6,233
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
RedEnigma
Gilgamesh
11
3 / 2 / 1
6,639
474
5,222
7,281
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Soulfixz
Fenrir
8
0 / 6 / 3
5,421
387
3,693
8,416
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
cklader
Osiris
13
8 / 3 / 0
8,003
572
8,702
12,651
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

1
0 / 0 / 0
2,607
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
14
Kills
14
14
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Medusa
KowlCowl
Medusa
2
0
0
2
W
Nemesis
MattCauthon
Nemesis
5
4
4
1.75
L
Gilgamesh
RedEnigma
Gilgamesh
3
2
1
1.75
W
Athena
RetarPetar
Athena
1
2
5
1.75
W
Baron Samedi
SmoothTaco
Baron Samedi
6
4
1
1.63
L
Fenrir
Soulfixz
Fenrir
0
6
3
0.25
L
Osiris
cklader
Osiris
8
3
0
2.67
L
0
0
0
0
W
Mulan
trigiggo
Mulan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
23,628
40,135
Taken
34,581
16,559
Mitigated
19,362
8,436
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,011
306
0
1,162
6,233
3,745
0
2,720
3,362
27,903
0
W
Medusa
KowlCowl
Medusa
3,375
1,244
0
1,000
5,369
1,529
649
0
5,369
0
45,689
W
Nemesis
MattCauthon
Nemesis
4,949
2,158
0
1,717
9,657
2,907
0
419
9,164
0
40,329
L
Gilgamesh
RedEnigma
Gilgamesh
5,222
1,634
0
325
7,281
4,356
0
973
6,247
0
28,505
W
Athena
RetarPetar
Athena
3,071
891
0
2,811
8,895
3,768
395
1,140
7,621
12,171
0
W
Baron Samedi
SmoothTaco
Baron Samedi
5,014
843
447
1,631
7,350
2,669
833
3,643
3,205
30,196
0
L
Fenrir
Soulfixz
Fenrir
3,693
1,434
0
992
8,416
2,517
0
2,320
5,954
0
13,024
L
Osiris
cklader
Osiris
8,702
3,687
0
5,068
12,651
8,744
812
1,719
10,566
0
42,102
L
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
trigiggo
Mulan
5,817
1,445
0
830
8,864
5,686
346
93
8,765
0
27,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
30,058
302
Minions Killed
210
0
Camps Cleared
0
1,339,749
Distance Traveled
969,634
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,388
528
55
4
0
215,788
1
W
Medusa
7,417
530
83
6
0
268,589
3
W
Nemesis
7,681
549
65
5
0
287,706
2
L
Gilgamesh
6,639
474
50
4
0
254,600
1
W
Athena
6,562
469
19
1
0
291,806
1
W
Baron Samedi
7,805
558
71
5
0
211,943
2
L
Fenrir
5,421
387
21
2
0
244,177
2
L
Osiris
8,003
572
84
6
0
255,069
0
L
Medusa
2,607
186
0
0
0
0
0
W
Mulan
6,566
469
64
5
0
279,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role