Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aagron BR
Ganesha
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 313L
1,421 Elo+
Solo
Awilix
Awilix
An_Introvert
Awilix
Level 108
God Stats
6W - 14L
1,224 SR
Queue Stats
154W - 193L
1,334 Elo+
Party 1
Heimdallr
Heimdallr
Comeswithham
Heimdallr
Level 76
God Stats
1W - 6L
1,213 SR
Queue Stats
192W - 189L
1,398 Elo+
Solo
Hou Yi
Hou Yi
girlpower5068
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 239L
1,310 Elo+
Party 1
Team Averages
Level 95
1,387 SR
1,393 Elo+

VS

Team Averages
Level 60
1,554 SR
1,381 Elo+
Ah Puch
Ah Puch
Aensland121
Ah Puch
Level 74
God Stats
2W - 0L
1,662 SR
Queue Stats
88W - 73L
1,433 Elo+
Solo
Sol
Sol
DraughtNet
Sol
Level 76
God Stats
7W - 5L
1,500 SR
Queue Stats
168W - 202L
1,368 Elo+
Solo
Ullr
Ullr
GeoChachi91
Ullr
Level 65
God Stats
5W - 5L
1,452 SR
Queue Stats
296W - 444L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Lil Naniii
Cthulhu
Level 65
God Stats
1W - 0L
1,659 SR
Queue Stats
49W - 50L
1,423 Elo+
Solo
Arachne
Arachne
MakeKidsCry4984
Arachne
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 165L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 9 / 10
8,992
692
8,539
15,124
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Aagron BR
Ganesha
16
0 / 6 / 16
9,106
700
10,945
17,274
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
18
10 / 9 / 6
11,533
887
17,150
15,314
6,493
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Comeswithham
Heimdallr
14
2 / 6 / 12
8,922
686
6,609
12,700
5,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 6 / 3
10,165
782
9,366
13,081
6,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aensland121
Ah Puch
18
7 / 5 / 13
11,129
856
16,638
10,850
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 2 / 16
11,920
917
12,804
10,262
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 17
9,947
765
4,997
11,347
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Lil Naniii
Cthulhu
20
9 / 3 / 21
11,912
916
18,361
20,055
22,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
8 / 8 / 13
10,559
812
9,283
13,349
6,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
116
19
Kills
36
36
Deaths
22
47
Assists
80
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
9
10
0.78
L
Ganesha
Aagron BR
Ganesha
0
6
16
1.33
W
Ah Puch
Aensland121
Ah Puch
7
5
13
2.7
L
Awilix
10
9
6
1.44
L
Heimdallr
Comeswithham
Heimdallr
2
6
12
1.33
W
11
2
16
9.5
W
1
4
17
2.38
W
Cthulhu
Lil Naniii
Cthulhu
9
3
21
6.5
W
8
8
13
1.81
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,609
Damage
62,083
73,493
Taken
65,863
37,796
Mitigated
42,622
15,683
Healing
23,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,539
580
1,657
1,476
15,124
8,473
210
9,067
5,862
0
19,840
L
Ganesha
Aagron BR
Ganesha
10,945
371
2,047
2,371
17,274
11,155
0
10,324
6,700
19,560
0
W
Ah Puch
Aensland121
Ah Puch
16,638
1,026
939
2,716
10,850
4,251
1,192
556
10,294
35,446
0
L
Awilix
17,150
7,388
1,035
889
15,314
6,493
0
8,680
6,509
0
25,841
L
Heimdallr
Comeswithham
Heimdallr
6,609
2,865
719
1,278
12,700
5,074
170
9,653
2,897
0
20,238
W
12,804
3,154
480
3,758
10,262
4,198
2,337
1,216
9,046
30,394
0
W
4,997
4,200
414
3,014
11,347
4,632
1,326
2,263
9,084
0
12,324
W
Cthulhu
Lil Naniii
Cthulhu
18,361
1,201
2,745
5,883
20,055
22,724
160
4,219
15,836
37,264
0
W
9,283
5,772
1,448
2,301
13,349
6,817
293
2,691
10,658
0
10,358
L
9,366
4,193
1,474
2,737
13,081
6,601
0
9,184
3,722
98
23,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
55,467
150
Minions Killed
122
0
Camps Cleared
0
1,013,272
Distance Traveled
1,149,830
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,992
692
27
2
0
195,135
0
L
Ganesha
9,106
700
1
0
0
213,095
1
W
Ah Puch
11,129
856
39
3
0
246,909
0
L
Awilix
11,533
887
16
1
0
226,271
0
L
Heimdallr
8,922
686
61
5
0
186,232
0
W
Sol
11,920
917
26
2
0
222,170
0
W
Ullr
9,947
765
16
1
0
190,231
0
W
Cthulhu
11,912
916
36
3
0
238,940
0
W
Arachne
10,559
812
5
0
0
251,580
2
L
Hou Yi
10,165
782
45
3
0
192,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role