Player Matchup

Yemoja
Yemoja
Cenobitta
Yemoja
Level 153
God Stats
2W - 5L
1,515 SR
Queue Stats
51W - 40L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
FANS Black77
Gilgamesh
Level 129
God Stats
4W - 7L
1,339 SR
Queue Stats
289W - 279L
1,479 Elo+
Party 1
Mercury
Mercury
LSerpico
Mercury
Level 127
God Stats
0W - 5L
1,236 SR
Queue Stats
473W - 451L
1,534 Elo+
Party 1
Cupid
Cupid
TalèéS
Cupid
Level 134
God Stats
0W - 1L
1,537 SR
Queue Stats
43W - 43L
1,483 Elo+
Party 2
Persephone
Persephone
WxMonsterxW
Persephone
Level 89
God Stats
9W - 4L
1,500 SR
Queue Stats
577W - 600L
1,559 Elo+
Solo
Team Averages
Level 126
1,425 SR
1,521 Elo+

VS

Team Averages
Level 92
1,510 SR
1,520 Elo+
Discordia
Discordia
DestroyerZero
Discordia
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,646 Elo+
Solo
King Arthur
King Arthur
Ezeqbr
King Arthur
Level 81
God Stats
10W - 12L
1,430 SR
Queue Stats
118W - 112L
1,524 Elo+
Solo
Chiron
Chiron
XCLSI0R
Chiron
Level 126
God Stats
27W - 17L
1,704 SR
Queue Stats
634W - 612L
1,592 Elo+
Solo
Nemesis
Nemesis
m0squit00
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
nathiaraangelina
Yemoja
Level 97
God Stats
59W - 67L
1,418 SR
Queue Stats
559W - 653L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cenobitta
Yemoja
20
1 / 5 / 19
18,261
468
13,233
40,198
58,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
FANS Black77
Gilgamesh
20
2 / 11 / 6
19,965
512
18,772
39,640
41,287
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
LSerpico
Mercury
20
7 / 6 / 8
18,053
463
19,394
29,641
17,307
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
TalèéS
Cupid
20
10 / 8 / 8
21,686
556
42,796
45,810
20,167
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
WxMonsterxW
Persephone
20
9 / 3 / 11
22,381
574
30,425
23,031
10,525
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DestroyerZero
Discordia
20
8 / 6 / 9
22,337
573
39,499
26,120
10,873
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Ezeqbr
King Arthur
20
2 / 8 / 11
20,489
525
28,353
50,172
74,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
XCLSI0R
Chiron
20
11 / 5 / 8
26,563
681
37,481
44,227
23,178
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
m0squit00
Nemesis
20
9 / 5 / 8
22,836
586
23,542
30,277
24,346
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 6 / 11
19,389
497
11,695
42,871
58,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
80
29
Kills
33
33
Deaths
30
52
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cenobitta
Yemoja
1
5
19
2.1
W
Discordia
DestroyerZero
Discordia
8
6
9
2.08
W
King Arthur
Ezeqbr
King Arthur
2
8
11
0.94
L
Gilgamesh
FANS Black77
Gilgamesh
2
11
6
0.45
L
Mercury
LSerpico
Mercury
7
6
8
1.83
L
Cupid
TalèéS
Cupid
10
8
8
1.75
L
Persephone
WxMonsterxW
Persephone
9
3
11
4.83
W
Chiron
XCLSI0R
Chiron
11
5
8
3
W
Nemesis
m0squit00
Nemesis
9
5
8
2.6
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,620
Damage
140,570
178,320
Taken
193,667
147,617
Mitigated
190,525
50,066
Healing
75,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cenobitta
Yemoja
13,233
1,778
4,287
7,486
40,198
58,331
489
14,305
25,406
58,195
0
W
Discordia
DestroyerZero
Discordia
39,499
1,027
1,760
7,663
26,120
10,873
4,186
11,528
14,326
160,925
0
W
King Arthur
Ezeqbr
King Arthur
28,353
3,738
0
12,190
50,172
74,069
2,327
11,138
38,921
0
144,127
L
Gilgamesh
FANS Black77
Gilgamesh
18,772
3,907
0
4,130
39,640
41,287
3,398
6,816
32,808
0
157,414
L
Mercury
LSerpico
Mercury
19,394
9,699
0
2,513
29,641
17,307
1,060
7,380
22,181
0
139,012
L
Cupid
TalèéS
Cupid
42,796
31,760
562
25,290
45,810
20,167
6,331
11,570
33,980
0
201,595
L
Persephone
WxMonsterxW
Persephone
30,425
972
0
5,798
23,031
10,525
164
10,675
11,893
156,507
0
W
Chiron
XCLSI0R
Chiron
37,481
26,173
2,166
26,038
44,227
23,178
10,700
7,620
36,296
0
307,783
W
Nemesis
m0squit00
Nemesis
23,542
15,522
0
5,140
30,277
24,346
2,960
6,036
24,083
0
168,057
W
11,695
1,279
6,084
14,357
42,871
58,059
1,853
15,633
27,010
64,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,346
Gold Earned
111,614
993
Minions Killed
994
0
Camps Cleared
0
3,414,469
Distance Traveled
3,644,829
26
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
18,261
468
72
2
0
744,950
7
W
Discordia
22,337
573
203
5
0
725,676
13
W
King Arthur
20,489
525
187
5
0
704,510
1
L
Gilgamesh
19,965
512
249
6
0
671,809
0
L
Mercury
18,053
463
145
4
0
624,005
5
L
Cupid
21,686
556
242
6
0
625,577
8
L
Persephone
22,381
574
285
7
0
748,128
6
W
Chiron
26,563
681
309
8
0
672,880
12
W
Nemesis
22,836
586
210
5
0
866,784
5
W
Yemoja
19,389
497
85
2
0
674,979
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role