Player Matchup

Horus
Horus
Diabloo08
Horus
Level 104
God Stats
40W - 23L
1,631 SR
Queue Stats
398W - 362L
1,498 Elo+
Party 2
Vamana
Vamana
Koneko channn
Vamana
Level 49
God Stats
41W - 40L
1,239 SR
Queue Stats
458W - 475L
1,433 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SenaIsBack
Tsukuyomi
Level 37
God Stats
3W - 5L
1,407 SR
Queue Stats
210W - 214L
1,484 Elo+
Party 2
Bakasura
Bakasura
SkYi28
Bakasura
Level 84
God Stats
4W - 5L
1,468 SR
Queue Stats
257W - 242L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
Thunder Wolf903
Hou Yi
Level 72
God Stats
4W - 3L
1,629 SR
Queue Stats
405W - 390L
1,513 Elo+
Party 2
Team Averages
Level 69
1,475 SR
1,485 Elo+

VS

Team Averages
Level 81
1,478 SR
1,465 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Majordubmel
Athena
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 84L
1,409 Elo+
Party 1
Thanatos
Thanatos
Optecsquad
Thanatos
Level 65
God Stats
12W - 10L
1,318 SR
Queue Stats
146W - 153L
1,455 Elo+
Party 3
Gilgamesh
Gilgamesh
RiceFlopper
Gilgamesh
Level 24
God Stats
20W - 30L
1,572 SR
Queue Stats
68W - 76L
1,461 Elo+
Party 3
Ymir
Ymir
l KaYzR V2 l
Ymir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 244L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Diabloo08
Horus
12
5 / 8 / 2
8,299
437
17,795
19,830
8,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 5 / 2
8,981
473
8,328
14,752
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
SenaIsBack
Tsukuyomi
14
2 / 8 / 0
9,323
491
7,677
13,437
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
SkYi28
Bakasura
17
3 / 5 / 4
10,141
534
9,865
14,458
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 5
9,828
517
6,670
9,728
3,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 5 / 2
9,859
519
7,448
12,623
3,736
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
14
2 / 2 / 11
9,780
515
9,595
22,290
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Optecsquad
Thanatos
19
10 / 3 / 8
11,812
622
10,811
16,022
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
RiceFlopper
Gilgamesh
17
4 / 3 / 3
10,770
567
8,165
11,097
4,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
9 / 1 / 7
11,230
591
15,633
12,966
6,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
14
Kills
28
28
Deaths
14
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
2
0.8
L
Horus
Diabloo08
Horus
5
8
2
0.75
L
1
5
2
0.4
W
Athena
2
2
11
3.75
W
Thanatos
Optecsquad
Thanatos
10
3
8
4.67
W
Gilgamesh
RiceFlopper
Gilgamesh
4
3
3
1.83
L
Tsukuyomi
SenaIsBack
Tsukuyomi
2
8
0
0.25
L
Bakasura
SkYi28
Bakasura
3
5
4
1
L
3
2
5
2.75
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,335
Damage
51,652
72,205
Taken
74,998
30,557
Mitigated
35,371
18,763
Healing
36,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,448
3,142
270
5,208
12,623
3,736
1,952
0
12,553
0
74,287
L
Horus
Diabloo08
Horus
17,795
9,942
1,786
3,880
19,830
8,555
318
9,382
10,380
0
40,611
L
8,328
4,885
0
5,301
14,752
6,290
0
3,822
10,802
0
46,591
W
Athena
9,595
2,311
1,147
9,609
22,290
13,393
420
0
22,290
28,674
0
W
Thanatos
Optecsquad
Thanatos
10,811
3,582
0
14,344
16,022
6,631
1,042
0
15,502
0
97,345
W
Gilgamesh
RiceFlopper
Gilgamesh
8,165
1,094
0
2,785
11,097
4,701
1,709
0
10,800
0
60,218
L
Tsukuyomi
SenaIsBack
Tsukuyomi
7,677
1,398
0
1,798
13,437
4,814
0
6,780
6,359
0
43,093
L
Bakasura
SkYi28
Bakasura
9,865
7,625
0
3,932
14,458
7,633
33
2,953
11,351
0
64,088
L
6,670
4,217
0
2,066
9,728
3,265
986
1,643
8,085
0
57,007
W
15,633
2,546
0
3,516
12,966
6,910
0
148
12,798
64,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
53,451
473
Minions Killed
543
0
Camps Cleared
0
1,775,999
Distance Traveled
1,773,801
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,859
519
106
6
0
312,751
3
L
Horus
8,299
437
63
3
0
336,429
3
L
Vamana
8,981
473
107
6
0
359,334
1
W
Athena
9,780
515
44
2
0
347,646
0
W
Thanatos
11,812
622
148
8
0
399,439
3
W
Gilgamesh
10,770
567
128
7
0
337,551
1
L
Tsukuyomi
9,323
491
93
5
0
334,113
2
L
Bakasura
10,141
534
109
6
0
384,326
2
L
Hou Yi
9,828
517
101
5
0
361,797
6
W
Ymir
11,230
591
117
6
0
376,414
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role