Player Matchup

Neith
Neith
Emersyss
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
He Bo
He Bo
Hoketa
He Bo
Level 23
God Stats
0W - 2L
1,212 SR
Queue Stats
9W - 8L
1,122 Elo+
Party 3
Hercules
Hercules
Phiirens
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 3
Chang'e
Chang'e
T4m4
Chang'e
Level 20
God Stats
2W - 1L
1,765 SR
Queue Stats
8W - 7L
1,388 Elo+
Party 3
Loki
Loki
Tokitawa
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,431 Elo+
Party 3
Team Averages
Level 12
1,496 SR
1,388 Elo+

VS

Team Averages
Level 29
1,463 SR
1,364 Elo+
Sylvanus
Sylvanus
AdaSuSmite
Sylvanus
Level 28
God Stats
12W - 5L
1,533 SR
Queue Stats
83W - 95L
1,364 Elo+
Party 2
Janus
Janus
GodlikeXC7
Janus
Level 29
God Stats
3W - 6L
1,315 SR
Queue Stats
65W - 91L
1,386 Elo+
Party 1
Kali
Kali
PIGGYBLING
Kali
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 70L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
Sideeeek666
Gilgamesh
Level 29
God Stats
27W - 32L
1,439 SR
Queue Stats
57W - 78L
1,338 Elo+
Party 1
Anhur
Anhur
omismone
Anhur
Level 31
God Stats
33W - 21L
1,530 SR
Queue Stats
100W - 126L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emersyss
Neith
10
1 / 8 / 5
7,332
386
6,213
10,284
2,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Hoketa
He Bo
15
4 / 5 / 4
9,369
493
8,644
10,034
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Phiirens
Hercules
12
0 / 6 / 2
7,413
390
3,473
11,609
12,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
T4m4
Chang'e
15
4 / 8 / 5
9,493
500
10,957
13,934
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
7 / 6 / 5
9,866
519
10,327
12,873
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdaSuSmite
Sylvanus
15
4 / 5 / 11
10,216
538
5,019
14,480
11,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
16
4 / 5 / 8
10,463
551
10,388
10,689
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 9
10,843
571
4,755
13,693
6,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Sideeeek666
Gilgamesh
18
9 / 0 / 6
11,620
612
11,056
15,401
11,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
omismone
Anhur
16
13 / 3 / 3
11,251
592
9,744
13,850
5,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
16
Kills
33
33
Deaths
16
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AdaSuSmite
Sylvanus
4
5
11
1.9
L
Neith
Emersyss
Neith
1
8
5
0.44
W
Janus
4
5
8
1.6
L
He Bo
Hoketa
He Bo
4
5
4
1.2
W
3
3
9
2.5
L
Hercules
Phiirens
Hercules
0
6
2
0.17
W
Gilgamesh
Sideeeek666
Gilgamesh
9
0
6
12
L
Chang'e
T4m4
Chang'e
4
8
5
0.81
L
Loki
7
6
5
1.58
W
Anhur
omismone
Anhur
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
40,962
58,734
Taken
68,113
27,206
Mitigated
38,502
11,030
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AdaSuSmite
Sylvanus
5,019
2,133
2,555
3,188
14,480
11,713
43
5,854
8,226
35,940
10,165
L
Neith
Emersyss
Neith
6,213
4,658
0
1,303
10,284
2,666
0
2,750
7,458
0
26,950
W
Janus
10,388
644
136
2,148
10,689
3,576
811
3,180
7,327
58,969
0
L
He Bo
Hoketa
He Bo
8,644
572
0
1,456
10,034
3,272
898
4,846
4,820
34,527
0
W
4,755
2,491
0
4,265
13,693
6,110
698
2,696
10,777
0
62,855
L
Hercules
Phiirens
Hercules
3,473
1,016
0
1,793
11,609
12,800
0
2,171
9,302
0
29,234
W
Gilgamesh
Sideeeek666
Gilgamesh
11,056
3,607
0
4,011
15,401
11,576
2,004
3,205
11,624
277
52,065
L
Chang'e
T4m4
Chang'e
10,957
1,318
440
3,204
13,934
3,498
0
2,949
10,853
44,598
0
L
Loki
10,327
3,088
0
2,834
12,873
4,970
0
1,804
10,998
0
55,038
W
Anhur
omismone
Anhur
9,744
5,589
0
6,066
13,850
5,527
1,864
3,684
9,887
0
61,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,473
Gold Earned
54,393
363
Minions Killed
460
0
Camps Cleared
0
1,586,019
Distance Traveled
1,725,232
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,216
538
73
4
0
299,943
0
L
Neith
7,332
386
61
3
0
282,139
0
W
Janus
10,463
551
86
5
0
302,816
4
L
He Bo
9,369
493
73
4
0
331,858
4
W
Kali
10,843
571
99
5
0
429,581
0
L
Hercules
7,413
390
48
3
0
278,600
1
W
Gilgamesh
11,620
612
100
5
0
373,448
1
L
Chang'e
9,493
500
89
5
0
337,285
6
L
Loki
9,866
519
92
5
0
356,137
5
W
Anhur
11,251
592
102
5
0
319,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role