Player Matchup

Heimdallr
Heimdallr
AlexPuu
Heimdallr
Level 24
God Stats
7W - 5L
1,745 SR
Queue Stats
95W - 70L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
HughCaliber
Guan Yu
Level 18
God Stats
43W - 20L
1,568 SR
Queue Stats
146W - 119L
1,379 Elo+
Party 2
Nemesis
Nemesis
Naviwonka
Nemesis
Level 24
God Stats
2W - 7L
1,500 SR
Queue Stats
172W - 212L
1,379 Elo+
Solo
Loki
Loki
PlendorTheGreat
Loki
Level 27
God Stats
3W - 2L
1,654 SR
Queue Stats
4W - 2L
1,431 Elo+
Solo
Yemoja
Yemoja
SkyNoir503
Yemoja
Level 17
God Stats
9W - 12L
1,434 SR
Queue Stats
102W - 86L
1,432 Elo+
Party 2
Team Averages
Level 22
1,580 SR
1,412 Elo+

VS

Team Averages
Level 23
1,643 SR
1,471 Elo+
Nemesis
Nemesis
BrunteL
Nemesis
Level 29
God Stats
4W - 0L
1,915 SR
Queue Stats
73W - 70L
1,475 Elo+
Solo
Ares
Ares
GHJEXCOMMANDER
Ares
Level 20
God Stats
25W - 20L
1,608 SR
Queue Stats
337W - 334L
1,459 Elo+
Party 1
Skadi
Skadi
HPK62
Skadi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,503 Elo+
Solo
Olorun
Olorun
Lumetirmo
Olorun
Level 18
God Stats
26W - 23L
1,690 SR
Queue Stats
251W - 279L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
cryo95
Ne Zha
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 43L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexPuu
Heimdallr
13
1 / 5 / 2
7,585
474
6,132
10,997
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
HughCaliber
Guan Yu
15
4 / 2 / 5
9,197
575
7,674
13,650
13,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Naviwonka
Nemesis
12
2 / 4 / 4
7,809
488
4,133
13,811
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
9 / 7 / 5
8,843
553
10,351
12,348
4,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
SkyNoir503
Yemoja
11
1 / 5 / 5
7,497
469
4,937
11,000
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrunteL
Nemesis
16
2 / 3 / 1
8,985
562
6,203
7,700
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 2 / 11
8,071
504
9,143
9,928
7,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
HPK62
Skadi
15
8 / 4 / 8
9,136
571
14,755
9,098
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Olorun
Lumetirmo
Olorun
13
3 / 4 / 4
8,385
524
6,681
9,884
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
cryo95
Ne Zha
14
3 / 4 / 11
8,464
529
7,263
10,178
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
17
Kills
22
23
Deaths
17
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlexPuu
Heimdallr
1
5
2
0.4
W
Nemesis
BrunteL
Nemesis
2
3
1
0.83
W
6
2
11
5.75
W
Skadi
HPK62
Skadi
8
4
8
3
L
Guan Yu
HughCaliber
Guan Yu
4
2
5
3.25
W
Olorun
Lumetirmo
Olorun
3
4
4
1.25
L
Nemesis
Naviwonka
Nemesis
2
4
4
1
L
9
7
5
1.64
L
Yemoja
SkyNoir503
Yemoja
1
5
5
0.7
W
Ne Zha
cryo95
Ne Zha
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,227
Damage
44,045
61,806
Taken
46,788
34,466
Mitigated
22,679
17,586
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlexPuu
Heimdallr
6,132
2,633
0
2,870
10,997
3,996
428
2,016
8,981
0
38,062
W
Nemesis
BrunteL
Nemesis
6,203
2,255
0
2,346
7,700
3,197
781
235
7,465
0
62,583
W
9,143
1,665
0
244
9,928
7,108
0
1,842
8,086
12,739
0
W
Skadi
HPK62
Skadi
14,755
7,683
0
0
9,098
3,413
180
971
8,127
0
55,207
L
Guan Yu
HughCaliber
Guan Yu
7,674
1,158
813
4,806
13,650
13,434
638
4,131
9,519
0
54,347
W
Olorun
Lumetirmo
Olorun
6,681
3,402
108
2,898
9,884
5,425
1,732
1,122
8,762
46,049
2,077
L
Nemesis
Naviwonka
Nemesis
4,133
782
0
5,975
13,811
4,696
0
3,476
10,335
0
37,920
L
10,351
2,993
0
430
12,348
4,456
0
3,469
8,879
0
38,983
L
Yemoja
SkyNoir503
Yemoja
4,937
1,518
1,398
1,294
11,000
7,884
168
2,479
8,521
24,315
0
W
Ne Zha
cryo95
Ne Zha
7,263
2,263
0
4,493
10,178
3,536
66
767
9,411
0
48,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
43,041
339
Minions Killed
403
0
Camps Cleared
0
1,520,762
Distance Traveled
1,530,698
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,585
474
61
4
0
303,885
4
W
Nemesis
8,985
562
130
8
0
280,047
1
W
Ares
8,071
504
15
1
0
331,474
2
W
Skadi
9,136
571
95
6
0
321,242
1
L
Guan Yu
9,197
575
107
7
0
299,743
3
W
Olorun
8,385
524
87
5
0
257,852
2
L
Nemesis
7,809
488
74
5
0
314,879
3
L
Loki
8,843
553
60
4
0
325,831
3
L
Yemoja
7,497
469
37
2
0
276,424
8
W
Ne Zha
8,464
529
76
5
0
340,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role