Player Matchup

Tiamat
Tiamat
AquilaOptimus
Tiamat
Level 62
God Stats
7W - 5L
1,798 SR
Queue Stats
128W - 120L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
Chupey
Danzaburou
Level 129
God Stats
6W - 7L
1,490 SR
Queue Stats
135W - 138L
1,534 Elo+
Party 3
Bakasura
Bakasura
Jordansss
Bakasura
Level 39
God Stats
1W - 3L
1,322 SR
Queue Stats
188W - 152L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
MentalFatality
Gilgamesh
Level 33
God Stats
16W - 20L
1,552 SR
Queue Stats
102W - 100L
1,597 Elo+
Party 2
Khepri
Khepri
Shavikarus
Khepri
Level 41
God Stats
8W - 7L
1,682 SR
Queue Stats
81W - 81L
1,541 Elo+
Party 3
Team Averages
Level 61
1,569 SR
1,566 Elo+

VS

Team Averages
Level 72
1,610 SR
1,616 Elo+
Da Ji
Da Ji
Cololol
Da Ji
Level 103
God Stats
6W - 7L
1,611 SR
Queue Stats
293W - 212L
1,714 Elo+
Party 1
Eset
Eset
Filipowicz
Eset
Level 74
God Stats
2W - 3L
1,774 SR
Queue Stats
593W - 524L
1,626 Elo+
Party 1
Chiron
Chiron
Jarebearsama
Chiron
Level 38
God Stats
12W - 9L
1,733 SR
Queue Stats
178W - 200L
1,575 Elo+
Solo
Athena
Athena
JustHeated
Athena
Level 127
God Stats
25W - 19L
1,510 SR
Queue Stats
519W - 435L
1,655 Elo+
Party 1
Sun Wukong
Sun Wukong
Toxyrevo
Sun Wukong
Level 17
God Stats
1W - 4L
1,419 SR
Queue Stats
26W - 30L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 4
12,246
583
16,514
8,476
7,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Chupey
Danzaburou
18
2 / 1 / 6
11,765
560
7,308
10,146
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Jordansss
Bakasura
20
9 / 3 / 7
13,050
621
13,318
20,122
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
MentalFatality
Gilgamesh
19
6 / 1 / 8
12,763
608
15,882
15,068
11,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Shavikarus
Khepri
15
1 / 3 / 9
11,243
535
4,854
12,223
9,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cololol
Da Ji
16
2 / 4 / 4
9,986
476
7,520
16,726
6,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 7 / 4
9,763
465
11,156
12,384
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
1 / 3 / 3
9,900
471
8,625
15,704
6,073
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
JustHeated
Athena
15
4 / 6 / 3
10,540
502
6,218
23,704
23,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Toxyrevo
Sun Wukong
17
0 / 4 / 1
9,796
466
5,971
14,647
9,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
24
Kills
10
10
Deaths
24
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Danzaburou
Chupey
Danzaburou
2
1
6
5
L
Da Ji
Cololol
Da Ji
2
4
4
1
L
3
7
4
0.71
L
Chiron
1
3
3
0.83
W
Bakasura
Jordansss
Bakasura
9
3
7
4.17
L
Athena
JustHeated
Athena
4
6
3
0.92
W
Gilgamesh
MentalFatality
Gilgamesh
6
1
8
10
W
Khepri
Shavikarus
Khepri
1
3
9
1.83
L
Sun Wukong
Toxyrevo
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,876
Damage
39,490
66,035
Taken
83,165
42,606
Mitigated
50,104
21,723
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,514
723
0
3,013
8,476
7,721
692
3,446
4,828
87,160
0
W
Danzaburou
Chupey
Danzaburou
7,308
4,166
0
6,626
10,146
4,026
3,821
2,219
7,895
0
89,098
L
Da Ji
Cololol
Da Ji
7,520
1,135
0
1,235
16,726
6,724
0
3,056
13,157
0
75,290
L
11,156
679
1,182
2,100
12,384
4,962
0
5,198
6,895
63,455
0
L
Chiron
8,625
3,251
1,014
6,557
15,704
6,073
385
4,675
10,351
0
80,217
W
Bakasura
Jordansss
Bakasura
13,318
10,020
0
5,995
20,122
9,703
3,315
4,203
15,799
0
85,799
L
Athena
JustHeated
Athena
6,218
2,215
0
998
23,704
23,167
44
7,407
15,569
33,240
0
W
Gilgamesh
MentalFatality
Gilgamesh
15,882
3,710
0
5,105
15,068
11,651
2,382
3,125
11,827
0
71,928
W
Khepri
Shavikarus
Khepri
4,854
508
0
984
12,223
9,505
289
4,750
7,250
26,229
0
L
Sun Wukong
Toxyrevo
Sun Wukong
5,971
1,437
0
4,715
14,647
9,178
436
237
14,242
0
62,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,067
Gold Earned
49,985
624
Minions Killed
575
0
Camps Cleared
0
2,137,980
Distance Traveled
1,940,633
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,246
583
164
8
0
416,149
5
W
Danzaburou
11,765
560
163
8
0
402,197
9
L
Da Ji
9,986
476
118
6
0
406,918
3
L
Eset
9,763
465
131
6
0
362,712
4
L
Chiron
9,900
471
148
7
0
372,133
10
W
Bakasura
13,050
621
147
7
0
489,995
4
L
Athena
10,540
502
54
3
0
415,340
10
W
Gilgamesh
12,763
608
119
6
0
411,982
3
W
Khepri
11,243
535
31
1
0
417,657
10
L
Sun Wukong
9,796
466
124
6
0
383,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role