Player Matchup

Neith
Neith
AnderMarine
Neith
Level 15
God Stats
28W - 20L
1,707 SR
Queue Stats
43W - 34L
1,555 Elo+
Solo
Heimdallr
Heimdallr
FreeEelEstate
Heimdallr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,735 Elo+
Solo
Medusa
Medusa
IpMan2020
Medusa
Level 17
God Stats
6W - 10L
1,602 SR
Queue Stats
42W - 59L
1,505 Elo+
Solo
Nemesis
Nemesis
MetaManx6
Nemesis
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 53L
1,593 Elo+
Solo
Ra
Ra
Mitixz1002
Ra
Level 24
God Stats
58W - 60L
1,539 SR
Queue Stats
100W - 93L
1,524 Elo+
Solo
Team Averages
Level 16
1,570 SR
1,582 Elo+

VS

Team Averages
Level 33
1,642 SR
1,734 Elo+
Bakasura
Bakasura
Nimrodize
Bakasura
Level 119
God Stats
13W - 11L
1,559 SR
Queue Stats
391W - 289L
1,619 Elo+
Party 1
Izanami
Izanami
Ranged con
Izanami
Level 9
God Stats
9W - 2L
1,500 SR
Queue Stats
122W - 44L
1,940 Elo+
Party 1
Poseidon
Poseidon
Reborn Hydro
Poseidon
Level 15
God Stats
6W - 2L
1,982 SR
Queue Stats
318W - 168L
1,795 Elo+
Party 1
Janus
Janus
SalvitaGod
Janus
Level 3
God Stats
7W - 6L
1,671 SR
Queue Stats
195W - 219L
1,519 Elo+
Solo
Kali
Kali
TopAchilles
Kali
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 23L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,427
485
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
FreeEelEstate
Heimdallr
6
1 / 0 / 0
3,612
722
548
1,986
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
IpMan2020
Medusa
4
0 / 2 / 0
3,079
616
1,181
2,681
524
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MetaManx6
Nemesis
6
0 / 1 / 0
3,406
681
227
3,059
666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,421
484
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nimrodize
Bakasura
7
2 / 0 / 1
3,945
789
843
2,427
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Ranged con
Izanami
6
0 / 1 / 0
3,512
702
186
1,408
304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Reborn Hydro
Poseidon
6
0 / 0 / 1
3,541
708
790
1,506
487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
2
0 / 0 / 0
2,547
509
0
244
36
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 1
3,442
688
931
2,339
515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Heimdallr
FreeEelEstate
Heimdallr
1
0
0
1
L
Medusa
IpMan2020
Medusa
0
2
0
0
L
Nemesis
MetaManx6
Nemesis
0
1
0
0
L
0
0
0
0
W
Bakasura
Nimrodize
Bakasura
2
0
1
2.5
W
Izanami
Ranged con
Izanami
0
1
0
0
W
Poseidon
Reborn Hydro
Poseidon
0
0
1
0.5
W
Janus
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,956
Damage
2,750
7,726
Taken
7,924
1,625
Mitigated
2,234
2,162
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
FreeEelEstate
Heimdallr
548
381
0
1,043
1,986
435
0
0
1,986
0
12,803
L
Medusa
IpMan2020
Medusa
1,181
432
0
643
2,681
524
0
607
1,968
0
11,935
L
Nemesis
MetaManx6
Nemesis
227
60
0
476
3,059
666
0
183
2,851
0
13,938
L
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
Nimrodize
Bakasura
843
589
0
1,204
2,427
892
0
0
2,427
0
14,082
W
Izanami
Ranged con
Izanami
186
59
0
141
1,408
304
0
0
1,408
0
17,024
W
Poseidon
Reborn Hydro
Poseidon
790
137
0
917
1,506
487
0
0
1,506
16,289
0
W
Janus
0
0
0
5
244
36
0
0
244
948
0
W
931
225
0
1,137
2,339
515
0
0
2,339
0
6,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,945
Gold Earned
16,987
77
Minions Killed
121
0
Camps Cleared
0
273,360
Distance Traveled
407,570
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,427
485
0
0
0
13,279
0
L
Heimdallr
3,612
722
18
4
0
84,383
2
L
Medusa
3,079
616
23
5
0
83,788
0
L
Nemesis
3,406
681
36
7
0
91,128
2
L
Ra
2,421
484
0
0
0
782
0
W
Bakasura
3,945
789
37
7
0
107,058
2
W
Izanami
3,512
702
37
7
0
87,015
1
W
Poseidon
3,541
708
30
6
0
84,743
1
W
Janus
2,547
509
2
0
0
27,215
1
W
Kali
3,442
688
15
3
0
101,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role