Player Matchup

Tiamat
Tiamat
TinMar1350
Tiamat
Level 95
God Stats
3W - 6L
1,412 SR
Queue Stats
164W - 159L
1,489 Elo+
Solo
Hercules
Hercules
aryanbansal20
Hercules
Level 89
God Stats
23W - 13L
1,648 SR
Queue Stats
631W - 590L
1,488 Elo+
Party 3
Olorun
Olorun
jasu8
Olorun
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
681W - 645L
1,467 Elo+
Party 3
Tyr
Tyr
vanshmahajan10
Tyr
Level 107
God Stats
5W - 12L
1,346 SR
Queue Stats
529W - 483L
1,494 Elo+
Party 3
Ymir
Ymir
xJazzus
Ymir
Level 127
God Stats
4W - 4L
1,539 SR
Queue Stats
151W - 134L
1,495 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,487 Elo+

VS

Team Averages
Level 112
1,517 SR
1,502 Elo+
Izanami
Izanami
Klatlon
Izanami
Level 109
God Stats
17W - 8L
1,593 SR
Queue Stats
180W - 147L
1,524 Elo+
Party 2
Loki
Loki
MrBlackthorn
Loki
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 215L
1,479 Elo+
Party 1
Eset
Eset
PHAAOW
Eset
Level 109
God Stats
26W - 26L
1,490 SR
Queue Stats
137W - 118L
1,506 Elo+
Party 2
Kuzenbo
Kuzenbo
Tyzzon
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
xxxfmmxxx
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TinMar1350
Tiamat
14
5 / 3 / 4
7,896
564
6,655
9,594
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
aryanbansal20
Hercules
10
1 / 2 / 5
6,725
480
5,235
12,336
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
jasu8
Olorun
14
2 / 1 / 1
7,531
538
4,474
10,953
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 0
6,673
477
4,871
13,749
6,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
xJazzus
Ymir
12
5 / 5 / 2
7,573
541
7,121
11,771
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Klatlon
Izanami
14
2 / 4 / 1
8,545
610
7,911
10,785
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 4 / 1
7,887
563
3,824
11,198
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
PHAAOW
Eset
13
0 / 3 / 3
7,681
549
6,345
5,618
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Tyzzon
Kuzenbo
12
2 / 3 / 5
8,020
573
7,902
11,064
6,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
xxxfmmxxx
Anubis
17
8 / 0 / 1
9,870
705
15,907
11,428
6,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
14
Kills
16
16
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Klatlon
Izanami
2
4
1
0.63
W
4
4
1
1.13
W
Eset
PHAAOW
Eset
0
3
3
0.5
L
Tiamat
TinMar1350
Tiamat
5
3
4
2.33
W
Kuzenbo
Tyzzon
Kuzenbo
2
3
5
1.5
L
Hercules
aryanbansal20
Hercules
1
2
5
1.75
L
Olorun
jasu8
Olorun
2
1
1
2.5
L
1
5
0
0.2
L
Ymir
xJazzus
Ymir
5
5
2
1.2
W
Anubis
xxxfmmxxx
Anubis
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
41,889
58,403
Taken
50,093
25,679
Mitigated
22,278
19,803
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Klatlon
Izanami
7,911
5,017
0
4,292
10,785
3,285
942
4,505
6,236
0
68,731
W
3,824
1,339
0
4,304
11,198
3,765
271
3,931
7,155
0
41,107
W
Eset
PHAAOW
Eset
6,345
687
70
1,819
5,618
1,832
1,206
2,964
2,358
44,667
0
L
Tiamat
TinMar1350
Tiamat
6,655
888
0
2,828
9,594
4,852
72
5,420
3,769
46,843
0
W
Kuzenbo
Tyzzon
Kuzenbo
7,902
3,652
0
500
11,064
6,715
108
4,267
6,613
16,843
0
L
Hercules
aryanbansal20
Hercules
5,235
1,334
0
5,397
12,336
6,790
0
6,361
5,835
0
17,292
L
Olorun
jasu8
Olorun
4,474
2,957
439
5,565
10,953
3,645
0
2,003
8,950
54,714
0
L
4,871
397
0
4,352
13,749
6,430
0
9,486
4,263
0
35,445
L
Ymir
xJazzus
Ymir
7,121
3,318
0
1,222
11,771
3,962
0
6,280
5,432
46,463
0
W
Anubis
xxxfmmxxx
Anubis
15,907
1,096
0
8,693
11,428
6,681
44
1,947
9,481
73,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,398
Gold Earned
42,003
401
Minions Killed
484
0
Camps Cleared
0
1,289,909
Distance Traveled
1,307,755
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,545
610
120
9
0
242,973
2
W
Loki
7,887
563
84
6
0
284,199
1
W
Eset
7,681
549
107
8
0
266,726
5
L
Tiamat
7,896
564
98
7
0
269,166
3
W
Kuzenbo
8,020
573
22
2
0
302,570
4
L
Hercules
6,725
480
28
2
0
282,230
6
L
Olorun
7,531
538
110
8
0
244,821
6
L
Tyr
6,673
477
78
6
0
248,477
0
L
Ymir
7,573
541
87
6
0
245,215
1
W
Anubis
9,870
705
151
11
0
211,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role