Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Below3705
Scylla
Level 16
God Stats
10W - 13L
1,782 SR
Queue Stats
178W - 164L
1,438 Elo+
Solo
Neith
Neith
EhsanHunter021
Neith
Level 5
God Stats
1W - 2L
1,502 SR
Queue Stats
8W - 12L
1,452 Elo+
Solo
Thor
Thor
ciskito7
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
kinykin2
Cthulhu
Level 17
God Stats
0W - 1L
1,618 SR
Queue Stats
2W - 5L
1,376 Elo+
Party 1
Team Averages
Level 39
1,580 SR
1,453 Elo+

VS

Team Averages
Level 29
1,491 SR
1,433 Elo+
Ymir
Ymir
E2ecTRo_
Ymir
Level 6
God Stats
27W - 36L
1,438 SR
Queue Stats
287W - 263L
1,234 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gamer_G-420
Tsukuyomi
Level 16
God Stats
8W - 8L
1,427 SR
Queue Stats
113W - 135L
1,434 Elo+
Solo
Artemis
Artemis
LastNight__
Artemis
Level 75
God Stats
62W - 30L
1,627 SR
Queue Stats
512W - 506L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
PabloHoneyZgz
Guan Yu
Level 26
God Stats
2W - 2L
1,304 SR
Queue Stats
203W - 215L
1,545 Elo+
Solo
Scylla
Scylla
SimplyTalking
Scylla
Level 24
God Stats
32W - 17L
1,661 SR
Queue Stats
367W - 336L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 2 / 1
9,509
500
11,838
12,645
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Below3705
Scylla
14
2 / 2 / 2
8,041
423
4,167
8,622
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 4
7,574
399
3,993
10,029
2,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
13
2 / 6 / 2
8,441
444
4,008
11,501
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
kinykin2
Cthulhu
13
1 / 3 / 3
7,571
398
6,874
9,841
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 2 / 5
8,832
465
3,282
12,777
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Gamer_G-420
Tsukuyomi
17
8 / 2 / 2
10,426
549
9,093
9,368
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
LastNight__
Artemis
15
6 / 2 / 0
9,170
483
13,575
11,596
4,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
15
4 / 2 / 7
9,625
507
10,140
13,147
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 1
8,382
441
2,289
1,679
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
19
20
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
2
1
2.25
L
Scylla
Below3705
Scylla
2
2
2
1.5
W
Ymir
0
2
5
1.25
L
0
7
4
0.29
W
Tsukuyomi
Gamer_G-420
Tsukuyomi
8
2
2
4.5
W
Artemis
LastNight__
Artemis
6
2
0
3
W
Guan Yu
4
2
7
3.75
W
1
1
1
1.5
L
Thor
2
6
2
0.5
L
Cthulhu
kinykin2
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,880
Damage
38,379
52,638
Taken
48,567
20,048
Mitigated
33,451
11,834
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,838
6,210
0
3,283
12,645
4,136
2,422
1,607
10,988
0
63,789
L
Scylla
Below3705
Scylla
4,167
677
0
3,664
8,622
2,308
204
1,769
6,753
37,629
0
W
Ymir
3,282
849
0
941
12,777
10,673
206
3,207
9,188
30,467
0
L
3,993
2,069
0
667
10,029
2,903
842
757
8,972
0
30,805
W
Tsukuyomi
Gamer_G-420
Tsukuyomi
9,093
1,558
0
5,108
9,368
3,431
0
435
8,858
0
72,657
W
Artemis
LastNight__
Artemis
13,575
5,454
362
6,078
11,596
4,168
1,106
3,302
8,095
0
53,312
W
Guan Yu
10,140
1,474
355
2,663
13,147
14,718
1,341
2,259
10,624
0
49,301
W
2,289
166
0
0
1,679
461
51
770
761
41,764
0
L
Thor
4,008
1,003
0
2,516
11,501
3,470
828
120
11,206
0
39,040
L
Cthulhu
kinykin2
Cthulhu
6,874
228
62
1,642
9,841
7,231
0
1,318
8,473
28,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
46,435
359
Minions Killed
439
0
Camps Cleared
0
1,658,506
Distance Traveled
1,642,015
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,509
500
110
6
0
299,721
6
L
Scylla
8,041
423
71
4
0
343,191
1
W
Ymir
8,832
465
42
2
0
361,692
6
L
Neith
7,574
399
65
3
0
298,252
0
W
Tsukuyomi
10,426
549
124
7
0
418,860
5
W
Artemis
9,170
483
110
6
0
306,847
5
W
Guan Yu
9,625
507
83
4
0
336,783
6
W
Scylla
8,382
441
80
4
0
217,833
1
L
Thor
8,441
444
81
4
0
331,470
0
L
Cthulhu
7,571
398
32
2
0
385,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role