Player Matchup

Hercules
Hercules
EnforcerJavi
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,336 Elo+
Party 1
Merlin
Merlin
Loethor
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,411 Elo+
Party 1
Izanami
Izanami
Unepic10
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 68L
1,372 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,373 Elo+

VS

Team Averages
Level 55
1,582 SR
1,513 Elo+
Cabrakan
Cabrakan
Weyss
Cabrakan
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 11L
1,550 Elo+
Party 2
Janus
Janus
ZedicusSypher
Janus
Level 13
God Stats
16W - 2L
1,745 SR
Queue Stats
63W - 19L
1,489 Elo+
Party 2
Cupid
Cupid
lightspirit
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EnforcerJavi
Hercules
11
2 / 5 / 0
7,859
605
3,051
10,929
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Loethor
Merlin
11
0 / 5 / 2
7,584
583
7,221
10,572
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Unepic10
Izanami
9
1 / 9 / 2
7,893
607
3,676
12,855
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Weyss
Cabrakan
13
6 / 2 / 13
11,022
848
11,001
13,366
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 1 / 11
10,162
782
12,173
4,735
2,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 9
10,151
781
7,581
6,888
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
19
19
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
EnforcerJavi
Hercules
2
5
0
0.4
L
Merlin
Loethor
Merlin
0
5
2
0.2
L
Izanami
Unepic10
Izanami
1
9
2
0.22
W
Cabrakan
Weyss
Cabrakan
6
2
13
6.25
W
7
1
11
12.5
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
30,755
34,356
Taken
24,989
16,327
Mitigated
23,694
3,124
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EnforcerJavi
Hercules
3,051
846
0
1,562
10,929
7,807
0
7,256
3,673
0
8,000
L
Merlin
Loethor
Merlin
7,221
857
0
907
10,572
3,782
0
6,276
4,296
36,477
0
L
Izanami
Unepic10
Izanami
3,676
2,376
0
655
12,855
4,738
0
9,678
3,177
0
25,975
W
Cabrakan
Weyss
Cabrakan
11,001
1,238
0
2,915
13,366
18,571
316
3,782
9,296
25,406
0
W
12,173
1,047
0
1,714
4,735
2,172
485
1,485
3,250
41,864
0
W
7,581
4,203
219
1,873
6,888
2,951
1,930
2,051
4,837
0
58,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,336
Gold Earned
31,335
112
Minions Killed
168
0
Camps Cleared
0
668,249
Distance Traveled
728,455
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,859
605
14
1
0
239,394
3
L
Merlin
7,584
583
54
4
0
204,583
0
L
Izanami
7,893
607
44
3
0
224,272
2
W
Cabrakan
11,022
848
19
1
0
251,782
4
W
Janus
10,162
782
65
5
0
236,562
1
W
Cupid
10,151
781
84
6
0
240,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role