Player Matchup

Heimdallr
Heimdallr
GriffinLol
Heimdallr
Level 29
God Stats
11W - 4L
1,694 SR
Queue Stats
122W - 111L
1,488 Elo+
Solo
Cthulhu
Cthulhu
PogUchampers
Cthulhu
Level 38
God Stats
3W - 1L
1,324 SR
Queue Stats
7W - 6L
1,391 Elo+
Party 1
King Arthur
King Arthur
PongaChamp
King Arthur
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,466 Elo+
Party 1
Bastet
Bastet
elguSanyto
Bastet
Level 17
God Stats
3W - 0L
1,742 SR
Queue Stats
48W - 39L
1,645 Elo+
Solo
Scylla
Scylla
lilwraithst
Scylla
Level 7
God Stats
1W - 2L
1,324 SR
Queue Stats
8W - 7L
1,466 Elo+
Party 1
Team Averages
Level 26
1,517 SR
1,491 Elo+

VS

Team Averages
Level 24
1,414 SR
1,536 Elo+
Zhong Kui
Zhong Kui
BABY BUNNY2032
Zhong Kui
Level 29
God Stats
0W - 2L
1,295 SR
Queue Stats
40W - 31L
1,619 Elo+
Solo
Fafnir
Fafnir
FatManSC00P
Fafnir
Level 12
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 3L
1,676 Elo+
Solo
Arachne
Arachne
Kennyboi11
Arachne
Level 28
God Stats
54W - 53L
1,622 SR
Queue Stats
81W - 81L
1,563 Elo+
Solo
Set
Set
Ronin_Taste
Set
Level 23
God Stats
43W - 39L
1,584 SR
Queue Stats
525W - 529L
1,474 Elo+
Solo
Cernunnos
Cernunnos
Wizetown621
Cernunnos
Level 27
God Stats
5W - 11L
1,297 SR
Queue Stats
56W - 72L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GriffinLol
Heimdallr
11
4 / 0 / 3
6,638
664
4,344
5,446
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
PogUchampers
Cthulhu
10
3 / 0 / 6
6,242
624
3,849
6,732
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
PongaChamp
King Arthur
11
6 / 1 / 0
6,695
670
6,232
5,597
3,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bastet
elguSanyto
Bastet
11
3 / 0 / 6
6,188
619
5,032
6,615
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
7
0 / 3 / 2
4,393
439
1,230
2,534
618
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BABY BUNNY2032
Zhong Kui
8
1 / 3 / 0
5,159
516
3,643
5,754
3,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
7
0 / 3 / 0
4,670
467
1,338
5,784
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Kennyboi11
Arachne
8
0 / 5 / 0
5,037
504
2,592
7,713
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 0
6,042
604
2,504
6,875
2,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Wizetown621
Cernunnos
9
0 / 2 / 0
4,902
490
3,393
5,862
1,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
16
Kills
3
4
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BABY BUNNY2032
Zhong Kui
1
3
0
0.33
L
Fafnir
0
3
0
0
W
Heimdallr
GriffinLol
Heimdallr
4
0
3
5.5
L
Arachne
Kennyboi11
Arachne
0
5
0
0
W
Cthulhu
PogUchampers
Cthulhu
3
0
6
6
W
King Arthur
PongaChamp
King Arthur
6
1
0
6
L
2
3
0
0.67
L
Cernunnos
Wizetown621
Cernunnos
0
2
0
0
W
Bastet
elguSanyto
Bastet
3
0
6
6
W
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
13,470
26,924
Taken
31,988
10,310
Mitigated
13,579
8,788
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BABY BUNNY2032
Zhong Kui
3,643
100
0
1,475
5,754
3,574
0
2,256
3,458
25,879
0
L
Fafnir
1,338
224
345
1,730
5,784
3,300
0
974
4,772
9,386
0
W
Heimdallr
GriffinLol
Heimdallr
4,344
2,732
0
2,700
5,446
1,701
1,143
767
4,679
0
38,539
L
Arachne
Kennyboi11
Arachne
2,592
1,497
234
2,286
7,713
2,770
0
1,196
6,456
0
26,505
W
Cthulhu
PogUchampers
Cthulhu
3,849
323
0
2,225
6,732
2,739
0
2,201
4,531
17,984
0
W
King Arthur
PongaChamp
King Arthur
6,232
1,026
0
1,527
5,597
3,067
84
0
5,597
0
30,133
L
2,504
1,033
0
1,962
6,875
2,485
0
153
6,722
0
30,304
L
Cernunnos
Wizetown621
Cernunnos
3,393
1,299
369
2,635
5,862
1,450
624
364
5,498
0
31,091
W
Bastet
elguSanyto
Bastet
5,032
954
0
2,290
6,615
2,185
17
984
5,631
0
32,128
W
Scylla
1,230
193
0
46
2,534
618
320
1,029
1,505
8,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
25,810
261
Minions Killed
260
0
Camps Cleared
0
972,428
Distance Traveled
912,665
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,159
516
58
6
0
143,742
2
L
Fafnir
4,670
467
6
1
0
176,173
3
W
Heimdallr
6,638
664
79
8
0
163,611
2
L
Arachne
5,037
504
56
6
0
225,665
0
W
Cthulhu
6,242
624
35
4
0
210,595
2
W
King Arthur
6,695
670
67
7
0
210,609
2
L
Set
6,042
604
82
8
0
196,525
4
L
Cernunnos
4,902
490
58
6
0
170,560
2
W
Bastet
6,188
619
62
6
0
214,870
3
W
Scylla
4,393
439
18
2
0
172,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role