Player Matchup

Bellona
Bellona
Cinotin
Bellona
Level 79
God Stats
78W - 52L
1,535 SR
Queue Stats
247W - 251L
1,398 Elo+
Party 3
Loki
Loki
Cuddha
Loki
Level 27
God Stats
5W - 9L
1,401 SR
Queue Stats
28W - 49L
1,184 Elo+
Party 3
Ullr
Ullr
DeeJayDe
Ullr
Level 86
God Stats
0W - 2L
1,222 SR
Queue Stats
161W - 174L
1,419 Elo+
Party 3
Scylla
Scylla
Fimnor93
Scylla
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 143L
1,320 Elo+
Party 3
Sobek
Sobek
Plautziatus9
Sobek
Level 28
God Stats
13W - 13L
1,706 SR
Queue Stats
119W - 143L
1,395 Elo+
Party 3
Team Averages
Level 55
1,473 SR
1,343 Elo+

VS

Team Averages
Level 39
1,472 SR
1,411 Elo+
Izanami
Izanami
Apollo52
Izanami
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
337W - 340L
1,326 Elo+
Party 1
Nemesis
Nemesis
CeleryDad
Nemesis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Zazyy
Hel
Level 62
God Stats
33W - 19L
1,646 SR
Queue Stats
120W - 125L
1,485 Elo+
Party 2
Gilgamesh
Gilgamesh
llIlIlIlI
Gilgamesh
Level 28
God Stats
3W - 2L
1,458 SR
Queue Stats
14W - 14L
1,414 Elo+
Party 2
Tiamat
Tiamat
nightmair010
Tiamat
Level 34
God Stats
3W - 7L
1,257 SR
Queue Stats
23W - 34L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cinotin
Bellona
13
1 / 2 / 0
7,513
578
3,414
8,571
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
Cuddha
Loki
9
0 / 4 / 1
5,739
441
1,492
7,306
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
9
1 / 4 / 0
5,876
452
3,053
7,044
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Fimnor93
Scylla
12
0 / 3 / 1
6,730
518
2,947
6,252
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 1
5,927
456
1,889
9,520
4,551
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apollo52
Izanami
13
2 / 1 / 3
7,477
575
6,032
6,116
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
CeleryDad
Nemesis
14
8 / 1 / 3
8,321
640
8,496
9,723
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Zazyy
Hel
11
2 / 0 / 5
6,292
484
4,418
5,688
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
llIlIlIlI
Gilgamesh
13
1 / 1 / 1
8,172
629
4,253
7,524
4,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
13
3 / 0 / 0
7,758
597
2,509
5,336
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
16
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Apollo52
Izanami
2
1
3
3.5
W
Nemesis
CeleryDad
Nemesis
8
1
3
9.5
L
Bellona
Cinotin
Bellona
1
2
0
0.5
L
Loki
Cuddha
Loki
0
4
1
0.13
L
Ullr
1
4
0
0.25
L
Scylla
Fimnor93
Scylla
0
3
1
0.17
L
0
3
1
0.17
W
Hel
Zazyy
Hel
2
0
5
4.5
W
Gilgamesh
llIlIlIlI
Gilgamesh
1
1
1
1.5
W
Tiamat
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,795
Damage
25,708
38,693
Taken
34,387
16,964
Mitigated
14,370
12,772
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Apollo52
Izanami
6,032
4,572
0
2,011
6,116
1,821
941
994
5,122
0
46,159
W
Nemesis
CeleryDad
Nemesis
8,496
4,804
0
641
9,723
3,509
0
760
8,963
0
66,925
L
Bellona
Cinotin
Bellona
3,414
1,798
0
3,624
8,571
6,172
0
0
8,571
0
42,742
L
Loki
Cuddha
Loki
1,492
210
0
2,402
7,306
2,105
0
1,743
5,563
0
29,361
L
Ullr
3,053
892
0
1,383
7,044
2,035
0
540
6,504
0
32,761
L
Scylla
Fimnor93
Scylla
2,947
165
0
1,565
6,252
2,101
0
3,545
2,371
37,258
0
L
1,889
190
0
3,798
9,520
4,551
0
763
8,757
12,484
0
W
Hel
Zazyy
Hel
4,418
290
2,212
3,597
5,688
1,675
790
341
5,347
27,503
0
W
Gilgamesh
llIlIlIlI
Gilgamesh
4,253
1,448
0
2,982
7,524
4,746
0
0
7,524
0
34,825
W
Tiamat
2,509
142
0
2,444
5,336
2,619
956
2,741
2,595
39,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
38,020
337
Minions Killed
425
0
Camps Cleared
0
1,191,102
Distance Traveled
1,221,240
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,477
575
98
8
0
215,687
1
W
Nemesis
8,321
640
105
8
0
257,233
1
L
Bellona
7,513
578
109
8
0
216,390
3
L
Loki
5,739
441
61
5
0
267,068
0
L
Ullr
5,876
452
52
4
0
222,657
2
L
Scylla
6,730
518
84
6
0
227,090
5
L
Sobek
5,927
456
31
2
0
257,897
3
W
Hel
6,292
484
50
4
0
262,813
4
W
Gilgamesh
8,172
629
85
7
0
262,983
1
W
Tiamat
7,758
597
87
7
0
222,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role