Player Matchup

Ao Kuang
Ao Kuang
Slakingvgc
Ao Kuang
Level 26
God Stats
8W - 2L
1,480 SR
Queue Stats
146W - 123L
1,536 Elo+
Solo
Neith
Neith
WolfofBayStreet
Neith
Level 15
God Stats
37W - 16L
1,711 SR
Queue Stats
42W - 23L
1,644 Elo+
Solo
Kuzenbo
Kuzenbo
XwDeathxReaperwX
Kuzenbo
Level 28
God Stats
1W - 4L
1,191 SR
Queue Stats
240W - 236L
1,484 Elo+
Solo
Janus
Janus
lillclip
Janus
Level 29
God Stats
17W - 8L
1,492 SR
Queue Stats
79W - 60L
1,491 Elo+
Solo
Bastet
Bastet
rz321
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,683 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,568 Elo+

VS

Team Averages
Level 18
1,590 SR
1,465 Elo+
Hercules
Hercules
Cn13
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,524 Elo+
Solo
Zeus
Zeus
DaNoopyMan
Zeus
Level 26
God Stats
71W - 48L
1,597 SR
Queue Stats
123W - 97L
1,481 Elo+
Solo
Vamana
Vamana
KidHero3393
Vamana
Level 15
God Stats
2W - 6L
1,530 SR
Queue Stats
133W - 165L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
SpiritsWhisperer
Baron Samedi
Level 16
God Stats
19W - 12L
1,710 SR
Queue Stats
49W - 47L
1,433 Elo+
Solo
Neith
Neith
WraithPhantazm
Neith
Level 27
God Stats
6W - 8L
1,615 SR
Queue Stats
35W - 35L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Slakingvgc
Ao Kuang
18
14 / 0 / 14
12,695
1,270
18,296
10,832
4,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 18
11,736
1,174
19,252
10,529
4,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 1 / 18
10,990
1,099
8,488
18,745
29,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
lillclip
Janus
18
11 / 1 / 13
11,822
1,182
10,982
9,564
3,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
rz321
Bastet
17
3 / 5 / 19
10,386
1,039
11,585
10,955
4,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

244

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cn13
Hercules
14
0 / 10 / 2
8,569
857
6,960
17,232
13,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 6 / 3
9,886
989
22,816
12,042
4,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
16
0 / 9 / 6
9,532
953
5,868
19,935
16,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SpiritsWhisperer
Baron Samedi
15
2 / 8 / 4
9,592
959
8,241
12,899
5,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 7 / 5
10,145
1,015
11,634
15,246
6,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
28
40
Kills
8
8
Deaths
40
82
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cn13
Hercules
0
10
2
0.1
L
3
6
3
0.75
L
Vamana
0
9
6
0.33
W
Ao Kuang
Slakingvgc
Ao Kuang
14
0
14
21
L
Baron Samedi
SpiritsWhisperer
Baron Samedi
2
8
4
0.5
W
9
1
18
18
L
3
7
5
0.79
W
3
1
18
12
W
Janus
lillclip
Janus
11
1
13
17.5
W
Bastet
rz321
Bastet
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,603
Damage
55,519
60,625
Taken
77,354
47,146
Mitigated
45,528
11,082
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cn13
Hercules
6,960
2,459
0
2,329
17,232
13,032
0
9,336
7,896
0
13,086
L
22,816
1,741
0
896
12,042
4,046
0
6,299
5,743
54,110
0
L
Vamana
5,868
2,166
0
2,080
19,935
16,953
0
6,627
11,522
227
31,352
W
Ao Kuang
Slakingvgc
Ao Kuang
18,296
4,216
0
5,730
10,832
4,780
0
4,662
6,145
28,258
0
L
Baron Samedi
SpiritsWhisperer
Baron Samedi
8,241
863
850
1,134
12,899
5,398
0
8,137
4,762
23,112
0
W
19,252
10,336
0
2,452
10,529
4,630
0
6,950
3,529
0
39,010
L
11,634
7,703
0
692
15,246
6,099
0
7,367
7,879
0
24,714
W
8,488
2,604
0
1,110
18,745
29,315
0
9,056
9,374
18,332
0
W
Janus
lillclip
Janus
10,982
765
549
1,070
9,564
3,868
0
5,679
3,835
43,094
0
W
Bastet
rz321
Bastet
11,585
4,560
0
171
10,955
4,553
0
4,916
5,914
0
15,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,629
Gold Earned
47,724
192
Minions Killed
211
9
Camps Cleared
3
1,002,144
Distance Traveled
878,463
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,569
857
13
1
1
166,133
1
L
Zeus
9,886
989
85
9
2
171,552
0
L
Vamana
9,532
953
56
6
0
212,431
0
W
Ao Kuang
12,695
1,270
12
1
5
212,552
0
L
Baron Samedi
9,592
959
32
3
0
162,449
1
W
Neith
11,736
1,174
73
7
2
196,756
0
L
Neith
10,145
1,015
25
3
0
165,898
0
W
Kuzenbo
10,990
1,099
16
2
0
220,895
0
W
Janus
11,822
1,182
81
8
1
193,722
0
W
Bastet
10,386
1,039
10
1
1
178,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role