Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
DusBrey-Siqco
Anhur
Bronze III
Level 86
God Stats
2W - 5L
1,472 SR
Queue Stats
388W - 392L
1,265 MMR
Solo
Aphrodite
Aphrodite
Silver I
FlyingDutchMon1
Aphrodite
Silver I
Level 155
God Stats
4W - 13L
1,403 SR
Queue Stats
823W - 821L
1,232 MMR
Solo
Danzaburou
Danzaburou
Silver III
Louie Backs
Danzaburou
Silver III
Level 64
God Stats
1W - 1L
1,690 SR
Queue Stats
12W - 19L
1,294 MMR
Solo
Thor
Thor
Gold V
eblas
Thor
Gold V
Level 89
God Stats
1W - 1L
1,738 SR
Queue Stats
57W - 59L
1,269 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,561 SR
1,312 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,622 SR
1,260 MMR
Agni
Agni
Silver V
Dulak285
Agni
Silver V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 106L
1,227 MMR
Solo
Nike
Nike
Silver I
Mitch3cShine
Nike
Silver I
Level 129
God Stats
21W - 23L
1,735 SR
Queue Stats
319W - 324L
1,232 MMR
Solo
Sylvanus
Sylvanus
Silver I
My NoNo Hard
Sylvanus
Silver I
Level 107
God Stats
11W - 8L
1,595 SR
Queue Stats
40W - 45L
1,287 MMR
Solo
Neith
Neith
Silver III
Potatobaconsoup
Neith
Silver III
Level 123
God Stats
6W - 6L
1,603 SR
Queue Stats
40W - 49L
1,236 MMR
Solo
Loki
Loki
Gold III
unbeIixvable
Loki
Gold III
Level 137
God Stats
18W - 10L
1,678 SR
Queue Stats
242W - 236L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 8 / 3
10,715
510
8,921
17,426
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 7 / 1
8,075
385
3,928
15,814
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
FlyingDutchMon1
Aphrodite
13
1 / 1 / 3
8,885
423
6,670
12,163
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Louie Backs
Danzaburou
16
1 / 4 / 2
9,220
439
7,202
17,916
5,989
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
eblas
Thor
15
5 / 11 / 2
10,507
500
10,293
22,706
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshAthenaTsukuyomiTiamatSet

VS

Bans
King ArthurCabrakanNu WaCthulhuRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
6 / 4 / 8
10,945
521
13,931
10,173
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 4
11,861
565
17,933
17,430
13,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
My NoNo Hard
Sylvanus
16
2 / 0 / 4
11,016
525
8,047
13,422
11,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 3
11,963
570
18,960
12,509
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 2 / 6
12,641
602
13,241
19,435
11,805
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
10
Kills
31
31
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
8
3
0.56
W
Agni
6
4
8
2.5
L
0
7
1
0.07
L
Aphrodite
FlyingDutchMon1
Aphrodite
1
1
3
2.5
L
Danzaburou
Louie Backs
Danzaburou
1
4
2
0.5
W
8
2
4
5
W
Sylvanus
My NoNo Hard
Sylvanus
2
0
4
4
W
7
2
3
4.25
L
Thor
eblas
Thor
5
11
2
0.55
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
72,112
86,025
Taken
72,969
35,015
Mitigated
46,147
26,131
Healing
29,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,921
357
130
1,831
17,426
5,892
0
7,436
9,406
64,289
0
W
Agni
13,931
934
0
3,210
10,173
3,895
636
4,815
5,358
53,666
0
L
3,928
2,288
0
1,500
15,814
4,700
0
2,851
12,935
0
42,131
L
Aphrodite
FlyingDutchMon1
Aphrodite
6,670
898
6,814
7,958
12,163
10,265
0
3,624
8,337
30,148
0
L
Danzaburou
Louie Backs
Danzaburou
7,202
2,181
0
2,914
17,916
5,989
1,014
2,116
15,760
0
57,698
W
17,933
566
0
4,800
17,430
13,612
330
2,554
14,876
11,676
67,151
W
Sylvanus
My NoNo Hard
Sylvanus
8,047
1,381
1,777
4,695
13,422
11,336
477
4,064
9,358
32,947
0
W
18,960
8,785
0
5,744
12,509
5,499
5,818
2,418
10,091
0
92,282
L
Thor
eblas
Thor
10,293
3,091
207
4,777
22,706
8,169
0
6,511
15,879
0
43,381
W
13,241
4,085
0
8,908
19,435
11,805
0
1,740
17,695
0
119,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,402
Gold Earned
58,426
453
Minions Killed
618
0
Camps Cleared
0
1,634,063
Distance Traveled
1,810,130
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,715
510
138
7
0
337,780
2
W
Agni
10,945
521
98
5
0
355,952
3
L
Anhur
8,075
385
105
5
0
299,762
3
L
Aphrodite
8,885
423
48
2
0
303,631
0
L
Danzaburou
9,220
439
96
5
0
345,900
3
W
Nike
11,861
565
143
7
0
349,712
2
W
Sylvanus
11,016
525
45
2
0
368,784
7
W
Neith
11,963
570
162
8
0
322,524
6
L
Thor
10,507
500
66
3
0
346,990
6
W
Loki
12,641
602
170
8
0
413,158
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role