Player Matchup

Yemoja
Yemoja
QuietBansheee
Yemoja
Level 90
God Stats
1W - 0L
1,558 SR
Queue Stats
49W - 51L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulReaper0005
Baron Samedi
Level 8
God Stats
2W - 0L
1,255 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
p0llypickpocket
Skadi
Level 77
God Stats
15W - 9L
1,460 SR
Queue Stats
30W - 31L
1,450 Elo+
Party 1
Team Averages
Level 58
1,424 SR
1,478 Elo+

VS

Team Averages
Level 21
1,615 SR
1,426 Elo+
Sobek
Sobek
CrazzyLeggz1785
Sobek
Level 6
God Stats
0W - 2L
1,698 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DeviinDarkko
Hun Batz
Level 17
God Stats
5W - 4L
1,629 SR
Queue Stats
111W - 108L
1,410 Elo+
Solo
Ah Puch
Ah Puch
ll Virtuz ll
Ah Puch
Level 40
God Stats
5W - 3L
1,517 SR
Queue Stats
42W - 46L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 15
11,315
808
7,209
10,850
10,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
SoulReaper0005
Baron Samedi
12
2 / 2 / 15
9,044
646
5,166
10,673
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
14 / 2 / 7
11,707
836
17,649
12,312
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 3
7,667
548
2,189
19,288
17,258
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
DeviinDarkko
Hun Batz
12
2 / 6 / 2
9,114
651
8,316
12,126
4,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
ll Virtuz ll
Ah Puch
13
2 / 4 / 1
9,119
651
17,376
8,148
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
23
Kills
4
4
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
14
3
0.11
L
Hun Batz
DeviinDarkko
Hun Batz
2
6
2
0.5
W
7
0
15
14.5
W
Baron Samedi
SoulReaper0005
Baron Samedi
2
2
15
4.75
L
Ah Puch
ll Virtuz ll
Ah Puch
2
4
1
0.63
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,024
Damage
27,881
33,835
Taken
39,562
19,428
Mitigated
25,148
10,754
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,189
316
0
1,108
19,288
17,258
39
5,879
13,109
7,847
0
L
Hun Batz
DeviinDarkko
Hun Batz
8,316
1,819
0
740
12,126
4,126
0
4,279
7,729
0
45,015
W
7,209
2,008
3,493
3,962
10,850
10,167
497
6,325
4,525
21,683
0
W
Baron Samedi
SoulReaper0005
Baron Samedi
5,166
976
485
644
10,673
4,187
110
6,689
3,984
12,560
0
L
Ah Puch
ll Virtuz ll
Ah Puch
17,376
245
0
593
8,148
3,764
0
1,833
6,207
61,922
0
W
17,649
9,370
416
1,754
12,312
5,074
2,686
6,575
5,737
0
55,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
25,900
132
Minions Killed
167
0
Camps Cleared
0
656,599
Distance Traveled
609,261
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,667
548
10
1
0
214,075
6
L
Hun Batz
9,114
651
62
4
0
228,709
2
W
Yemoja
11,315
808
18
1
0
214,218
3
W
Baron Samedi
9,044
646
22
2
0
211,722
0
L
Ah Puch
9,119
651
95
7
0
166,477
3
W
Skadi
11,707
836
92
7
0
230,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role