Player Matchup

Thor
Thor
BirdSucksAtSmite
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,248 Elo+
Solo
Anubis
Anubis
DjMcSwizzyFiz
Anubis
Level 5
God Stats
2W - 2L
1,549 SR
Queue Stats
3W - 8L
1,241 Elo+
Solo
Neith
Neith
RedCron
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,026 Elo+
Solo
Chernobog
Chernobog
RimurusNut
Chernobog
Level 16
God Stats
12W - 10L
1,437 SR
Queue Stats
108W - 139L
1,148 Elo+
Solo
Khepri
Khepri
presentedat
Khepri
Level 26
God Stats
41W - 33L
1,522 SR
Queue Stats
296W - 308L
1,414 Elo+
Solo
Team Averages
Level 11
1,502 SR
1,215 Elo+

VS

Team Averages
Level 22
1,423 SR
1,305 Elo+
Fafnir
Fafnir
DefiantGlobe
Fafnir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Anubis
Anubis
GaBsInfortunado
Anubis
Level 18
God Stats
8W - 8L
1,183 SR
Queue Stats
27W - 53L
1,237 Elo+
Solo
Artemis
Artemis
Nazfire10
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Thor
Thor
ThuggNastyyy
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,063 Elo+
Solo
Loki
Loki
WBSDESPORTS21
Loki
Level 26
God Stats
9W - 8L
1,433 SR
Queue Stats
114W - 175L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,109
508
4,023
7,775
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
7,027
502
3,596
7,579
2,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
RedCron
Neith
10
3 / 3 / 3
6,715
480
4,676
5,555
2,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
RimurusNut
Chernobog
10
0 / 4 / 1
6,353
454
3,886
7,431
3,476
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
10
1 / 1 / 4
6,458
461
3,636
7,854
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
3 / 2 / 2
7,176
513
4,543
9,316
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 2 / 1
8,103
579
3,192
6,521
2,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Nazfire10
Artemis
11
2 / 3 / 1
6,262
447
5,129
5,544
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 1 / 1
7,201
514
4,646
6,777
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 0
7,980
570
1,879
5,329
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
12
12
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
W
Fafnir
3
2
2
2
L
1
4
1
0.38
W
1
2
1
0.75
W
Artemis
Nazfire10
Artemis
2
3
1
0.83
L
Neith
RedCron
Neith
3
3
3
1.5
L
Chernobog
RimurusNut
Chernobog
0
4
1
0.13
W
2
1
1
2.5
W
4
0
0
4
L
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
19,389
36,194
Taken
33,487
17,016
Mitigated
14,864
9,179
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,023
696
0
3,629
7,775
2,549
0
830
6,945
0
44,527
W
Fafnir
4,543
1,387
595
4,087
9,316
6,610
0
1,676
7,640
14,893
0
L
3,596
0
0
2,470
7,579
2,852
200
3,192
4,387
38,495
0
W
3,192
182
0
3,181
6,521
2,665
357
3,596
2,925
51,981
0
W
Artemis
Nazfire10
Artemis
5,129
2,954
0
500
5,544
1,467
0
1,329
4,215
0
23,099
L
Neith
RedCron
Neith
4,676
2,534
0
928
5,555
2,242
28
1,459
4,096
0
26,615
L
Chernobog
RimurusNut
Chernobog
3,886
2,412
0
1,429
7,431
3,476
561
275
7,156
0
26,601
W
4,646
544
0
1,038
6,777
2,398
245
359
6,418
0
27,287
W
1,879
463
0
2,668
5,329
1,724
523
272
5,057
0
48,787
L
Khepri
3,636
753
0
723
7,854
5,897
0
1,979
5,875
21,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
36,722
320
Minions Killed
355
0
Camps Cleared
0
1,236,204
Distance Traveled
1,262,833
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,109
508
85
6
0
249,069
4
W
Fafnir
7,176
513
18
1
0
237,294
1
L
Anubis
7,027
502
78
6
0
229,784
0
W
Anubis
8,103
579
112
8
0
239,075
0
W
Artemis
6,262
447
55
4
0
190,520
0
L
Neith
6,715
480
51
4
0
255,238
2
L
Chernobog
6,353
454
65
5
0
244,365
5
W
Thor
7,201
514
66
5
0
287,072
3
W
Loki
7,980
570
104
7
0
308,872
0
L
Khepri
6,458
461
41
3
0
257,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role