Player Matchup

Achilles
Achilles
ferp8z
Achilles
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 41L
1,557 Elo+
Solo
Nemesis
Nemesis
irishmanPSC
Nemesis
Level 23
God Stats
24W - 15L
1,697 SR
Queue Stats
52W - 36L
1,660 Elo+
Solo
Apollo
Apollo
rukshabinga3
Apollo
Level 17
God Stats
3W - 8L
1,787 SR
Queue Stats
120W - 111L
1,563 Elo+
Solo
Cthulhu
Cthulhu
superdohj
Cthulhu
Level 28
God Stats
5W - 5L
1,813 SR
Queue Stats
208W - 207L
1,615 Elo+
Solo
Arachne
Arachne
zero_orez8
Arachne
Level 28
God Stats
6W - 4L
1,846 SR
Queue Stats
15W - 12L
1,772 Elo+
Solo
Team Averages
Level 25
1,729 SR
1,633 Elo+

VS

Team Averages
Level 23
1,595 SR
1,542 Elo+
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FoxyZoldyck
Gilgamesh
Level 12
God Stats
6W - 2L
1,838 SR
Queue Stats
36W - 28L
1,607 Elo+
Solo
Danzaburou
Danzaburou
HellstainAtl
Danzaburou
Level 13
God Stats
1W - 3L
1,254 SR
Queue Stats
13W - 20L
1,387 Elo+
Solo
Yemoja
Yemoja
Quokoo
Yemoja
Level 29
God Stats
7W - 5L
1,656 SR
Queue Stats
46W - 39L
1,585 Elo+
Party 1
Tiamat
Tiamat
Xalahorn
Tiamat
Level 30
God Stats
1W - 1L
1,726 SR
Queue Stats
43W - 30L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ferp8z
Achilles
14
6 / 3 / 5
8,757
515
9,145
14,249
9,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
irishmanPSC
Nemesis
15
5 / 4 / 7
9,266
545
9,738
11,693
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
17
4 / 3 / 6
9,878
581
7,308
9,617
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
superdohj
Cthulhu
16
3 / 0 / 1
9,421
554
6,793
9,000
5,676
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
zero_orez8
Arachne
13
2 / 2 / 3
8,256
486
3,694
10,027
3,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
10 / 3 / 0
10,319
607
12,265
13,351
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
FoxyZoldyck
Gilgamesh
12
0 / 4 / 3
6,905
406
5,784
11,197
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
HellstainAtl
Danzaburou
11
0 / 6 / 3
6,828
402
2,799
10,300
2,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Quokoo
Yemoja
11
1 / 4 / 3
7,556
444
6,093
8,856
4,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Xalahorn
Tiamat
14
1 / 3 / 3
8,030
472
5,022
8,777
4,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
12
12
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
10
3
0
3.33
L
Gilgamesh
FoxyZoldyck
Gilgamesh
0
4
3
0.38
L
Danzaburou
HellstainAtl
Danzaburou
0
6
3
0.25
L
Yemoja
Quokoo
Yemoja
1
4
3
0.63
L
Tiamat
Xalahorn
Tiamat
1
3
3
0.83
W
Achilles
ferp8z
Achilles
6
3
5
2.83
W
Nemesis
irishmanPSC
Nemesis
5
4
7
2.13
W
Apollo
4
3
6
2.33
W
Cthulhu
superdohj
Cthulhu
3
0
1
3.5
W
Arachne
zero_orez8
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
31,963
54,586
Taken
52,481
27,679
Mitigated
24,206
16,641
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,265
2,412
0
3,702
13,351
5,813
0
216
13,135
0
71,448
L
Gilgamesh
FoxyZoldyck
Gilgamesh
5,784
1,178
0
492
11,197
7,018
34
3,647
7,550
0
29,521
L
Danzaburou
HellstainAtl
Danzaburou
2,799
1,553
0
2,011
10,300
2,766
0
0
10,300
0
23,766
L
Yemoja
Quokoo
Yemoja
6,093
1,577
1,550
1,303
8,856
4,384
0
2,611
6,245
20,729
0
L
Tiamat
Xalahorn
Tiamat
5,022
815
0
3,237
8,777
4,225
0
319
8,458
44,003
0
W
Achilles
ferp8z
Achilles
9,145
2,704
352
4,882
14,249
9,503
220
4,306
9,943
0
44,814
W
Nemesis
irishmanPSC
Nemesis
9,738
4,872
0
890
11,693
5,395
0
1,088
10,605
0
63,166
W
Apollo
7,308
3,759
0
4,103
9,617
3,514
1,291
1,160
8,457
0
64,410
W
Cthulhu
superdohj
Cthulhu
6,793
687
0
3,509
9,000
5,676
645
1,461
7,539
57,076
0
W
Arachne
zero_orez8
Arachne
3,694
2,480
0
2,905
10,027
3,591
684
3,100
6,927
0
28,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,578
Gold Earned
39,638
489
Minions Killed
375
0
Camps Cleared
0
1,683,523
Distance Traveled
1,518,899
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,319
607
135
8
0
316,635
5
L
Gilgamesh
6,905
406
67
4
0
302,056
0
L
Danzaburou
6,828
402
52
3
0
280,686
5
L
Yemoja
7,556
444
28
2
0
323,366
6
L
Tiamat
8,030
472
93
5
0
296,156
2
W
Achilles
8,757
515
55
3
0
339,913
6
W
Nemesis
9,266
545
101
6
0
352,231
2
W
Apollo
9,878
581
126
7
0
326,041
3
W
Cthulhu
9,421
554
119
7
0
337,533
0
W
Arachne
8,256
486
88
5
0
327,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role