Player Matchup

Sylvanus
Sylvanus
Madeinham
Sylvanus
Level 122
God Stats
1W - 1L
1,664 SR
Queue Stats
20W - 32L
1,303 Elo+
Solo
Erlang Shen
Erlang Shen
Nuberius
Erlang Shen
Level 43
God Stats
6W - 2L
1,689 SR
Queue Stats
36W - 32L
1,514 Elo+
Solo
Tiamat
Tiamat
PaTos0
Tiamat
Level 49
God Stats
31W - 43L
1,461 SR
Queue Stats
173W - 243L
1,351 Elo+
Party 2
Persephone
Persephone
Xephyr1
Persephone
Level 43
God Stats
8W - 3L
1,591 SR
Queue Stats
154W - 136L
1,554 Elo+
Solo
Apollo
Apollo
alvarhoc
Apollo
Level 42
God Stats
8W - 7L
1,425 SR
Queue Stats
77W - 86L
1,337 Elo+
Party 2
Team Averages
Level 60
1,566 SR
1,412 Elo+

VS

Team Averages
Level 39
1,399 SR
1,375 Elo+
Fenrir
Fenrir
Garaax
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
iAbdulla
Guan Yu
Level 27
God Stats
27W - 54L
1,281 SR
Queue Stats
37W - 81L
1,165 Elo+
Party 1
Izanami
Izanami
omarioos
Izanami
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
xiiBABULiix
Athena
Level 26
God Stats
2W - 6L
1,168 SR
Queue Stats
30W - 71L
1,185 Elo+
Party 1
Baron Samedi
Baron Samedi
zephyxxthegod
Baron Samedi
Level 43
God Stats
1W - 2L
1,548 SR
Queue Stats
163W - 112L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Madeinham
Sylvanus
15
3 / 4 / 4
9,285
489
6,650
9,812
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
Nuberius
Erlang Shen
17
3 / 2 / 5
10,443
550
6,016
12,936
8,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
PaTos0
Tiamat
17
6 / 0 / 5
10,994
579
9,769
7,692
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Xephyr1
Persephone
18
11 / 1 / 7
12,226
643
22,985
14,294
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
alvarhoc
Apollo
16
3 / 3 / 8
10,669
562
7,374
14,321
5,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Garaax
Fenrir
16
5 / 6 / 3
10,009
527
8,964
16,007
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
iAbdulla
Guan Yu
10
0 / 2 / 1
6,805
358
226
4,549
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
omarioos
Izanami
13
1 / 6 / 4
7,974
420
10,358
14,990
4,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
11
0 / 4 / 4
7,689
405
3,890
16,864
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
zephyxxthegod
Baron Samedi
16
4 / 8 / 3
9,999
526
13,674
18,177
10,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
26
Kills
10
10
Deaths
26
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Garaax
Fenrir
5
6
3
1.08
W
Sylvanus
Madeinham
Sylvanus
3
4
4
1.25
W
Erlang Shen
Nuberius
Erlang Shen
3
2
5
2.75
W
Tiamat
PaTos0
Tiamat
6
0
5
8.5
W
Persephone
Xephyr1
Persephone
11
1
7
14.5
W
Apollo
alvarhoc
Apollo
3
3
8
2.33
L
Guan Yu
iAbdulla
Guan Yu
0
2
1
0.25
L
Izanami
omarioos
Izanami
1
6
4
0.5
L
Athena
0
4
4
0.5
L
Baron Samedi
zephyxxthegod
Baron Samedi
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,794
Damage
37,112
59,055
Taken
70,587
33,813
Mitigated
36,853
22,547
Healing
19,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Garaax
Fenrir
8,964
1,536
0
3,682
16,007
7,676
1,055
9,601
6,406
0
58,427
W
Sylvanus
Madeinham
Sylvanus
6,650
558
3,924
2,884
9,812
7,797
398
4,300
5,512
28,560
2,125
W
Erlang Shen
Nuberius
Erlang Shen
6,016
3,365
0
3,223
12,936
8,559
628
3,016
9,920
0
85,506
W
Tiamat
PaTos0
Tiamat
9,769
647
258
3,349
7,692
6,368
2,187
1,416
6,276
53,238
0
W
Persephone
Xephyr1
Persephone
22,985
1,708
0
5,909
14,294
5,915
424
5,022
9,246
87,850
0
W
Apollo
alvarhoc
Apollo
7,374
5,577
0
3,000
14,321
5,174
2,428
3,809
10,512
0
55,719
L
Guan Yu
iAbdulla
Guan Yu
226
0
0
394
4,549
3,042
301
2,676
1,873
0
12,600
L
Izanami
omarioos
Izanami
10,358
7,028
231
4,308
14,990
4,818
722
7,399
7,591
0
55,251
L
Athena
3,890
993
306
3,995
16,864
10,835
202
8,993
7,871
20,106
0
L
Baron Samedi
zephyxxthegod
Baron Samedi
13,674
542
1,779
5,233
18,177
10,482
598
10,647
7,530
71,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,617
Gold Earned
42,476
510
Minions Killed
379
0
Camps Cleared
0
1,807,801
Distance Traveled
1,549,893
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,009
527
102
5
0
346,320
0
W
Sylvanus
9,285
489
49
3
0
343,796
6
W
Erlang Shen
10,443
550
131
7
0
366,037
13
W
Tiamat
10,994
579
85
4
0
366,964
0
W
Persephone
12,226
643
134
7
0
378,898
2
W
Apollo
10,669
562
111
6
0
352,106
1
L
Guan Yu
6,805
358
31
2
0
184,827
0
L
Izanami
7,974
420
101
5
0
336,521
0
L
Athena
7,689
405
31
2
0
398,932
0
L
Baron Samedi
9,999
526
114
6
0
283,293
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role