Player Matchup

Fenrir
Fenrir
MaximilianW
Fenrir
Level 28
God Stats
4W - 6L
1,517 SR
Queue Stats
15W - 19L
1,195 Elo+
Party 1
Mulan
Mulan
OCANA20
Mulan
Level 7
God Stats
1W - 5L
1,099 SR
Queue Stats
8W - 13L
1,024 Elo+
Party 1
Izanami
Izanami
Slayer69ing
Izanami
Level 26
God Stats
3W - 8L
1,532 SR
Queue Stats
4W - 16L
1,172 Elo+
Party 1
Raijin
Raijin
ThatKickBut
Raijin
Level 7
God Stats
1W - 2L
1,238 SR
Queue Stats
16W - 16L
1,448 Elo+
Party 1
Chang'e
Chang'e
magoo800
Chang'e
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,377 SR
1,268 Elo+

VS

Team Averages
Level 19
1,543 SR
1,490 Elo+
Artemis
Artemis
ChainPower
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
ELBOMBASXD
Fenrir
Level 7
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 3
Sobek
Sobek
Kalizuki
Sobek
Level 39
God Stats
2W - 3L
1,754 SR
Queue Stats
3W - 11L
1,505 Elo+
Party 2
Anubis
Anubis
lieskos
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,388 Elo+
Party 2
Hades
Hades
poobearhoney
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 1 / 2
7,048
542
2,624
7,481
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
OCANA20
Mulan
9
0 / 1 / 4
6,246
480
1,982
5,135
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Slayer69ing
Izanami
12
3 / 3 / 1
7,190
553
5,405
5,607
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
13
6 / 1 / 2
8,229
633
7,529
7,103
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
magoo800
Chang'e
13
2 / 3 / 1
7,164
551
4,706
7,016
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChainPower
Artemis
8
0 / 3 / 2
5,047
388
2,453
3,720
1,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
ELBOMBASXD
Fenrir
9
2 / 1 / 0
5,841
449
4,955
4,700
1,348
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
Kalizuki
Sobek
9
3 / 1 / 1
5,869
451
2,237
8,336
8,516
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
lieskos
Anubis
13
4 / 2 / 0
7,590
584
5,220
5,177
2,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 0
5,233
403
987
8,191
2,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
9
9
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
ChainPower
Artemis
0
3
2
0.33
L
Fenrir
ELBOMBASXD
Fenrir
2
1
0
2
L
Sobek
Kalizuki
Sobek
3
1
1
3.5
W
Fenrir
3
1
2
4
W
Mulan
OCANA20
Mulan
0
1
4
2
W
Izanami
Slayer69ing
Izanami
3
3
1
1.17
W
Raijin
6
1
2
7
L
Anubis
lieskos
Anubis
4
2
0
2
W
Chang'e
magoo800
Chang'e
2
3
1
0.83
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,246
Damage
15,852
32,342
Taken
30,124
11,310
Mitigated
16,349
7,508
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ChainPower
Artemis
2,453
882
0
0
3,720
1,218
0
756
2,964
0
12,028
L
Fenrir
ELBOMBASXD
Fenrir
4,955
769
0
1,325
4,700
1,348
0
1,037
3,529
0
16,046
L
Sobek
Kalizuki
Sobek
2,237
263
318
2,016
8,336
8,516
29
804
7,532
16,121
0
W
Fenrir
2,624
634
0
608
7,481
2,563
0
2,001
5,480
0
19,191
W
Mulan
OCANA20
Mulan
1,982
342
0
544
5,135
2,677
110
765
4,370
0
11,377
W
Izanami
Slayer69ing
Izanami
5,405
3,169
0
127
5,607
2,222
607
1,295
4,312
0
48,149
W
Raijin
7,529
705
0
2,547
7,103
2,228
1,676
933
6,170
39,928
0
L
Anubis
lieskos
Anubis
5,220
653
0
1,682
5,177
2,551
910
3,146
2,031
40,375
0
W
Chang'e
magoo800
Chang'e
4,706
912
1,036
2,646
7,016
1,620
0
3,450
3,566
35,436
0
L
987
674
0
761
8,191
2,716
0
5,840
1,833
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
29,580
306
Minions Killed
197
0
Camps Cleared
0
1,152,605
Distance Traveled
1,002,072
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,047
388
27
2
0
128,527
0
L
Fenrir
5,841
449
30
2
0
238,904
0
L
Sobek
5,869
451
27
2
0
221,230
0
W
Fenrir
7,048
542
38
3
0
231,073
1
W
Mulan
6,246
480
19
1
0
235,519
1
W
Izanami
7,190
553
105
8
0
213,527
1
W
Raijin
8,229
633
75
6
0
234,940
2
L
Anubis
7,590
584
88
7
0
193,370
0
W
Chang'e
7,164
551
69
5
0
237,546
1
L
Hades
5,233
403
25
2
0
220,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role