Player Matchup

Scylla
Scylla
Fulltrostic
Scylla
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JESSUS2002HR
Bacchus
Level 67
God Stats
27W - 14L
1,410 SR
Queue Stats
607W - 587L
1,394 Elo+
Party 3
Arachne
Arachne
Jordansss
Arachne
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 152L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
MentalFatality
Gilgamesh
Level 33
God Stats
16W - 20L
1,537 SR
Queue Stats
102W - 100L
1,593 Elo+
Party 2
Anhur
Anhur
chrisspher1
Anhur
Level 46
God Stats
41W - 25L
1,675 SR
Queue Stats
457W - 386L
1,568 Elo+
Party 3
Team Averages
Level 59
1,525 SR
1,529 Elo+

VS

Team Averages
Level 74
1,477 SR
1,321 Elo+
Pele
Pele
Darthjosh999
Pele
Level 125
God Stats
2W - 3L
1,552 SR
Queue Stats
247W - 292L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
Kagami769
Gilgamesh
Level 88
God Stats
6W - 5L
1,531 SR
Queue Stats
273W - 316L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
Scarlet Croft
Nu Wa
Level 86
God Stats
44W - 46L
1,495 SR
Queue Stats
131W - 175L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
SirMantisShrimp
Sylvanus
Level 62
God Stats
7W - 12L
1,509 SR
Queue Stats
59W - 98L
1,284 Elo+
Party 1
Anhur
Anhur
XxEntr0pyxX
Anhur
Level 10
God Stats
3W - 3L
1,297 SR
Queue Stats
3W - 4L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 0 / 2
8,948
597
5,604
6,341
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JESSUS2002HR
Bacchus
13
1 / 1 / 2
7,694
513
2,882
8,232
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Jordansss
Arachne
15
5 / 0 / 2
8,906
594
6,994
12,020
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MentalFatality
Gilgamesh
16
8 / 0 / 2
9,616
641
7,821
9,617
5,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 2
7,496
500
3,681
7,634
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,477
432
4,283
11,963
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
Kagami769
Gilgamesh
11
0 / 7 / 0
6,422
428
3,271
9,891
6,029
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 0
6,903
460
6,581
6,741
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
1 / 2 / 1
6,298
420
5,404
6,290
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
6,034
402
4,734
5,530
1,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
17
Kills
2
2
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Scylla
2
0
2
3
W
Bacchus
JESSUS2002HR
Bacchus
1
1
2
2
W
Arachne
Jordansss
Arachne
5
0
2
6
L
Gilgamesh
Kagami769
Gilgamesh
0
7
0
0
W
Gilgamesh
MentalFatality
Gilgamesh
8
0
2
9
L
0
3
0
0
L
Sylvanus
1
2
1
0.75
L
1
2
1
0.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
24,273
43,844
Taken
40,415
22,239
Mitigated
19,603
12,787
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,283
1,081
0
5,330
11,963
3,803
0
1,567
10,396
0
44,833
W
Scylla
5,604
602
0
2,516
6,341
2,373
616
3,015
3,154
62,246
0
W
Bacchus
JESSUS2002HR
Bacchus
2,882
39
0
2,235
8,232
6,139
162
3,081
5,058
19,406
0
W
Arachne
Jordansss
Arachne
6,994
4,884
0
2,614
12,020
5,574
685
1,778
10,106
0
64,584
L
Gilgamesh
Kagami769
Gilgamesh
3,271
342
0
60
9,891
6,029
0
726
9,165
0
30,627
W
Gilgamesh
MentalFatality
Gilgamesh
7,821
1,755
0
2,536
9,617
5,978
1,605
813
8,702
0
63,758
L
6,581
1,037
0
1,405
6,741
2,226
21
3,348
3,393
37,915
0
L
Sylvanus
5,404
1,887
681
1,352
6,290
6,012
0
1,506
4,784
24,477
4,543
L
4,734
1,867
0
879
5,530
1,533
0
1,339
4,191
0
22,683
W
3,681
1,273
0
2,886
7,634
2,175
549
2,215
5,353
0
39,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
32,134
477
Minions Killed
356
0
Camps Cleared
0
1,485,721
Distance Traveled
1,231,825
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,477
432
87
6
0
296,499
2
W
Scylla
8,948
597
126
8
0
290,178
0
W
Bacchus
7,694
513
39
3
0
278,323
0
W
Arachne
8,906
594
108
7
0
348,763
5
L
Gilgamesh
6,422
428
65
4
0
237,609
2
W
Gilgamesh
9,616
641
111
7
0
313,369
2
L
Nu Wa
6,903
460
96
6
0
245,891
7
L
Sylvanus
6,298
420
55
4
0
226,010
2
L
Anhur
6,034
402
53
4
0
225,816
1
W
Anhur
7,496
500
93
6
0
255,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role