Player Matchup

Erlang Shen
Erlang Shen
Doodlestroddle
Erlang Shen
Level 66
God Stats
1W - 2L
1,547 SR
Queue Stats
131W - 116L
1,557 Elo+
Party 2
Nemesis
Nemesis
HansGöran
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,493 Elo+
Party 2
Neith
Neith
Stekt1
Neith
Level 28
God Stats
15W - 14L
1,608 SR
Queue Stats
61W - 52L
1,523 Elo+
Party 2
Thoth
Thoth
SupremePrimarch
Thoth
Level 68
God Stats
2W - 4L
1,547 SR
Queue Stats
207W - 209L
1,559 Elo+
Party 2
Jormungandr
Jormungandr
noobmaster21
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 145L
1,536 Elo+
Party 2
Team Averages
Level 47
1,540 SR
1,534 Elo+

VS

Team Averages
Level 50
1,590 SR
1,562 Elo+
Nemesis
Nemesis
AlteirI
Nemesis
Level 11
God Stats
5W - 5L
1,544 SR
Queue Stats
14W - 9L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
BllAyZeR
Gilgamesh
Level 62
God Stats
20W - 6L
1,901 SR
Queue Stats
36W - 16L
1,690 Elo+
Party 1
Neith
Neith
Crixu451
Neith
Level 21
God Stats
5W - 8L
1,615 SR
Queue Stats
25W - 32L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
Montan
Nu Wa
Level 46
God Stats
6W - 7L
1,567 SR
Queue Stats
14W - 10L
1,618 Elo+
Party 1
Terra
Terra
OniiiiiiChaann
Terra
Level 109
God Stats
1W - 0L
1,326 SR
Queue Stats
54W - 50L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Doodlestroddle
Erlang Shen
20
3 / 9 / 6
12,845
476
10,306
31,869
15,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
HansGöran
Nemesis
19
1 / 5 / 8
11,935
442
11,502
26,049
16,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Stekt1
Neith
18
3 / 7 / 7
11,893
440
14,839
21,142
6,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 5 / 6
14,592
540
26,178
20,250
7,465
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
noobmaster21
Jormungandr
17
2 / 4 / 7
11,784
436
12,098
27,746
24,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlteirI
Nemesis
20
5 / 4 / 6
14,002
519
11,050
20,872
10,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
BllAyZeR
Gilgamesh
20
12 / 4 / 6
15,898
589
30,141
28,755
34,200
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Crixu451
Neith
20
7 / 3 / 5
13,916
515
15,272
18,807
7,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Montan
Nu Wa
20
5 / 4 / 12
15,191
563
31,169
15,999
6,599
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 3 / 13
12,850
476
15,595
22,459
27,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
18
Kills
30
30
Deaths
18
34
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlteirI
Nemesis
5
4
6
2
W
Gilgamesh
BllAyZeR
Gilgamesh
12
4
6
3.75
W
Neith
Crixu451
Neith
7
3
5
3.17
L
Erlang Shen
Doodlestroddle
Erlang Shen
3
9
6
0.67
L
Nemesis
HansGöran
Nemesis
1
5
8
1
W
Nu Wa
Montan
Nu Wa
5
4
12
2.75
W
1
3
13
2.5
L
Neith
Stekt1
Neith
3
7
7
0.93
L
9
5
6
2.4
L
Jormungandr
noobmaster21
Jormungandr
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,923
Damage
103,227
127,056
Taken
106,892
70,236
Mitigated
86,016
26,355
Healing
28,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlteirI
Nemesis
11,050
5,642
0
1,374
20,872
10,351
2,271
4,782
15,943
104
124,499
W
Gilgamesh
BllAyZeR
Gilgamesh
30,141
7,286
0
7,380
28,755
34,200
2,546
7,064
21,537
0
104,062
W
Neith
Crixu451
Neith
15,272
8,019
1,693
7,663
18,807
7,608
3,329
8,533
10,136
0
99,880
L
Erlang Shen
Doodlestroddle
Erlang Shen
10,306
5,529
0
7,787
31,869
15,232
790
8,206
23,393
0
72,149
L
Nemesis
HansGöran
Nemesis
11,502
6,189
0
8,074
26,049
16,626
314
6,527
19,214
0
86,269
W
Nu Wa
Montan
Nu Wa
31,169
3,845
882
3,940
15,999
6,599
5,220
6,707
8,962
118,671
0
W
15,595
2,621
1,565
4,322
22,459
27,258
757
10,226
12,038
41,285
0
L
Neith
Stekt1
Neith
14,839
6,267
719
3,826
21,142
6,867
0
8,910
12,005
0
66,379
L
26,178
863
202
3,239
20,250
7,465
0
9,551
10,363
126,707
0
L
Jormungandr
noobmaster21
Jormungandr
12,098
2,662
0
2,508
27,746
24,046
435
12,265
15,213
72,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
71,857
710
Minions Killed
675
0
Camps Cleared
0
2,304,267
Distance Traveled
2,448,335
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,002
519
144
5
0
531,759
6
W
Gilgamesh
15,898
589
153
6
0
448,475
6
W
Neith
13,916
515
162
6
0
483,542
1
L
Erlang Shen
12,845
476
141
5
0
440,937
5
L
Nemesis
11,935
442
135
5
0
501,113
1
W
Nu Wa
15,191
563
176
7
0
469,361
5
W
Terra
12,850
476
40
1
0
515,198
5
L
Neith
11,893
440
116
4
0
411,613
2
L
Thoth
14,592
540
228
8
0
467,227
5
L
Jormungandr
11,784
436
90
3
0
483,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role