Player Matchup

Mulan
Mulan
BLAKLISTED99
Mulan
Level 56
God Stats
3W - 5L
1,421 SR
Queue Stats
15W - 27L
1,412 Elo+
Solo
Sol
Sol
Jazzbi
Sol
Level 137
God Stats
4W - 6L
1,434 SR
Queue Stats
124W - 117L
1,481 Elo+
Solo
Jormungandr
Jormungandr
NOLA_NATURAL
Jormungandr
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 167L
1,433 Elo+
Solo
Team Averages
Level 117
1,452 SR
1,442 Elo+

VS

Team Averages
Level 128
1,618 SR
1,535 Elo+
Persephone
Persephone
Javilieen
Persephone
Level 135
God Stats
27W - 31L
1,549 SR
Queue Stats
734W - 807L
1,479 Elo+
Solo
Ne Zha
Ne Zha
Lykanroc
Ne Zha
Level 125
God Stats
13W - 17L
1,459 SR
Queue Stats
612W - 660L
1,501 Elo+
Solo
Hou Yi
Hou Yi
PeanutButterP
Hou Yi
Level 125
God Stats
9W - 9L
1,847 SR
Queue Stats
176W - 189L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,876
588
4,806
8,726
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Jazzbi
Sol
10
0 / 2 / 0
6,148
615
3,264
7,187
1,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
NOLA_NATURAL
Jormungandr
6
0 / 6 / 0
5,416
542
236
6,714
4,305
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Javilieen
Persephone
11
3 / 0 / 6
7,539
754
3,198
4,479
1,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Lykanroc
Ne Zha
10
4 / 0 / 7
7,478
748
6,931
5,666
2,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 0 / 6
7,867
787
6,540
4,205
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
13
13
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Persephone
Javilieen
Persephone
3
0
6
6
L
Sol
Jazzbi
Sol
0
2
0
0
W
Ne Zha
Lykanroc
Ne Zha
4
0
7
7.5
L
Jormungandr
NOLA_NATURAL
Jormungandr
0
6
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,306
Damage
16,669
22,627
Taken
14,350
9,862
Mitigated
5,404
4,659
Healing
2,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,806
1,493
0
618
8,726
3,845
0
2,070
6,656
0
16,683
W
Persephone
Javilieen
Persephone
3,198
90
0
730
4,479
1,394
340
1,510
2,969
20,724
0
L
Sol
Jazzbi
Sol
3,264
277
0
4,041
7,187
1,712
0
863
6,324
29,259
0
W
Ne Zha
Lykanroc
Ne Zha
6,931
2,512
0
941
5,666
2,121
1,229
1,278
4,388
0
22,843
L
Jormungandr
NOLA_NATURAL
Jormungandr
236
126
0
0
6,714
4,305
0
305
6,409
5,458
0
W
6,540
3,688
0
756
4,205
1,889
1,197
768
3,437
0
32,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,440
Gold Earned
22,884
95
Minions Killed
136
0
Camps Cleared
0
462,815
Distance Traveled
526,290
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,876
588
34
3
0
176,844
2
W
Persephone
7,539
754
48
5
0
164,473
0
L
Sol
6,148
615
54
5
0
180,359
1
W
Ne Zha
7,478
748
30
3
0
182,188
1
L
Jormungandr
5,416
542
7
1
0
105,612
1
W
Hou Yi
7,867
787
58
6
0
179,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role