Player Matchup

Anubis
Anubis
Bosangero
Anubis
Level 122
God Stats
6W - 7L
1,536 SR
Queue Stats
585W - 509L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
Pederson
Sun Wukong
Level 54
God Stats
15W - 12L
1,735 SR
Queue Stats
219W - 209L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
Sergiyon
Gilgamesh
Level 145
God Stats
13W - 3L
1,779 SR
Queue Stats
504W - 357L
1,642 Elo+
Party 2
Cupid
Cupid
Shizuiiii
Cupid
Level 66
God Stats
2W - 3L
1,719 SR
Queue Stats
339W - 306L
1,532 Elo+
Party 2
Ymir
Ymir
XEWE
Ymir
Level 27
God Stats
10W - 9L
1,565 SR
Queue Stats
48W - 34L
1,612 Elo+
Party 2
Team Averages
Level 83
1,667 SR
1,582 Elo+

VS

Team Averages
Level 55
1,652 SR
1,537 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
GodofNothingLmao
Hachiman
Level 48
God Stats
5W - 2L
1,864 SR
Queue Stats
253W - 246L
1,567 Elo+
Solo
Janus
Janus
HedgeHog6969
Janus
Level 23
God Stats
15W - 25L
1,739 SR
Queue Stats
283W - 266L
1,485 Elo+
Party 3
Arachne
Arachne
Nagatookot
Arachne
Level 64
God Stats
0W - 2L
1,485 SR
Queue Stats
19W - 18L
1,525 Elo+
Party 1
Ymir
Ymir
antybedzin
Ymir
Level 35
God Stats
6W - 6L
1,671 SR
Queue Stats
15W - 12L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bosangero
Anubis
15
8 / 2 / 5
9,379
670
9,220
5,012
2,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Pederson
Sun Wukong
12
1 / 1 / 2
6,980
499
2,046
8,956
3,969
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Sergiyon
Gilgamesh
14
5 / 1 / 5
8,581
613
8,680
6,490
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Shizuiiii
Cupid
12
3 / 1 / 3
7,098
507
3,940
7,933
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
XEWE
Ymir
11
0 / 0 / 7
7,076
505
2,243
8,667
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 2 / 0
7,730
552
6,823
8,346
5,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 3 / 0
6,926
495
5,884
8,807
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 3 / 0
8,060
576
2,471
6,409
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Nagatookot
Arachne
9
0 / 6 / 1
6,050
432
1,142
9,277
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
6,189
442
3,584
7,502
2,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
17
Kills
5
5
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
2
0
1
W
Anubis
Bosangero
Anubis
8
2
5
5.25
L
1
3
0
0.33
L
2
3
0
0.67
L
Arachne
Nagatookot
Arachne
0
6
1
0.08
W
Sun Wukong
Pederson
Sun Wukong
1
1
2
2
W
Gilgamesh
Sergiyon
Gilgamesh
5
1
5
7.5
W
Cupid
Shizuiiii
Cupid
3
1
3
4.5
W
Ymir
XEWE
Ymir
0
0
7
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,129
Damage
19,904
37,058
Taken
40,341
14,714
Mitigated
13,632
13,575
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,823
1,091
0
2,277
8,346
5,083
60
0
8,346
236
41,057
W
Anubis
Bosangero
Anubis
9,220
551
0
3,197
5,012
2,230
0
1,396
3,480
65,718
0
L
5,884
3,226
0
2,823
8,807
1,901
0
2,405
6,402
0
44,058
L
2,471
312
0
0
6,409
1,633
0
3,195
3,214
52,603
0
L
Arachne
Nagatookot
Arachne
1,142
630
0
2,327
9,277
2,897
0
2,410
6,867
0
30,999
W
Sun Wukong
Pederson
Sun Wukong
2,046
360
0
2,725
8,956
3,969
0
0
8,956
0
28,564
W
Gilgamesh
Sergiyon
Gilgamesh
8,680
3,219
0
770
6,490
2,684
801
154
6,336
0
53,655
W
Cupid
Shizuiiii
Cupid
3,940
2,283
415
3,615
7,933
2,071
788
1,242
6,691
0
38,106
W
Ymir
XEWE
Ymir
2,243
436
0
2,853
8,667
3,760
462
3,114
5,484
25,121
0
L
3,584
459
0
1,754
7,502
2,118
0
3,453
4,049
15,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
34,955
394
Minions Killed
390
0
Camps Cleared
0
1,304,490
Distance Traveled
1,139,800
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,730
552
94
7
0
243,821
3
W
Anubis
9,379
670
127
9
0
273,058
4
L
Hachiman
6,926
495
75
5
0
233,729
3
L
Janus
8,060
576
124
9
0
255,152
1
L
Arachne
6,050
432
64
5
0
190,686
3
W
Sun Wukong
6,980
499
61
4
0
225,819
0
W
Gilgamesh
8,581
613
94
7
0
293,577
6
W
Cupid
7,098
507
74
5
0
251,399
4
W
Ymir
7,076
505
38
3
0
260,637
7
L
Ymir
6,189
442
33
2
0
216,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role