Player Matchup

Pele
Pele
Orhunkk
Pele
Level 14
God Stats
8W - 8L
1,541 SR
Queue Stats
13W - 13L
1,382 Elo+
Solo
Bellona
Bellona
Painter000112
Bellona
Level 8
God Stats
2W - 3L
1,537 SR
Queue Stats
7W - 11L
1,247 Elo+
Party 3
Apollo
Apollo
Rutbyru
Apollo
Level 14
God Stats
9W - 6L
1,240 SR
Queue Stats
60W - 52L
1,352 Elo+
Solo
Scylla
Scylla
Smoolbean
Scylla
Level 28
God Stats
3W - 6L
1,358 SR
Queue Stats
42W - 56L
1,339 Elo+
Solo
Khepri
Khepri
mistermagisterrr
Khepri
Level 26
God Stats
2W - 7L
1,425 SR
Queue Stats
57W - 66L
1,352 Elo+
Party 3
Team Averages
Level 18
1,421 SR
1,334 Elo+

VS

Team Averages
Level 24
1,599 SR
1,451 Elo+
Fafnir
Fafnir
AltheaFingerhut
Fafnir
Level 25
God Stats
4W - 4L
1,706 SR
Queue Stats
60W - 46L
1,424 Elo+
Party 2
Cerberus
Cerberus
BaboLimp22
Cerberus
Level 21
God Stats
6W - 2L
1,695 SR
Queue Stats
27W - 31L
1,354 Elo+
Party 2
Chaac
Chaac
IronMike94
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ShakurHD
Neith
Level 23
God Stats
8W - 5L
1,500 SR
Queue Stats
79W - 81L
1,335 Elo+
Solo
Olorun
Olorun
usual_suspect_94
Olorun
Level 8
God Stats
1W - 0L
1,592 SR
Queue Stats
2W - 1L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Orhunkk
Pele
14
6 / 5 / 3
8,541
534
9,731
14,239
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
11
0 / 4 / 4
7,203
450
6,147
8,728
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
Rutbyru
Apollo
13
6 / 9 / 5
9,257
579
11,908
15,981
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Smoolbean
Scylla
13
2 / 7 / 0
7,434
465
1,954
9,632
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 6 / 6
8,892
556
6,608
15,076
12,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,519
532
3,516
9,589
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
BaboLimp22
Cerberus
11
3 / 5 / 7
7,633
477
6,309
12,397
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
12
4 / 3 / 8
7,805
488
9,705
11,268
9,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
ShakurHD
Neith
15
11 / 5 / 5
9,520
595
17,825
9,600
3,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 4 / 1
8,852
553
9,091
11,983
4,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
18
Kills
30
31
Deaths
18
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Cerberus
BaboLimp22
Cerberus
3
5
7
1.3
W
Chaac
4
3
8
2.67
L
Pele
Orhunkk
Pele
6
5
3
1.5
L
Bellona
0
4
4
0.5
L
Apollo
Rutbyru
Apollo
6
9
5
0.94
W
Neith
ShakurHD
Neith
11
5
5
2.7
L
Scylla
Smoolbean
Scylla
2
7
0
0.29
L
4
6
6
1.17
W
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
46,446
63,656
Taken
54,837
30,330
Mitigated
32,635
9,739
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,516
1,298
0
3,313
9,589
6,932
0
415
9,140
42,274
0
W
Cerberus
BaboLimp22
Cerberus
6,309
1,259
0
3,172
12,397
8,929
118
3,425
8,972
24,826
0
W
Chaac
9,705
2,176
0
3,934
11,268
9,172
1,025
692
10,576
0
36,624
L
Pele
Orhunkk
Pele
9,731
2,544
0
2,617
14,239
5,440
680
4,348
9,741
0
52,350
L
Bellona
6,147
2,850
0
508
8,728
4,678
672
2,974
5,354
0
24,441
L
Apollo
Rutbyru
Apollo
11,908
7,912
0
3,091
15,981
5,076
51
4,001
11,955
0
45,336
W
Neith
ShakurHD
Neith
17,825
11,228
0
2,753
9,600
3,450
1,506
2,418
7,182
0
47,062
L
Scylla
Smoolbean
Scylla
1,954
49
0
1,565
9,632
2,891
797
3,769
5,838
33,683
0
L
6,608
1,364
552
1,406
15,076
12,245
376
3,824
11,176
19,397
0
W
9,091
4,120
94
4,215
11,983
4,152
1,480
1,442
10,405
42,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
42,329
318
Minions Killed
336
0
Camps Cleared
0
1,305,157
Distance Traveled
1,351,969
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,519
532
71
4
0
279,649
4
W
Cerberus
7,633
477
43
3
0
247,299
5
W
Chaac
7,805
488
51
3
0
308,135
3
L
Pele
8,541
534
90
6
0
261,562
4
L
Bellona
7,203
450
54
3
0
311,905
0
L
Apollo
9,257
579
81
5
0
229,915
3
W
Neith
9,520
595
81
5
0
243,142
2
L
Scylla
7,434
465
61
4
0
230,811
0
L
Khepri
8,892
556
32
2
0
270,964
0
W
Olorun
8,852
553
90
6
0
273,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role