Player Matchup

Anhur
Anhur
Fineokkey
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FractalBreakz
Baron Samedi
Level 160
God Stats
1W - 0L
1,777 SR
Queue Stats
3W - 6L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
LAWZIUS
Cthulhu
Level 11
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1
Team Averages
Level 66
1,527 SR
1,348 Elo+

VS

Team Averages
Level 26
1,642 SR
1,429 Elo+
Hercules
Hercules
Bigdizza
Hercules
Level 17
God Stats
10W - 5L
1,709 SR
Queue Stats
175W - 146L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
Survival12347
Zhong Kui
Level 39
God Stats
1W - 2L
1,463 SR
Queue Stats
30W - 55L
1,300 Elo+
Solo
Pele
Pele
jokerbain
Pele
Level 21
God Stats
3W - 3L
1,753 SR
Queue Stats
181W - 146L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fineokkey
Anhur
20
8 / 6 / 4
18,522
639
34,584
23,865
16,885
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
FractalBreakz
Baron Samedi
20
5 / 4 / 8
18,191
627
40,984
30,326
26,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LAWZIUS
Cthulhu
18
1 / 11 / 8
15,767
544
11,851
35,905
47,479
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigdizza
Hercules
20
5 / 2 / 15
16,949
584
21,479
50,242
70,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Survival12347
Zhong Kui
19
8 / 7 / 8
17,789
613
19,402
32,514
22,302
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
20
8 / 5 / 11
18,079
623
27,280
26,425
19,818
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
14
Kills
21
21
Deaths
14
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bigdizza
Hercules
5
2
15
6.25
W
Anhur
Fineokkey
Anhur
8
6
4
1.67
W
Baron Samedi
FractalBreakz
Baron Samedi
5
4
8
2.25
W
Cthulhu
LAWZIUS
Cthulhu
1
11
8
0.45
L
Zhong Kui
Survival12347
Zhong Kui
8
7
8
1.71
L
Pele
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,419
Damage
68,161
90,096
Taken
109,181
90,621
Mitigated
112,935
24,760
Healing
37,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bigdizza
Hercules
21,479
4,893
0
25,247
50,242
70,815
900
19,452
30,790
0
55,454
W
Anhur
Fineokkey
Anhur
34,584
22,095
0
2,222
23,865
16,885
2,329
3,143
20,722
0
105,141
W
Baron Samedi
FractalBreakz
Baron Samedi
40,984
3,008
6,487
15,130
30,326
26,257
1,355
8,897
21,429
151,867
0
W
Cthulhu
LAWZIUS
Cthulhu
11,851
882
661
260
35,905
47,479
27
7,437
28,468
34,880
0
L
Zhong Kui
Survival12347
Zhong Kui
19,402
855
0
9,944
32,514
22,302
446
19,164
13,350
108,954
0
L
Pele
27,280
6,463
0
2,071
26,425
19,818
1,985
14,404
12,021
0
129,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,480
Gold Earned
52,817
318
Minions Killed
322
0
Camps Cleared
0
1,512,692
Distance Traveled
1,499,861
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,949
584
36
1
0
506,369
2
W
Anhur
18,522
639
138
5
0
476,285
5
W
Baron Samedi
18,191
627
130
4
0
500,620
4
W
Cthulhu
15,767
544
50
2
0
535,787
0
L
Zhong Kui
17,789
613
153
5
0
464,369
0
L
Pele
18,079
623
133
5
0
529,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role