Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Angelote157
Artemis
Level 149
God Stats
3W - 1L
1,952 SR
Queue Stats
137W - 153L
1,629 Elo+
Solo
Medusa
Medusa
Haato
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
MetaIMariachi
Amaterasu
Level 149
God Stats
1W - 1L
1,759 SR
Queue Stats
44W - 40L
1,529 Elo+
Party 2
Persephone
Persephone
frostbite956
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,757 Elo+
Party 2
Team Averages
Level 142
1,642 SR
1,583 Elo+

VS

Team Averages
Level 148
1,549 SR
1,550 Elo+
Nemesis
Nemesis
 
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
SAUlostCE
Chiron
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 85L
1,581 Elo+
Solo
Raijin
Raijin
UnboundSpore75
Raijin
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 86L
1,578 Elo+
Party 1
Nox
Nox
WanderingShiren
Nox
Level 148
God Stats
3W - 2L
1,735 SR
Queue Stats
140W - 146L
1,496 Elo+
Solo
Xing Tian
Xing Tian
uLtRa GrOuNdHoG
Xing Tian
Level 158
God Stats
2W - 2L
1,510 SR
Queue Stats
229W - 239L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 6 / 7
9,154
915
6,457
9,581
4,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Angelote157
Artemis
14
1 / 5 / 9
7,962
796
9,721
10,592
4,305
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Haato
Medusa
15
5 / 2 / 7
8,481
848
13,128
9,418
4,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
MetaIMariachi
Amaterasu
14
3 / 4 / 9
8,158
816
3,918
16,329
18,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
frostbite956
Persephone
15
1 / 4 / 12
8,591
859
20,674
8,397
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 3 / 13
9,418
942
8,280
16,724
15,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
SAUlostCE
Chiron
18
9 / 2 / 8
10,564
1,056
12,391
10,535
5,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 4 / 6
9,469
947
13,655
10,692
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 13
9,130
913
5,352
10,481
9,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
uLtRa GrOuNdHoG
Xing Tian
16
6 / 3 / 11
10,197
1,020
7,033
17,924
21,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
72
14
Kills
21
21
Deaths
15
44
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
7
1.25
W
Nemesis
 
Nemesis
2
3
13
2.83
L
Artemis
Angelote157
Artemis
1
5
9
1.1
L
Medusa
Haato
Medusa
5
2
7
4.25
L
Amaterasu
MetaIMariachi
Amaterasu
3
4
9
1.88
W
Chiron
SAUlostCE
Chiron
9
2
8
6.5
W
4
4
6
1.75
W
0
3
13
2.17
L
Persephone
frostbite956
Persephone
1
4
12
1.75
W
Xing Tian
uLtRa GrOuNdHoG
Xing Tian
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,898
Damage
46,711
54,317
Taken
66,356
34,201
Mitigated
56,328
18,780
Healing
23,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,457
1,629
660
681
9,581
4,389
0
5,675
3,906
0
10,020
W
Nemesis
 
Nemesis
8,280
2,614
2,671
4,869
16,724
15,335
1,509
4,656
11,915
0
21,937
L
Artemis
Angelote157
Artemis
9,721
4,615
118
1,790
10,592
4,305
1,113
5,176
5,416
0
16,631
L
Medusa
Haato
Medusa
13,128
5,140
612
3,033
9,418
4,012
439
4,034
5,384
0
29,057
L
Amaterasu
MetaIMariachi
Amaterasu
3,918
1,231
2,190
6,234
16,329
18,086
414
6,627
9,702
0
5,970
W
Chiron
SAUlostCE
Chiron
12,391
4,126
2,928
3,339
10,535
5,592
2,643
2,255
8,230
0
28,469
W
13,655
1,437
1,032
1,761
10,692
4,683
1,186
3,965
6,677
31,729
0
W
5,352
149
2,388
1,352
10,481
9,077
690
4,482
5,924
10,577
0
L
Persephone
frostbite956
Persephone
20,674
1,266
1,415
2,047
8,397
3,409
767
4,527
3,866
41,461
0
W
Xing Tian
uLtRa GrOuNdHoG
Xing Tian
7,033
523
509
2,804
17,924
21,641
44
5,316
12,508
13,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,346
Gold Earned
48,778
105
Minions Killed
116
0
Camps Cleared
0
894,523
Distance Traveled
903,458
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,154
915
7
1
0
160,722
1
W
Nemesis
9,418
942
19
2
0
190,796
0
L
Artemis
7,962
796
32
3
0
161,894
1
L
Medusa
8,481
848
28
3
0
180,465
1
L
Amaterasu
8,158
816
5
1
0
194,423
0
W
Chiron
10,564
1,056
34
3
0
184,342
0
W
Raijin
9,469
947
46
5
0
156,488
1
W
Nox
9,130
913
10
1
0
181,688
5
L
Persephone
8,591
859
33
3
0
197,019
1
W
Xing Tian
10,197
1,020
7
1
0
190,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role