Player Matchup

Hun Batz
Hun Batz
Grummbeerefratz
Hun Batz
Level 67
God Stats
2W - 0L
1,681 SR
Queue Stats
91W - 75L
1,559 Elo+
Party 3
Gilgamesh
Gilgamesh
Impatientguy
Gilgamesh
Level 86
God Stats
9W - 8L
1,460 SR
Queue Stats
37W - 41L
1,454 Elo+
Party 3
Cupid
Cupid
NeonHood
Cupid
Level 44
God Stats
19W - 19L
1,522 SR
Queue Stats
58W - 65L
1,469 Elo+
Party 2
Hel
Hel
Pyrobotz
Hel
Level 55
God Stats
5W - 3L
1,500 SR
Queue Stats
65W - 71L
1,469 Elo+
Party 2
Discordia
Discordia
XentiGrim
Discordia
Level 119
God Stats
4W - 4L
1,312 SR
Queue Stats
62W - 68L
1,449 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,480 Elo+

VS

Team Averages
Level 82
1,475 SR
1,485 Elo+
Agni
Agni
AmonPriest
Agni
Level 69
God Stats
1W - 6L
1,269 SR
Queue Stats
545W - 514L
1,507 Elo+
Party 1
Pele
Pele
Debico
Pele
Level 86
God Stats
34W - 28L
1,630 SR
Queue Stats
217W - 199L
1,486 Elo+
Solo
Aphrodite
Aphrodite
SXSSYGYAL
Aphrodite
Level 69
God Stats
42W - 46L
1,495 SR
Queue Stats
123W - 162L
1,444 Elo+
Solo
Ymir
Ymir
TheArgus
Ymir
Level 120
God Stats
18W - 11L
1,479 SR
Queue Stats
619W - 623L
1,489 Elo+
Party 1
Hachiman
Hachiman
errorgamingg
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
6 / 5 / 9
11,398
570
8,619
15,693
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Impatientguy
Gilgamesh
18
7 / 0 / 6
11,378
569
12,149
16,381
10,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
NeonHood
Cupid
17
9 / 3 / 5
11,523
576
15,921
22,904
9,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 17
10,378
519
8,212
16,151
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
XentiGrim
Discordia
17
7 / 5 / 8
11,580
579
16,979
11,920
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
10,019
501
18,371
15,601
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Debico
Pele
18
6 / 5 / 2
10,742
537
7,824
16,674
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
SXSSYGYAL
Aphrodite
12
0 / 8 / 2
8,211
411
8,480
15,044
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ymir
15
4 / 6 / 7
10,244
512
10,980
18,154
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
errorgamingg
Hachiman
15
2 / 10 / 2
8,956
448
8,897
16,316
5,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
33
Kills
16
16
Deaths
33
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
L
Pele
Debico
Pele
6
5
2
1.4
W
Hun Batz
6
5
9
2.1
W
Gilgamesh
Impatientguy
Gilgamesh
7
0
6
10
W
Cupid
NeonHood
Cupid
9
3
5
3.83
W
4
3
17
4.17
L
Aphrodite
SXSSYGYAL
Aphrodite
0
8
2
0.13
L
Ymir
4
6
7
1.25
W
Discordia
XentiGrim
Discordia
7
5
8
2.2
L
Hachiman
errorgamingg
Hachiman
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,880
Damage
54,552
83,049
Taken
81,789
37,562
Mitigated
38,109
41,958
Healing
24,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,371
821
307
3,908
15,601
5,624
108
6,252
9,037
59,846
0
L
Pele
Debico
Pele
7,824
1,071
0
5,788
16,674
6,207
162
5,214
11,208
0
72,215
W
Hun Batz
8,619
2,141
0
3,146
15,693
5,926
0
5,463
10,082
0
66,211
W
Gilgamesh
Impatientguy
Gilgamesh
12,149
2,737
0
4,460
16,381
10,648
1,769
7,921
8,318
0
64,083
W
Cupid
NeonHood
Cupid
15,921
10,061
87
11,106
22,904
9,589
4,194
7,377
15,271
0
93,452
W
8,212
441
10,324
10,037
16,151
6,911
2,217
9,044
6,821
26,931
0
L
Aphrodite
SXSSYGYAL
Aphrodite
8,480
254
1,507
6,263
15,044
7,071
195
2,665
12,259
41,890
0
L
Ymir
10,980
1,521
0
2,564
18,154
14,010
0
7,324
10,499
30,062
0
W
Discordia
XentiGrim
Discordia
16,979
1,138
713
2,085
11,920
4,488
1,286
6,860
4,726
73,715
0
L
Hachiman
errorgamingg
Hachiman
8,897
3,735
0
4,282
16,316
5,197
198
2,649
13,595
0
49,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,257
Gold Earned
48,172
542
Minions Killed
422
0
Camps Cleared
0
1,885,377
Distance Traveled
1,731,634
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,019
501
98
5
0
396,316
2
L
Pele
10,742
537
122
6
0
390,394
5
W
Hun Batz
11,398
570
106
5
0
402,719
1
W
Gilgamesh
11,378
569
117
6
0
413,437
9
W
Cupid
11,523
576
142
7
0
325,361
2
W
Hel
10,378
519
39
2
0
386,640
5
L
Aphrodite
8,211
411
80
4
0
268,587
3
L
Ymir
10,244
512
39
2
0
357,569
1
W
Discordia
11,580
579
138
7
0
357,220
3
L
Hachiman
8,956
448
83
4
0
318,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role