Player Matchup

Kukulkan
Kukulkan
FatherOdayear
Kukulkan
Level 22
God Stats
18W - 21L
1,620 SR
Queue Stats
37W - 48L
1,467 Elo+
Solo
Cabrakan
Cabrakan
Semp-matthews
Cabrakan
Level 6
God Stats
5W - 7L
1,289 SR
Queue Stats
166W - 151L
1,561 Elo+
Solo
Nox
Nox
Shadow830
Nox
Level 17
God Stats
2W - 2L
1,752 SR
Queue Stats
35W - 39L
1,331 Elo+
Solo
Nemesis
Nemesis
SnaggyApples
Nemesis
Level 6
God Stats
7W - 9L
1,550 SR
Queue Stats
12W - 15L
1,445 Elo+
Solo
Neith
Neith
black_Betty_1933
Neith
Level 4
God Stats
1W - 2L
1,462 SR
Queue Stats
2W - 2L
1,535 Elo+
Solo
Team Averages
Level 11
1,535 SR
1,468 Elo+

VS

Team Averages
Level 21
1,661 SR
1,581 Elo+
Olorun
Olorun
FoRsAkEnX13
Olorun
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
50W - 49L
1,559 Elo+
Solo
Fenrir
Fenrir
II GamerShot II
Fenrir
Level 41
God Stats
4W - 1L
1,698 SR
Queue Stats
14W - 8L
1,516 Elo+
Party 1
Neith
Neith
Papa Harp
Neith
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
91W - 77L
1,532 Elo+
Solo
Bellona
Bellona
Super_Lame420
Bellona
Level 16
God Stats
2W - 1L
1,877 SR
Queue Stats
6W - 6L
1,687 Elo+
Solo
Nu Wa
Nu Wa
dalaavaa
Nu Wa
Level 16
God Stats
18W - 5L
1,730 SR
Queue Stats
19W - 6L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FatherOdayear
Kukulkan
19
11 / 9 / 6
15,048
1,158
30,603
17,648
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Semp-matthews
Cabrakan
18
1 / 11 / 8
11,209
862
6,387
23,573
24,672
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
0 / 11 / 15
12,245
942
11,991
26,267
10,578
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
SnaggyApples
Nemesis
18
5 / 5 / 4
12,352
950
12,617
18,464
8,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 12 / 8
10,859
835
8,637
18,751
6,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 8 / 14
11,777
906
10,880
17,631
6,980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 3 / 13
14,662
1,128
17,984
14,852
7,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Papa Harp
Neith
20
3 / 2 / 28
12,461
959
11,677
10,670
5,276
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
20
13 / 2 / 21
14,898
1,146
22,486
20,886
17,978
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
dalaavaa
Nu Wa
20
16 / 2 / 20
14,784
1,137
33,869
13,528
4,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
144
17
Kills
48
48
Deaths
17
41
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FatherOdayear
Kukulkan
11
9
6
1.56
W
Olorun
3
8
14
1.25
W
13
3
13
6.5
W
Neith
Papa Harp
Neith
3
2
28
8.5
L
Cabrakan
Semp-matthews
Cabrakan
1
11
8
0.45
L
0
11
15
0.68
L
Nemesis
SnaggyApples
Nemesis
5
5
4
1.4
W
Bellona
13
2
21
11.75
L
0
12
8
0.33
W
Nu Wa
dalaavaa
Nu Wa
16
2
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,235
Damage
96,896
104,703
Taken
77,567
56,920
Mitigated
42,470
7,453
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FatherOdayear
Kukulkan
30,603
3,229
0
2,295
17,648
6,526
0
6,488
11,160
82,360
0
W
Olorun
10,880
8,256
701
3,015
17,631
6,980
0
11,265
6,013
24,829
0
W
17,984
3,740
0
429
14,852
7,592
0
6,062
8,574
0
28,434
W
Neith
Papa Harp
Neith
11,677
6,527
0
1,678
10,670
5,276
0
8,198
2,472
0
19,623
L
Cabrakan
Semp-matthews
Cabrakan
6,387
1,000
0
0
23,573
24,672
0
11,357
12,216
14,050
0
L
11,991
952
0
2,554
26,267
10,578
0
12,116
14,151
36,218
0
L
Nemesis
SnaggyApples
Nemesis
12,617
8,134
0
1,523
18,464
8,968
0
8,111
10,353
0
39,812
W
Bellona
22,486
8,483
0
5,670
20,886
17,978
0
14,222
6,124
1,026
56,132
L
8,637
5,362
0
1,081
18,751
6,176
0
7,559
11,192
0
20,031
W
Nu Wa
dalaavaa
Nu Wa
33,869
9,384
373
4,338
13,528
4,644
0
8,864
4,421
64,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,713
Gold Earned
68,582
251
Minions Killed
224
6
Camps Cleared
9
984,114
Distance Traveled
999,810
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,048
1,158
99
8
2
202,427
0
W
Olorun
11,777
906
24
2
1
156,046
0
W
Fenrir
14,662
1,128
30
2
3
228,249
0
W
Neith
12,461
959
17
1
0
161,702
1
L
Cabrakan
11,209
862
7
1
0
201,249
0
L
Nox
12,245
942
58
4
2
179,643
0
L
Nemesis
12,352
950
65
5
2
253,383
0
W
Bellona
14,898
1,146
92
7
2
252,643
0
L
Neith
10,859
835
22
2
0
147,412
0
W
Nu Wa
14,784
1,137
61
5
3
201,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role