Player Matchup

Chang'e
Chang'e
Corgidanii
Chang'e
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Naelgs
Olorun
Level 9
God Stats
1W - 0L
1,230 SR
Queue Stats
3W - 7L
1,196 Elo+
Solo
Tiamat
Tiamat
OmegaWooby
Tiamat
Level 14
God Stats
7W - 7L
1,412 SR
Queue Stats
17W - 9L
1,524 Elo+
Solo
Nemesis
Nemesis
PurplePanda134
Nemesis
Level 14
God Stats
6W - 1L
1,752 SR
Queue Stats
16W - 16L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
SasukeYunoGasai
Gilgamesh
Level 16
God Stats
8W - 4L
1,620 SR
Queue Stats
23W - 17L
1,526 Elo+
Party 1
Team Averages
Level 14
1,503 SR
1,450 Elo+

VS

Team Averages
Level 35
1,524 SR
1,382 Elo+
Hercules
Hercules
ArchAngel423
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 419L
1,332 Elo+
Solo
Neith
Neith
Blissitt
Neith
Level 28
God Stats
76W - 68L
1,569 SR
Queue Stats
198W - 218L
1,461 Elo+
Solo
Tiamat
Tiamat
CaptainHo11
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 2
Zeus
Zeus
maceman22
Zeus
Level 107
God Stats
1W - 4L
1,549 SR
Queue Stats
26W - 35L
1,531 Elo+
Party 2
Fafnir
Fafnir
thepooman4
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Corgidanii
Chang'e
20
2 / 3 / 18
13,007
1,001
8,766
17,141
8,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Naelgs
Olorun
20
10 / 7 / 19
14,116
1,086
13,185
18,170
6,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
OmegaWooby
Tiamat
20
6 / 5 / 27
14,630
1,125
27,259
18,154
11,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
22 / 9 / 15
17,397
1,338
29,608
24,495
8,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SasukeYunoGasai
Gilgamesh
20
5 / 11 / 20
13,590
1,045
15,204
31,944
15,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArchAngel423
Hercules
19
0 / 17 / 16
12,091
930
3,875
29,866
13,063
Neith
Blissitt
Neith
20
6 / 4 / 21
15,307
1,177
20,399
13,600
4,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
20
4 / 11 / 20
13,895
1,069
11,388
17,530
11,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
20
22 / 5 / 10
18,550
1,427
59,931
16,536
4,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
thepooman4
Fafnir
20
3 / 8 / 17
13,887
1,068
7,828
22,302
28,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
119
45
Kills
35
35
Deaths
45
99
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArchAngel423
Hercules
0
17
16
0.47
L
Neith
Blissitt
Neith
6
4
21
4.13
L
Tiamat
4
11
20
1.27
W
Chang'e
Corgidanii
Chang'e
2
3
18
3.67
W
Olorun
Naelgs
Olorun
10
7
19
2.79
W
Tiamat
OmegaWooby
Tiamat
6
5
27
3.9
W
22
9
15
3.28
W
Gilgamesh
SasukeYunoGasai
Gilgamesh
5
11
20
1.36
L
Zeus
22
5
10
5.4
L
Fafnir
thepooman4
Fafnir
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,022
Damage
103,421
109,904
Taken
99,834
50,005
Mitigated
62,578
18,539
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArchAngel423
Hercules
3,875
1,413
0
3,941
29,866
13,063
0
15,330
14,244
0
10,557
L
Neith
Blissitt
Neith
20,399
10,022
0
3,485
13,600
4,812
0
5,069
8,427
0
81,847
L
Tiamat
11,388
2,846
0
1,586
17,530
11,424
0
6,186
11,153
17,606
0
W
Chang'e
Corgidanii
Chang'e
8,766
1,064
1,770
2,917
17,141
8,935
0
11,086
6,055
54,626
0
W
Olorun
Naelgs
Olorun
13,185
5,719
1,855
4,129
18,170
6,011
0
14,582
3,588
35,303
0
W
Tiamat
OmegaWooby
Tiamat
27,259
1,660
719
4,392
18,154
11,173
0
13,738
4,416
41,968
0
W
29,608
18,542
0
1,754
24,495
8,502
0
17,335
7,160
0
45,177
W
Gilgamesh
SasukeYunoGasai
Gilgamesh
15,204
5,610
0
1,003
31,944
15,384
0
22,406
9,538
78
29,078
L
Zeus
59,931
4,153
0
1,146
16,536
4,459
0
10,354
5,942
81,881
0
L
Fafnir
thepooman4
Fafnir
7,828
2,519
0
1,405
22,302
28,820
0
11,105
10,780
32,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,740
Gold Earned
73,730
246
Minions Killed
236
7
Camps Cleared
2
1,119,399
Distance Traveled
1,048,432
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,091
930
9
1
0
114,670
6
L
Neith
15,307
1,177
107
8
0
223,117
0
L
Tiamat
13,895
1,069
19
1
1
220,281
0
W
Chang'e
13,007
1,001
94
7
0
231,665
0
W
Olorun
14,116
1,086
59
5
1
207,186
0
W
Tiamat
14,630
1,125
37
3
2
231,727
0
W
Nemesis
17,397
1,338
21
2
3
241,909
0
W
Gilgamesh
13,590
1,045
35
3
1
206,912
0
L
Zeus
18,550
1,427
60
5
1
240,652
0
L
Fafnir
13,887
1,068
41
3
0
249,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role