Player Matchup

Achilles
Achilles
Disastermasterx
Achilles
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,706 Elo+
Party 1
Danzaburou
Danzaburou
Jastix
Danzaburou
Level 128
God Stats
3W - 0L
1,745 SR
Queue Stats
3W - 2L
1,769 Elo+
Party 1
Chang'e
Chang'e
Sorcastor
Chang'e
Level 119
God Stats
4W - 0L
1,768 SR
Queue Stats
111W - 51L
1,705 Elo+
Party 1
Team Averages
Level 132
1,671 SR
1,727 Elo+

VS

Team Averages
Level 118
1,598 SR
1,559 Elo+
Baron Samedi
Baron Samedi
AeternamDragon
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
RamOlimp29
Cabrakan
Level 109
God Stats
10W - 8L
1,761 SR
Queue Stats
78W - 71L
1,681 Elo+
Solo
Fenrir
Fenrir
SWAGG3RRIT3
Fenrir
Level 118
God Stats
2W - 3L
1,533 SR
Queue Stats
155W - 186L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
8 / 4 / 10
13,101
728
17,083
21,077
32,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Jastix
Danzaburou
17
7 / 1 / 10
13,686
760
14,975
11,122
7,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Sorcastor
Chang'e
16
4 / 5 / 11
12,075
671
13,857
14,365
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AeternamDragon
Baron Samedi
16
4 / 6 / 5
11,957
664
13,939
15,567
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
RamOlimp29
Cabrakan
14
3 / 6 / 5
11,021
612
11,251
22,105
22,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
14
2 / 7 / 6
10,877
604
7,810
16,719
8,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
19
Kills
9
10
Deaths
19
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AeternamDragon
Baron Samedi
4
6
5
1.08
W
Achilles
8
4
10
3.25
W
Danzaburou
Jastix
Danzaburou
7
1
10
12
L
Cabrakan
RamOlimp29
Cabrakan
3
6
5
0.92
L
Fenrir
2
7
6
0.71
W
Chang'e
Sorcastor
Chang'e
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,915
Damage
33,000
46,564
Taken
54,391
44,293
Mitigated
39,636
14,292
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AeternamDragon
Baron Samedi
13,939
1,174
1,798
4,002
15,567
8,711
685
2,264
13,303
82,458
0
W
Achilles
17,083
6,389
0
2,149
21,077
32,300
336
11,126
9,951
0
45,696
W
Danzaburou
Jastix
Danzaburou
14,975
6,355
0
2,943
11,122
7,130
2,400
5,042
6,080
0
77,132
L
Cabrakan
RamOlimp29
Cabrakan
11,251
1,088
0
3,488
22,105
22,550
0
6,520
15,585
34,259
0
L
Fenrir
7,810
2,733
0
1,311
16,719
8,375
0
5,109
11,610
0
22,600
W
Chang'e
Sorcastor
Chang'e
13,857
1,221
3,736
5,464
14,365
4,863
513
9,087
5,278
64,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
33,855
235
Minions Killed
187
0
Camps Cleared
0
1,003,015
Distance Traveled
878,504
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,957
664
122
7
0
282,773
0
W
Achilles
13,101
728
41
2
0
333,674
3
W
Danzaburou
13,686
760
106
6
0
352,518
4
L
Cabrakan
11,021
612
39
2
0
306,000
4
L
Fenrir
10,877
604
26
1
0
289,731
1
W
Chang'e
12,075
671
88
5
0
316,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role