Player Matchup

Discordia
Discordia
ChapperFTW
Discordia
Level 148
God Stats
1W - 1L
1,744 SR
Queue Stats
118W - 89L
1,726 Elo+
Party 1
Neith
Neith
Jrhansen
Neith
Level 23
God Stats
9W - 2L
1,871 SR
Queue Stats
13W - 8L
1,600 Elo+
Party 1
Da Ji
Da Ji
LeCannibal
Da Ji
Level 155
God Stats
6W - 1L
1,646 SR
Queue Stats
119W - 59L
1,800 Elo+
Party 1
Athena
Athena
MantisJJ
Athena
Level 149
God Stats
5W - 2L
2,031 SR
Queue Stats
124W - 72L
1,766 Elo+
Party 1
Chaac
Chaac
sixtynine69
Chaac
Level 119
God Stats
7W - 11L
1,384 SR
Queue Stats
88W - 67L
1,730 Elo+
Party 1
Team Averages
Level 119
1,735 SR
1,724 Elo+

VS

Team Averages
Level 60
1,484 SR
1,435 Elo+
Janus
Janus
Celu_supremo_smu
Janus
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 32L
1,456 Elo+
Party 3
Izanami
Izanami
Dallaren
Izanami
Level 29
God Stats
42W - 36L
1,382 SR
Queue Stats
305W - 326L
1,448 Elo+
Party 2
Odin
Odin
FASTOMASIKS
Odin
Level 80
God Stats
6W - 5L
1,527 SR
Queue Stats
269W - 257L
1,426 Elo+
Party 2
Osiris
Osiris
SrFrost11
Osiris
Level 48
God Stats
1W - 2L
1,692 SR
Queue Stats
47W - 48L
1,416 Elo+
Solo
Loki
Loki
rusico1090
Loki
Level 129
God Stats
8W - 13L
1,317 SR
Queue Stats
328W - 322L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChapperFTW
Discordia
12
5 / 4 / 5
7,839
603
7,746
7,412
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Jrhansen
Neith
11
2 / 4 / 4
6,631
510
3,998
5,870
1,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
14
6 / 1 / 5
7,996
615
8,090
7,416
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
MantisJJ
Athena
12
7 / 3 / 4
7,790
599
5,754
7,967
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 6
7,030
541
7,155
7,822
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
6,987
537
3,600
8,181
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Dallaren
Izanami
11
3 / 3 / 3
6,692
515
6,246
7,398
2,356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 4
6,797
523
3,909
11,243
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
SrFrost11
Osiris
12
1 / 4 / 1
6,921
532
4,121
9,201
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 6 / 1
7,205
554
3,813
10,049
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
22
Kills
12
13
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Discordia
ChapperFTW
Discordia
5
4
5
1.88
L
Izanami
Dallaren
Izanami
3
3
3
1.5
L
3
3
4
1.67
W
Neith
Jrhansen
Neith
2
4
4
1
W
Da Ji
6
1
5
8.5
W
Athena
MantisJJ
Athena
7
3
4
3
L
Osiris
SrFrost11
Osiris
1
4
1
0.38
L
4
6
1
0.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,743
Damage
21,689
36,487
Taken
46,072
17,453
Mitigated
22,130
10,012
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,600
421
0
1,180
8,181
2,613
0
3,269
4,638
41,830
0
W
Discordia
ChapperFTW
Discordia
7,746
781
0
1,126
7,412
2,109
230
1,571
5,715
47,369
0
L
Izanami
Dallaren
Izanami
6,246
4,636
0
2,006
7,398
2,356
1,158
2,343
5,049
0
42,632
L
3,909
1,064
0
3,497
11,243
6,934
104
3,240
7,913
0
16,616
W
Neith
Jrhansen
Neith
3,998
1,413
0
1,020
5,870
1,569
914
0
5,870
0
27,570
W
Da Ji
8,090
3,303
0
2,320
7,416
2,898
600
652
6,711
0
49,797
W
Athena
MantisJJ
Athena
5,754
1,694
0
1,814
7,967
5,764
30
495
7,416
20,363
0
L
Osiris
SrFrost11
Osiris
4,121
1,396
0
1,755
9,201
6,905
0
1,001
7,738
0
36,437
L
3,813
1,046
0
315
10,049
3,322
0
3,150
6,744
0
33,338
W
7,155
1,306
0
3,732
7,822
5,113
282
599
7,175
0
36,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
34,602
334
Minions Killed
334
0
Camps Cleared
0
1,227,894
Distance Traveled
1,228,138
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,987
537
88
7
0
237,543
2
W
Discordia
7,839
603
93
7
0
241,919
7
L
Izanami
6,692
515
77
6
0
212,737
0
L
Odin
6,797
523
21
2
0
256,423
3
W
Neith
6,631
510
55
4
0
219,377
1
W
Da Ji
7,996
615
94
7
0
249,833
5
W
Athena
7,790
599
25
2
0
260,130
4
L
Osiris
6,921
532
82
6
0
254,096
5
L
Loki
7,205
554
66
5
0
267,339
3
W
Chaac
7,030
541
67
5
0
256,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role