Player Matchup

Freya
Freya
ANDRE12341341
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BudoBoy07
Guan Yu
Level 14
God Stats
7W - 3L
1,707 SR
Queue Stats
7W - 3L
1,584 Elo+
Party 2
Tiamat
Tiamat
Chakaani
Tiamat
Level 68
God Stats
13W - 8L
1,526 SR
Queue Stats
67W - 47L
1,584 Elo+
Party 2
Athena
Athena
Malthe317
Athena
Level 26
God Stats
3W - 3L
1,630 SR
Queue Stats
26W - 19L
1,473 Elo+
Party 2
Nemesis
Nemesis
RandomDeer
Nemesis
Level 16
God Stats
3W - 2L
1,515 SR
Queue Stats
52W - 48L
1,402 Elo+
Solo
Team Averages
Level 31
1,576 SR
1,509 Elo+

VS

Team Averages
Level 22
1,590 SR
1,457 Elo+
The Morrigan
The Morrigan
Ertu70
The Morrigan
Level 18
God Stats
3W - 3L
1,457 SR
Queue Stats
156W - 184L
1,532 Elo+
Party 1
Bakasura
Bakasura
Locosway
Bakasura
Level 26
God Stats
7W - 10L
1,855 SR
Queue Stats
216W - 232L
1,463 Elo+
Party 1
Izanami
Izanami
Mefios
Izanami
Level 27
God Stats
13W - 18L
1,534 SR
Queue Stats
89W - 101L
1,398 Elo+
Solo
Ymir
Ymir
lejeand2
Ymir
Level 24
God Stats
9W - 10L
1,552 SR
Queue Stats
53W - 48L
1,541 Elo+
Solo
Nemesis
Nemesis
lucewind3
Nemesis
Level 16
God Stats
4W - 7L
1,553 SR
Queue Stats
12W - 31L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,831
653
4,868
5,628
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
BudoBoy07
Guan Yu
10
2 / 5 / 5
6,283
524
4,536
7,769
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Chakaani
Tiamat
13
5 / 0 / 3
7,937
661
8,037
3,732
3,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Malthe317
Athena
9
3 / 4 / 5
6,509
542
5,640
9,294
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
RandomDeer
Nemesis
12
2 / 1 / 3
7,082
590
3,436
7,529
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ertu70
The Morrigan
10
0 / 7 / 2
5,982
499
3,915
6,841
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Locosway
Bakasura
10
2 / 4 / 1
5,967
497
3,861
8,506
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Mefios
Izanami
12
7 / 2 / 2
7,291
608
6,452
8,210
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 2 / 8
6,406
534
5,926
7,115
3,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
lucewind3
Nemesis
9
1 / 4 / 2
5,520
460
1,792
6,599
1,962
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
19
Kills
11
11
Deaths
19
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Guan Yu
BudoBoy07
Guan Yu
2
5
5
0.9
W
Tiamat
Chakaani
Tiamat
5
0
3
6.5
L
The Morrigan
Ertu70
The Morrigan
0
7
2
0.14
L
Bakasura
Locosway
Bakasura
2
4
1
0.63
W
Athena
Malthe317
Athena
3
4
5
1.38
L
Izanami
Mefios
Izanami
7
2
2
4
W
Nemesis
RandomDeer
Nemesis
2
1
3
3.5
L
Ymir
1
2
8
2.5
L
Nemesis
lucewind3
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
21,946
33,952
Taken
37,271
16,229
Mitigated
12,948
12,066
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,868
1,579
0
3,030
5,628
1,863
634
1,542
4,061
35,592
0
W
Guan Yu
BudoBoy07
Guan Yu
4,536
714
290
617
7,769
4,439
503
1,919
5,850
0
22,290
W
Tiamat
Chakaani
Tiamat
8,037
842
0
2,572
3,732
3,162
2,992
586
3,146
49,649
0
L
The Morrigan
Ertu70
The Morrigan
3,915
1,075
0
555
6,841
2,315
684
4,901
1,883
28,769
2,473
L
Bakasura
Locosway
Bakasura
3,861
2,955
0
2,625
8,506
2,399
0
3,423
5,062
0
14,259
W
Athena
Malthe317
Athena
5,640
1,294
0
2,026
9,294
3,725
187
3,855
5,439
12,873
0
L
Izanami
Mefios
Izanami
6,452
4,329
0
3,791
8,210
2,557
379
3,750
4,360
0
45,581
W
Nemesis
RandomDeer
Nemesis
3,436
1,346
0
3,531
7,529
3,040
1,119
783
6,366
0
40,734
L
Ymir
5,926
1,204
0
1,585
7,115
3,715
0
4,023
3,017
13,284
0
L
Nemesis
lucewind3
Nemesis
1,792
788
0
0
6,599
1,962
0
2,416
4,158
0
19,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
31,166
315
Minions Killed
266
0
Camps Cleared
0
1,202,790
Distance Traveled
1,124,255
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,831
653
76
6
0
213,266
3
W
Guan Yu
6,283
524
46
4
0
255,947
0
W
Tiamat
7,937
661
97
8
0
246,517
5
L
The Morrigan
5,982
499
63
5
0
185,553
2
L
Bakasura
5,967
497
50
4
0
244,474
1
W
Athena
6,509
542
12
1
0
246,133
2
L
Izanami
7,291
608
93
8
0
227,281
4
W
Nemesis
7,082
590
84
7
0
240,927
0
L
Ymir
6,406
534
12
1
0
237,097
4
L
Nemesis
5,520
460
48
4
0
229,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role