Player Matchup

Fafnir
Fafnir
Ashtonite
Fafnir
Level 25
God Stats
3W - 1L
1,716 SR
Queue Stats
38W - 37L
1,373 Elo+
Party 1
Hel
Hel
Caaandy_Jooker
Hel
Level 29
God Stats
4W - 2L
1,751 SR
Queue Stats
12W - 13L
1,475 Elo+
Party 3
Sobek
Sobek
JashMenash
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,475 Elo+
Party 3
Ravana
Ravana
SaltyTonyMan
Ravana
Level 17
God Stats
2W - 2L
1,345 SR
Queue Stats
17W - 22L
1,307 Elo+
Party 1
Izanami
Izanami
TBoss2142
Izanami
Level 26
God Stats
10W - 6L
1,551 SR
Queue Stats
37W - 36L
1,364 Elo+
Party 1
Team Averages
Level 21
1,572 SR
1,399 Elo+

VS

Team Averages
Level 27
1,556 SR
1,378 Elo+
Osiris
Osiris
EkisdeXI
Osiris
Level 86
God Stats
0W - 3L
1,451 SR
Queue Stats
209W - 203L
1,465 Elo+
Party 2
Anubis
Anubis
Jullyus77
Anubis
Level 15
God Stats
5W - 2L
1,818 SR
Queue Stats
18W - 12L
1,462 Elo+
Party 2
Neith
Neith
KRN-_Xatar
Neith
Level 5
God Stats
0W - 9L
1,207 SR
Queue Stats
92W - 114L
1,113 Elo+
Party 4
Thanatos
Thanatos
NiceTryStuupid77
Thanatos
Level 16
God Stats
18W - 25L
1,712 SR
Queue Stats
199W - 256L
1,352 Elo+
Party 4
Nike
Nike
agusking11
Nike
Level 12
God Stats
3W - 4L
1,591 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ashtonite
Fafnir
16
7 / 0 / 11
12,044
547
8,671
8,909
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 6 / 7
11,642
529
10,768
14,823
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
17
5 / 4 / 5
10,609
482
7,195
14,159
17,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
16
1 / 4 / 7
10,195
463
3,385
10,282
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TBoss2142
Izanami
18
5 / 1 / 9
12,324
560
15,039
15,232
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EkisdeXI
Osiris
16
3 / 6 / 5
9,910
450
9,515
17,411
14,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Jullyus77
Anubis
19
11 / 5 / 2
12,096
550
19,489
14,665
7,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
1 / 5 / 1
8,058
366
1,731
11,287
3,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 3 / 0
7,508
341
3,019
11,781
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
0 / 3 / 2
10,194
463
5,716
12,183
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
22
Kills
15
15
Deaths
22
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Ashtonite
Fafnir
7
0
11
12.5
W
4
6
7
1.25
L
Osiris
EkisdeXI
Osiris
3
6
5
0.92
W
Sobek
5
4
5
1.88
L
Anubis
Jullyus77
Anubis
11
5
2
2.4
L
Neith
1
5
1
0.3
L
0
3
0
0
W
Ravana
1
4
7
1.13
W
Izanami
TBoss2142
Izanami
5
1
9
9.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,058
Damage
39,470
63,405
Taken
67,327
44,558
Mitigated
39,186
24,736
Healing
18,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Ashtonite
Fafnir
8,671
2,428
0
2,627
8,909
11,732
974
496
8,388
21,951
0
W
10,768
634
2,898
3,250
14,823
4,982
1,517
8,564
6,259
80,364
0
L
Osiris
EkisdeXI
Osiris
9,515
3,408
0
3,666
17,411
14,979
115
6,686
10,725
0
58,967
W
Sobek
7,195
931
0
3,082
14,159
17,349
683
3,695
10,039
26,670
2,171
L
Anubis
Jullyus77
Anubis
19,489
617
0
6,794
14,665
7,902
1,818
6,049
8,616
80,528
0
L
Neith
1,731
211
0
1,072
11,287
3,237
0
5,650
5,637
0
20,011
L
3,019
1,216
756
5,713
11,781
3,212
0
3,753
8,028
0
29,934
W
Ravana
3,385
883
0
2,422
10,282
4,056
0
2,929
7,303
0
51,029
W
Izanami
TBoss2142
Izanami
15,039
10,629
1,021
9,436
15,232
6,439
5,152
3,805
11,402
0
105,021
L
5,716
880
0
605
12,183
9,856
425
4,378
7,805
0
69,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,814
Gold Earned
47,766
479
Minions Killed
480
0
Camps Cleared
0
1,974,021
Distance Traveled
1,865,894
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,044
547
33
2
0
421,989
6
W
Hel
11,642
529
139
6
0
395,952
0
L
Osiris
9,910
450
104
5
0
369,909
0
W
Sobek
10,609
482
50
2
0
345,031
0
L
Anubis
12,096
550
136
6
0
369,108
0
L
Neith
8,058
366
44
2
0
342,516
1
L
Thanatos
7,508
341
46
2
0
413,273
1
W
Ravana
10,195
463
103
5
0
424,159
7
W
Izanami
12,324
560
154
7
0
386,890
2
L
Nike
10,194
463
150
7
0
371,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role